gusrb771 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 22, D:1) a quill talisman (19, 17, D:1) a +0 short sword (20, 21, D:1) a +0 spear (23, 7, D:1) a rat corpse (skeletalised by now) (27, 5, D:1) a hobgoblin corpse (skeletalised by now) (38, 9, D:1) a hobgoblin skeleton (38, 22, D:1) a bat skeleton (39, 20, D:1) a +0 ring mail (42, 15, D:1) a ball python skeleton (47, 36, D:1) a +0 spear Level 2 of the Dungeon (11, -5, D:2) a +0 hand axe (18, 21, D:2) a +0 scythe a +0 robe (19, 30, D:2) a +0 robe (21, -1, D:2) a hobgoblin corpse (skeletalised by now) (22, -6, D:2) a +0 leather armour (26, 29, D:2) a ball python skeleton (30, 30, D:2) a bat skeleton (32, 21, D:2) a +0 whip (35, 40, D:2) a quokka corpse (skeletalised by now) (50, 35, D:2) a quokka corpse (skeletalised by now) (53, 21, D:2) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (64, 35, D:2) an adder corpse (skeletalised by now) (66, 32, D:2) a +0 chain mail (68, 30, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the wellspring talisman of Recklessness {Harm rC+ Str-2 SInv} (3650 gold) [wellspring talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str-2: It affects your strength (-2). SInv: It lets you see invisible. the amulet "Qupnyceixa" {Wildshape Rampage rElec rF++ Int-4} (5310 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). the alchemy staff of Mana {rPois Int+2 Dex-4 Tloc Alch} (3340 gold) [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the +5 short sword "Uzesiedy" {flame, rPois Will- Dex+7} (5210 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +8 dagger "Ucewkola" {heavy, rPois rC+ Will+} (6740 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +3 leather armour "Maaskir" {rC+ rN+ Regen+} (3520 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of Moeletz {^Drain rPois Str+3 Int+3 Slay+4} (5420 gold) [ring of slaying] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the alchemy staff of Orib {rPois rCorr Int-2 Summ Necro Alch} (4460 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +9 spear "Raugos" {flame, rN++ Str-4} (5950 gold) rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. the +11 dagger "Casiuxoj" {venom, *Noise *Slow rCorr Dex+6} (7350 gold) *Noise: It may make a loud noise when swung. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the fortress talisman "Ihaujeoc" {+Blink rN+ Will+ Dex-4} (4800 gold) [fortress talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). the storm talisman "Utixaz" {Int+4} (14640 gold) [storm talisman] Int+4: It affects your intelligence (+4). the amulet of Suspected Treachery {Spirit Rampage +Blink Int+3} (5030 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). the +1 chain mail "Xuovadia" {rF++ MP+4 Str-2 Stlth+} (4250 gold) rF++: It greatly protects you from fire. MP+4: It affects your magic capacity (+4). Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 spear of Defenestration {entangle, rPois rF+} (2620 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the +4 chain mail of Hadjma {+Blink rElec rF-} (4000 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. It cannot be enchanted further. the rimehorn talisman of the Saviour {Fly rC+} (4010 gold) [rimehorn talisman] Fly: It grants you flight. rC+: It protects you from cold. the fire staff of Spores {rF+ Will+ Dex+2 Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. the +3 dagger of Etuqifon {heavy, rElec rPois rN+ Int-5} (3050 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the ring "Seno Kua" {Fly rN+ Int+3} (3500 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (0, 0, D:3) a bat corpse (skeletalised by now) (2, 4, D:3) a +0 whip a +0 leather armour an orc skeleton (4, 3, D:3) a +0 whip a kobold skeleton (11, 18, D:3) a +0 robe (12, 5, D:3) a +0 robe (20, 12, D:3) a ball python skeleton (21, 21, D:3) 2 flux baubles (22, 11, D:3) a +0 dagger a goblin skeleton (22, 12, D:3) a +0 club a goblin skeleton an adder skeleton a hobgoblin skeleton (34, -9, D:3) an adder skeleton (35, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (35, 21, D:3) a +0 dagger (36, 20, D:3) a +0 dagger a +0 club (37, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, 20, D:3) a +0 dagger (38, 20, D:3) a +0 spear a +0 animal skin (40, 19, D:3) a +0 club a goblin skeleton (41, 19, D:3) a +0 club (44, 22, D:3) a +0 dagger a goblin skeleton (45, 20, D:3) a +0 club a kobold skeleton (45, 21, D:3) a +0 club a goblin skeleton (46, 21, D:3) a +0 short sword a hobgoblin skeleton (46, 22, D:3) a +0 dagger (49, 25, D:3) a quill talisman Level 4 of the Dungeon (1, 0, D:4) a ball python corpse (skeletalised by now) (3, -11, D:4) a quokka skeleton (4, 10, D:4) a bullfrog corpse (skeletalised by now) (13, -31, D:4) a +3 dagger (17, 3, D:4) a +0 chain mail (21, -6, D:4) a +0 dagger (22, 13, D:4) a +0 dagger an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (22, 21, D:4) a +0 dagger a +0 hand axe a +0 leather armour a +0 trident a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 14, D:4) a +0 dagger a +0 club a +0 long sword an orc corpse (skeletalised by now) (25, -8, D:4) a +0 helmet (29, -29, D:4) a +0 club (30, 0, D:4) a +0 hand axe (38, -17, D:4) a +0 dagger an orc skeleton (43, -33, D:4) a +0 flail (51, -9, D:4) a +0 flail (52, 8, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (12, -19, D:5) a +0 club a +0 war axe a +0 leather armour a hound corpse (13, -19, D:5) a +0 dagger (13, -18, D:5) a +0 trident a +0 ring mail