gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 6, D:1) a quokka skeleton (5, -2, D:1) a ball python corpse (skeletalised by now) (7, 31, D:1) a +0 mace (10, 7, D:1) a frilled lizard skeleton (20, 5, D:1) a +0 club (29, 39, D:1) a +0 dagger (41, 7, D:1) a +0 short sword a frilled lizard skeleton a kobold skeleton (49, 9, D:1) a +0 scale mail a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 18, D:2) a bat corpse (skeletalised by now) (15, 29, D:2) a +0 dagger (16, 18, D:2) a +0 club a +0 short sword (18, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -2, D:2) a +0 club (19, 3, D:2) a +0 dagger (20, -4, D:2) a +0 club (21, 28, D:2) a bat skeleton (25, 25, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (27, 24, D:2) an adder skeleton (27, 31, D:2) a +0 whip a kobold skeleton (28, 2, D:2) a +0 robe (32, 25, D:2) a +0 chain mail (46, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qatreos's Assorted Antiques the +8 halberd of Wace {freeze, Fly rCorr Str-3} (1445 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. a +3 mace of draining (582 gold) a ring of protection from fire (650 gold) the +0 pair of gloves of Cyacal {rElec Int+4} (699 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a wand of polymorph (13) (473 gold) 2 potions of cancellation (416 gold) a +1 robe of cold resistance (335 gold) a tin of tremorstones (2/2) (1040 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (13, 3, D:3) a frilled lizard corpse (skeletalised by now) (24, -16, D:3) a +0 dagger 3 stones a +0 robe (24, -9, D:3) a +0 hand axe (25, -9, D:3) a +0 dagger (32, -17, D:3) a +0 dagger (37, -34, D:3) a potion of enlightenment (39, -23, D:3) a +0 dagger a +0 robe (40, -33, D:3) a +0 dagger 2 boomerangs (42, -24, D:3) a +0 dagger