gusrb771 Level 1 of the Dungeon (15, -12, D:1) a +0 club a goblin skeleton (15, -11, D:1) a ball python skeleton (16, -18, D:1) a bat skeleton (16, -13, D:1) a ball python skeleton (16, -11, D:1) a hobgoblin skeleton (17, -10, D:1) a +0 dagger 3 stones (23, -21, D:1) a +0 dagger a stone (24, -20, D:1) a +0 short sword (37, -6, D:1) an orb of guile (48, -33, D:1) a frilled lizard corpse (skeletalised by now) (50, -25, D:1) a frilled lizard corpse (skeletalised by now) (51, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fiurotu's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Xitzom's Antique Armour Emporium a +0 buckler (130 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) the orb "Emeos" {Pyromania, rC+} (1102 gold) rC+: It protects you from cold. a +2 pair of boots (478 gold) a +0 pair of gloves (130 gold) a +0 scale mail of death (275 gold) (1, -5, D:2) a rat skeleton (3, 13, D:2) the orb of Wekab {Guile, ^Contam Rampage rElec Int+4} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (5, -8, D:2) a +0 spear (16, -4, D:2) a +0 club 2 boomerangs a +0 morningstar a +0 short sword a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -4, D:2) a +0 club (17, -3, D:2) a +0 club (17, 32, D:2) a hobgoblin skeleton (18, 5, D:2) a +0 scale mail (18, 36, D:2) a +0 robe (19, 30, D:2) a +0 dagger (19, 35, D:2) a parchment of Dispel Undead (27, 37, D:2) a quokka skeleton (33, -1, D:2) a +0 dagger (36, 36, D:2) the +6 ring mail "Coil" {Bane rCorr Str-2 SInv} Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (43, 26, D:2) a +0 club (43, 27, D:2) a jackal corpse (skeletalised by now) (45, 0, D:2) a +0 sling Level 3 of the Dungeon (11, 21, D:3) a +0 spear (11, 22, D:3) a +0 whip (12, 21, D:3) a +0 whip (17, 8, D:3) 3 flux baubles (23, 19, D:3) a +0 leather armour (31, 33, D:3) a +0 club a rat corpse (skeletalised by now) (33, 33, D:3) a +0 long sword (39, -11, D:3) a bat skeleton (43, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 35, D:3) a frilled lizard corpse (skeletalised by now) (52, 7, D:3) a +0 leather armour (52, 22, D:3) a +0 ring mail Level 4 of the Dungeon (10, 1, D:4) an iguana corpse (skeletalised by now) (23, 34, D:4) a ball python skeleton (23, 35, D:4) a +0 dagger a kobold skeleton (27, -3, D:4) a +0 dagger a goblin skeleton (28, 30, D:4) a +0 leather armour (32, 27, D:4) an adder skeleton (35, 23, D:4) a +0 scale mail a +0 club a +0 flail a +0 ring mail a +0 hand axe a +0 ring mail a +0 mace a +0 scale mail an orc skeleton an orc skeleton (40, 35, D:4) a jackal skeleton (42, 8, D:4) a +0 short sword (43, 9, D:4) a black bear skeleton (44, 9, D:4) a +0 short sword 2 stones (45, 6, D:4) a ball python skeleton (57, 40, D:4) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 5 of the Dungeon (1, -6, D:5) an adder corpse (2, -9, D:5) a scorpion corpse (13, -19, D:5) a +0 flail (19, -33, D:5) 2 flux baubles (21, -12, D:5) a +0 trident