gusrb771 Level 1 of the Dungeon [Shop] Ruppepsoe's Book Shop a parchment of Animate Dead (143 gold) a parchment of Maxwell's Portable Piledriver (96 gold) a parchment of Summon Ice Beast (96 gold) a parchment of Dispel Undead (143 gold) a parchment of Shock (44 gold) a parchment of Cause Fear (143 gold) a parchment of Sandblast (44 gold) a parchment of Eringya's Surprising Crocodile (143 gold) a parchment of Static Discharge (63 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (5, -29, D:1) a +0 short sword a kobold skeleton (6, -28, D:1) a hobgoblin skeleton a quokka skeleton (12, -42, D:1) a ball python corpse (skeletalised by now) (12, -6, D:1) a frilled lizard skeleton (30, -30, D:1) a +0 ring mail (41, -1, D:1) a +0 sling Level 2 of the Dungeon (8, -49, D:2) a hobgoblin skeleton (12, -17, D:2) a quill talisman (18, -34, D:2) a +0 sling a +0 club a goblin skeleton (19, -38, D:2) a +0 club a goblin skeleton (26, -13, D:2) a +0 leather armour (41, -25, D:2) a +0 robe (42, -37, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Lerch's Magic Scroll Emporium a scroll of immolation (48 gold) a scroll of immolation (48 gold) a parchment of Construct Spike Launcher (69 gold) a scroll of enchant weapon (90 gold) a parchment of Mephitic Cloud (105 gold) a scroll of amnesia (unknown) (48 gold) (5, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 8, D:3) a +0 leather armour (18, 16, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (34, -8, D:3) a +0 leather armour (37, -6, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (43, 30, D:3) a +0 dagger (45, 17, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (50, -7, D:3) a +0 robe of positive energy the human corpse of Sigmund (skeletalised by now) (51, -9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (8, -18, D:4) a +0 hand axe (16, 9, D:4) a ball python skeleton (18, -2, D:4) an adder skeleton (19, 0, D:4) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, -1, D:4) a +0 spear (25, -17, D:4) a +0 dagger (34, -8, D:4) a +0 trident (47, 5, D:4) a +0 rapier Level 5 of the Dungeon (10, 42, D:5) a +0 leather armour (46, 7, D:5) a +0 ring mail (49, 14, D:5) a +0 pair of boots (56, 35, D:5) a +0 spear (57, 60, D:5) a +0 ring mail (62, 50, D:5) 8 gold pieces (62, 51, D:5) 10 gold pieces (62, 52, D:5) a parchment of Iskenderun's Battlesphere (63, 48, D:5) a +0 whip (63, 50, D:5) a potion of ambrosia (63, 51, D:5) a +0 hand axe (63, 52, D:5) a +0 short sword (64, 50, D:5) a scroll of immolation (64, 51, D:5) a +0 flail (64, 52, D:5) a scarf of harm (unseen) Level 6 of the Dungeon (3, 6, D:6) a +0 spear (3, 8, D:6) a +0 flail (4, 7, D:6) a +0 club a +0 whip (7, 18, D:6) a +0 dagger a +0 robe (12, -4, D:6) a +0 chain mail a +0 dagger (12, -2, D:6) a +0 dagger a +0 flail (14, -2, D:6) a +0 scale mail a +0 short sword of freezing (24, 12, D:6) a +0 hand axe a +0 scale mail (28, 16, D:6) a +0 whip a +0 ring mail (29, -5, D:6) a +0 short sword (29, -4, D:6) a +0 dagger a +0 ring mail (30, -5, D:6) a +0 dagger a +0 robe (30, 17, D:6) a +0 orcbow (31, -5, D:6) a +0 dagger a +0 robe (32, 5, D:6) the +3 arbalest of