gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 flail (3, -4, D:1) a bat skeleton (4, -5, D:1) a ball python skeleton (5, -6, D:1) a ball python skeleton (6, -8, D:1) a bat skeleton (9, -19, D:1) a +0 short sword a kobold skeleton (9, -18, D:1) a +0 dagger of speed (9, 3, D:1) a +0 dagger a stone (12, 8, D:1) a +0 hand axe (13, -14, D:1) a +0 whip (18, -8, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton a rat skeleton (24, 11, D:1) a +0 leather armour (27, -18, D:1) a jackal corpse (skeletalised by now) (28, -18, D:1) a +0 dagger (28, 5, D:1) a +0 robe (29, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -14, D:1) a ball python skeleton (30, -10, D:1) a rat skeleton (34, -1, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, 10, D:1) a frilled lizard corpse (skeletalised by now) (43, -7, D:1) a ball python skeleton Level 2 of the Dungeon (11, 19, D:2) a hobgoblin skeleton (12, -2, D:2) an adder corpse (skeletalised by now) (12, 22, D:2) the +7 falchion "Cyomav" {flame, rC- Str+2 Dex+3} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (23, 26, D:2) a +0 dagger (24, 2, D:2) a hobgoblin corpse (skeletalised by now) (24, 24, D:2) a quokka corpse (skeletalised by now) (24, 33, D:2) an adder skeleton (27, 29, D:2) a +0 club (27, 35, D:2) a +0 spear a gnoll skeleton (30, 38, D:2) a +0 spear (32, 38, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (33, 38, D:2) a +0 spear (40, -9, D:2) a +0 club (42, 24, D:2) a rat skeleton (45, 9, D:2) a +0 sling a +0 dagger (46, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -8, D:2) an adder corpse (skeletalised by now) (50, 27, D:2) 3 flux baubles Level 3 of the Dungeon (12, 19, D:3) a +0 falchion a +0 leather armour a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 19, D:3) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (17, 19, D:3) the inkwell talisman "Kemit" {rF+ Dex+2 Slay-3 SInv} [inkwell talisman] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. (21, 2, D:3) a +0 leather armour (24, 9, D:3) an adder skeleton (25, 9, D:3) a +2 dagger of venom a hobgoblin skeleton (32, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 22, D:3) a +0 leather armour (43, -3, D:3) a +0 dagger (44, -3, D:3) a frilled lizard skeleton (46, 3, D:3) a +0 robe (55, 28, D:3) a +0 dagger a kobold skeleton (60, -3, D:3) a hobgoblin skeleton (60, 12, D:3) a quokka skeleton (64, 15, D:3) a +0 club (64, 16, D:3) a +0 whip an adder skeleton (65, 22, D:3) a wand of paralysis (7) Level 4 of the Dungeon (8, 22, D:4) a +0 dagger (10, 2, D:4) a hobgoblin skeleton (13, -8, D:4) a +0 whip (19, -1, D:4) a +0 partisan (21, -6, D:4) a +0 club a goblin skeleton (22, 30, D:4) a parchment of Animate Dead (24, -2, D:4) a +0 leather armour (33, -16, D:4) a +0 chain mail (33, -5, D:4) a +0 short sword (36, -9, D:4) a +0 dagger (40, 17, D:4) a quill talisman (43, 2, D:4) a ball python skeleton (43, 3, D:4) a hobgoblin skeleton (43, 4, D:4) a +0 trident (51, 30, D:4) a +0 club (52, 2, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (3, -1, D:5) a +0 whip (3, 0, D:5) a +0 short sword a +0 ring mail (6, -17, D:5) a +0 scale mail (15, -40, D:5) a +0 chain mail (17, -11, D:5) a +0 hand axe (21, -45, D:5) a +0 quarterstaff (22, 4, D:5) an orb of glass (26, -42, D:5) a +0 leather armour (36, -28, D:5) a +0 falchion (38, -8, D:5) a +0 robe (39, -43, D:5) a +0 leather armour (43, -11, D:5) a +0 hand axe (48, 11, D:5) a +0 ring mail (49, -36, D:5) a +0 flail (50, -31, D:5) a +0 halberd (51, -33, D:5) a +0 flail (51, -32, D:5) a +0 whip a +0 robe (60, -29, D:5) a +0 spear (61, -29, D:5) a +0 halberd (61, -28, D:5) a +0 whip a +0 leather armour (61, -27, D:5) a +0 club (64, 7, D:5) the +0 ring mail of the Forest {rElec Str+3 Dex+2} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 trident 3 boomerangs a +0 plate armour the Ecumenical Temple