gusrb771 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, 4, D:1) a hobgoblin skeleton (15, 41, D:1) a +0 dagger (23, -5, D:1) a ball python skeleton (33, -13, D:1) a +0 ring mail (33, 38, D:1) a +0 ring mail (41, -8, D:1) a +0 dagger a kobold skeleton (41, 2, D:1) a +0 club (47, 4, D:1) a frilled lizard skeleton (49, -9, D:1) a +0 club 3 stones a kobold skeleton Level 2 of the Dungeon (2, -8, D:2) an adder corpse (skeletalised by now) (16, 3, D:2) a quokka corpse (skeletalised by now) (25, -16, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (31, -7, D:2) a bat skeleton (32, -11, D:2) a +0 flail a gnoll corpse (35, 16, D:2) an orb of mayhem (36, 17, D:2) an adder corpse (37, -10, D:2) a bat skeleton (52, 31, D:2) a rat corpse (58, -11, D:2) a +0 short sword (58, 16, D:2) the +1 robe "Ideum" {rPois rF- rN+++ Dex-3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (58, 19, D:2) an adder corpse (64, 21, D:2) a quokka corpse