Eternal Night {freeze, Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (32, 15, D:6) a +0 ring mail (34, 20, D:6) a +0 glaive a +0 chain mail a +0 club (35, 19, D:6) a +2 dagger of draining a boomerang (37, 15, D:6) a scarf of harm (59, -8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (8, 19, D:7) the inkwell talisman "Ostegisoje" {Harm Rampage *Corrode Int+4} [inkwell talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). (12, 21, D:7) a +0 hand axe (24, -2, D:7) a +0 scale mail (34, 5, D:7) a +0 club (35, 5, D:7) a +0 scale mail a +0 trident (36, 5, D:7) a +0 scale mail a +0 club (36, 21, D:7) a +0 hand axe (38, 5, D:7) a +0 shortbow (41, 9, D:7) a +0 giant club (43, 6, D:7) a +0 battleaxe a +0 robe a +1 battleaxe a +0 robe a +2 dagger of freezing a +0 robe (44, -5, D:7) a +0 war axe (44, 6, D:7) a +3 falchion of freezing a +0 robe a +0 halberd a +0 robe (64, -1, D:7) a +0 falchion (64, 0, D:7) a +0 flail (64, 1, D:7) a +0 glaive a +0 plate armour (64, 2, D:7) a +0 club Level 8 of the Dungeon (11, -19, D:8) a +0 spear (17, -26, D:8) a parchment of Searing Ray (17, -17, D:8) a +0 leather armour (26, -32, D:8) a +1 great sword of protection a +0 robe (28, 0, D:8) a +3 long sword a +0 robe (30, -21, D:8) a +0 leather armour (37, -13, D:8) a +0 mace (37, -12, D:8) a +0 dagger a +0 robe (37, -11, D:8) a +0 morningstar (38, -12, D:8) a +0 dagger a +0 ring mail (38, -11, D:8) a +0 mace (40, 3, D:8) a +2 war axe of pain +0 steam dragon scales (45, -35, D:8) a +5 falchion a +0 robe (45, -19, D:8) a +4 hand axe a +0 robe a +2 flail a +0 robe (47, -42, D:8) a +0 ring mail (49, -32, D:8) a +0 dagger 2 stones (49, -31, D:8) a +0 club (50, -35, D:8) a +0 dagger (50, -33, D:8) a +0 whip (50, -31, D:8) a +0 club (51, -35, D:8) a +0 whip a kobold skeleton (59, -20, D:8) a +0 long sword (60, -20, D:8) a +0 club Level 9 of the Dungeon [Shop] Riodufiosac's Weapon Boutique a +0 battleaxe (180 gold) 4 poisoned darts (43 gold) a +0 morningstar (108 gold) a +0 flail (63 gold) a +0 short sword (54 gold) 2 large rocks (54 gold) a +0 vampiric great sword (576 gold) (4, 5, D:9) a +0 short sword (22, -37, D:9) a +0 trident a +0 scale mail (24, -36, D:9) a +0 giant club a +0 giant club (25, -1, D:9) 5 boomerangs (26, -33, D:9) a +0 chain mail (27, -18, D:9) a +2 scimitar of flaming (31, -9, D:9) a +0 dagger a +0 robe (31, 2, D:9) a parchment of Searing Ray (38, -8, D:9) the +8 quarterstaff "Yrhiloec" {heavy, rF- rC- Int+7 Stlth+} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, -39, D:9) a scroll of enchant armour (40, 10, D:9) a +0 dagger a +0 robe (41, -40, D:9) 18 gold pieces (41, -38, D:9) an inkwell talisman (42, -39, D:9) a scroll of summoning (46, -18, D:9) a +0 trident (48, -7, D:9) a +0 halberd (51, -31, D:9) a +0 leather armour (61, 7, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, -2, D:10) a +0 hand axe (4, -3, D:10) a +0 dagger a +0 robe (6, -5, D:10) a +0 club (6, 27, D:10) a +0 flail (12, 6, D:10) a +0 chain mail (20, -7, D:10) a +0 long sword (41, 17, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (2, -20, D:11) a +0 glaive (6, -20, D:11) a +0 giant club a +0 dire flail (9, -13, D:11) a +0 flail of protection (18, -25, D:11) a +0 long sword (18, -16, D:11) a +0 leather armour (19, -34, D:11) a +0 ring mail (26, -24, D:11) a +2 pair of boots of stealth (27, -33, D:11) a +0 pair of boots (40, -3, D:11) a +0 dire flail a +0 giant club (40, 0, D:11) a +0 pair of boots of stealth (42, 0, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a parchment of Lee's Rapid Deconstruction (2, -7, D:12) 4 large rocks (12, 26, D:12) a +0 giant club a +0 giant club (18, 6, D:12) a +3 dagger a +0 robe (20, 42, D:12) 3 large rocks (38, 21, D:12) a +4 ring of slaying (45, 18, D:12) a +0 leather armour (48, 0, D:12) a +0 long sword a +0 robe (57, 31, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 spear a +0 sling a +0 club (5, 1, D:13) a potion of curing Level 14 of the Dungeon (0, 0, D:14) a +0 robe (7, 28, D:14) a +0 long sword (10, 23, D:14) a +0 leather armour (11, 25, D:14) a +0 dagger (16, 1, D:14) a parchment of Scorch (18, 9, D:14) 5 large rocks (18, 14, D:14) a +3 war axe (still there?) a +0 ring mail (still there?) a +2 buckler of poison resistance (still there?) (19, 14, D:14) a +1 arbalest of electrocution (20, 13, D:14) 4 large rocks (25, 22, D:14) a parchment of Scorch (26, 17, D:14) a +0 flail (27, 26, D:14) a +0 helmet (30, 38, D:14) a +2 buckler (32, 37, D:14) a +2 war axe of flaming a +0 ring mail (44, 5, D:14) a +0 long sword (44, 7, D:14) a +4 lajatang of pain a +0 robe (46, 10, D:14) a +0 war axe (46, 27, D:14) a +0 long sword a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 kite shield (15, 37, Lair:1) a staff of air (22, -2, Lair:1) a +1 robe of willpower (33, 34, Lair:1) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (42, -1, Lair:1) a +0 leather armour (61, 30, Lair:1) a +0 war axe (65, 12, Lair:1) a parchment of Kiss of Death Level 2 of the Lair of Beasts (0, 0, Lair:2) the +2 ring mail of Whack-A-Mole {rF+ rC- Int+2 Dex+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (7, 13, Lair:2) a +1 dagger of venom (13, -27, Lair:2) a +0 short sword a +0 robe (14, -24, Lair:2) a +0 short sword (17, -30, Lair:2) a +4 dagger of venom a +0 robe (17, -26, Lair:2) a -2 demon whip of venom (43, 12, Lair:2) a +0 ring mail (44, -22, Lair:2) a parchment of Searing Ray Level 3 of the Lair of Beasts (19, 23, Lair:3) a +0 leather armour (20, 22, Lair:3) a parchment of Searing Ray (58, -14, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (19, 9, Lair:4) a staff of cold (22, -10, Lair:4) a bullfrog skeleton (25, 11, Lair:4) a blink frog skeleton (29, 1, Lair:4) a +0 chain mail (42, 3, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scimitar (2, 1, Lair:5) a +0 ring mail (4, 18, Lair:5) a +4 ring mail of cold resistance (5, 18, Lair:5) a staff of cold (6, 19, Lair:5) a +0 robe (13, -7, Lair:5) a +0 morningstar (17, -28, Lair:5) a +0 ring mail (28, -27, Lair:5) a blink frog skeleton (41, -33, Lair:5) the +6 orcbow "Demonbane" {heavy, +Blink Dex+2} +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, -30, Lair:5) a +0 flail (52, -11, Lair:5) a +0 chain mail (53, 7, Lair:5) a +0 short sword