gusrb771 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 39, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 18, D:1) a ball python skeleton (14, 2, D:1) a hobgoblin corpse (skeletalised by now) (14, 24, D:1) a +0 dagger (27, 1, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (36, -3, D:1) a hobgoblin corpse (skeletalised by now) (50, 15, D:1) a quokka skeleton (51, 15, D:1) a +0 dagger a kobold skeleton (51, 51, D:1) a +0 ring mail (59, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, -8, D:2) a rat corpse (skeletalised by now) (10, 13, D:2) a +0 dagger (12, 13, D:2) a rat corpse (skeletalised by now) (16, -16, D:2) a frilled lizard corpse (skeletalised by now) (20, -14, D:2) a quokka corpse (skeletalised by now) (23, 6, D:2) a quill talisman (26, 16, D:2) a +1 heavy scythe a +2 robe of positive energy (30, -15, D:2) a +0 dagger 5 stones a kobold skeleton (30, -1, D:2) a +0 club a +2 vampiric whip (30, 18, D:2) a +0 mace (32, 16, D:2) a +0 club a goblin skeleton (35, 8, D:2) a +0 dagger (36, -8, D:2) a +0 dagger (36, 4, D:2) a +0 spear (37, 7, D:2) a hobgoblin skeleton (37, 13, D:2) a +0 chain mail (42, -20, D:2) a +0 ring mail (43, 15, D:2) a bat corpse (skeletalised by now) (46, 24, D:2) a +0 club (65, 2, D:2) a +0 robe (67, 19, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Weownad's Weapon Shoppe a +0 spear (36 gold) a +0 dagger (24 gold) a +0 hand axe of electrocution (114 gold) a +0 falchion (36 gold) a +0 spear (36 gold) 6 poisoned darts (43 gold) a +1 spear of pain (174 gold) the +9 shortbow of the Valley {flame, ^Drain rPois Dex+3 Stlth+} (781 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 25, D:3) a +0 club (3, 32, D:3) a +0 dagger (7, -6, D:3) a +0 club a +0 war axe (7, 10, D:3) a +0 hand axe a +0 hand axe (7, 12, D:3) a +0 club (8, -6, D:3) a +0 short sword a +0 war axe (14, -2, D:3) a +0 whip (15, -5, D:3) a +0 trident (15, -2, D:3) a +0 club (16, -4, D:3) a +0 hand axe (16, -2, D:3) a +0 dagger 4 stones (34, 19, D:3) a +0 dagger (43, 19, D:3) a +0 leather armour (44, -2, D:3) a +0 hand axe a +0 leather armour (47, 3, D:3) a +0 whip (47, 4, D:3) a +0 spear (47, 5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 4, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, -4, D:4) a scarab talisman (13, -3, D:4) a +0 dagger (13, 1, D:4) a +0 club an orc skeleton (13, 37, D:4) a +0 club (24, 3, D:4) a +0 helmet (25, 5, D:4) a +0 short sword a stone (26, 20, D:4) a +0 dagger (26, 21, D:4) a +0 dagger (29, 27, D:4) a +0 chain mail (32, 11, D:4) a +0 short sword 5 stones (32, 12, D:4) a +0 mace a +0 leather armour (33, 9, D:4) a +0 whip (33, 10, D:4) a +0 club (42, -11, D:4) a +0 mace (42, 6, D:4) a +0 club (43, 6, D:4) a +0 whip (44, -11, D:4) a +0 whip (53, 15, D:4) a +0 club Level 5 of the Dungeon (2, -18, D:5) a +0 ring mail (9, -19, D:5) 3 large rocks (22, -23, D:5) a +0 dagger a +0 chain mail (23, -23, D:5) a +0 dagger a +0 ring mail (28, -26, D:5) a +0 chain mail (30, -11, D:5) a riddle talisman (39, -22, D:5) a +0 helmet (39, -17, D:5) a staff of fire (48, -9, D:5) the +3 quarterstaff of the Bedighting Gods {elec, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (52, -15, D:5) a +0 athame a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (16, -3, D:6) a +0 dagger (16, 32, D:6) a +0 hand axe (18, -16, D:6) a +0 ring mail (19, 14, D:6) a +0 rapier (19, 31, D:6) a +0 leather armour (26, 4, D:6) a +0 ring mail (29, 11, D:6) a +0 leather armour (35, 18, D:6) a +0 hand axe a +0 leather armour (37, 21, D:6) a +0 war axe Level 7 of the Dungeon (9, 28, D:7) a +0 dagger a +0 robe (9, 29, D:7) a +0 long sword a +1 chain mail of cold resistance (9, 30, D:7) a +0 hand axe a +0 leather armour (10, 28, D:7) a +0 trident (24, 8, D:7) a +0 robe (36, 21, D:7) a +0 robe (37, 14, D:7) a +0 flail a +0 chain mail (38, 33, D:7) a +0 flail (39, 22, D:7) a +0 dagger (39, 41, D:7) a +0 whip a +0 chain mail of poison resistance a +0 orcbow a +0 dagger a +0 dagger a +0 short sword a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 42, D:7) a +0 club a +0 leather armour (39, 45, D:7) the +4 dagger "Tiskucu" {venom, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 helmet Level 8 of the Dungeon the Ecumenical Temple