gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 14, D:1) a +0 club (12, -30, D:1) a rat corpse (skeletalised by now) (19, 10, D:1) a +0 dagger (21, 5, D:1) a +0 sling (23, -21, D:1) a +0 short sword a kobold skeleton (32, -29, D:1) a +0 short sword (52, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, 4, D:2) a +0 club (13, -3, D:2) a +0 short sword a stone 6 boomerangs a kobold skeleton (13, 18, D:2) a +0 morningstar a +0 ring mail (14, 18, D:2) an adder corpse (skeletalised by now) (15, 19, D:2) 5 stones a kobold corpse (skeletalised by now) (25, 11, D:2) a hobgoblin skeleton (36, 19, D:2) a +0 ring mail (37, -3, D:2) an adder skeleton (37, 22, D:2) a +0 whip a kobold skeleton (41, -11, D:2) a medusa talisman (57, -9, D:2) a +0 short sword Level 3 of the Dungeon (15, 29, D:3) a +0 mace (18, 18, D:3) a +0 dagger (21, -3, D:3) a ball python skeleton (21, -1, D:3) a +0 chain mail (21, 18, D:3) a +0 leather armour (23, 7, D:3) a +0 club (24, 3, D:3) an adder skeleton (25, 3, D:3) a +0 ring mail a +0 whip a +0 club (44, 31, D:3) a +0 spear (49, -10, D:3) a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger (53, -5, D:3) a parchment of Inner Flame Level 4 of the Dungeon (4, -9, D:4) a +0 club (4, -8, D:4) a +0 club (4, -7, D:4) a +0 spear (5, -9, D:4) a +0 spear (8, -19, D:4) a +0 club (17, -2, D:4) a +2 heavy flail a +0 scale mail (23, -10, D:4) a +0 scale mail (26, -17, D:4) a +0 leather armour (39, -17, D:4) a +0 ring mail (46, -5, D:4) a +0 flail (50, -7, D:4) the +2 hand axe "Liakod" {drain, *Corrode rElec Str+6} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. Level 5 of the Dungeon (13, -12, D:5) a +0 dagger (21, 14, D:5) a staff of air (22, -25, D:5) a +0 hand axe (23, -25, D:5) a +0 war axe a +0 robe a +0 flail (23, -24, D:5) a +0 flail a +0 dagger (60, 5, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 37, D:6) a +0 club (4, 34, D:6) a +0 dagger a +0 short sword (4, 35, D:6) a +0 dagger (4, 36, D:6) a +0 club a stone (4, 37, D:6) a +0 dagger a stone (5, -4, D:6) a +0 club (5, -3, D:6) a +0 club a +1 devious dagger a +0 robe a +0 dagger a +0 robe (17, -3, D:6) a +0 giant club (20, 23, D:6) a +0 robe (31, 35, D:6) a +0 mace a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 13, D:7) a +0 falchion (5, 14, D:7) a +0 falchion (7, 19, D:7) a +0 buckler (15, 6, D:7) a +0 short sword (16, 5, D:7) a +0 dagger a +0 ring mail (16, 6, D:7) a +0 dagger a +0 robe (26, 10, D:7) a +0 short sword (28, 10, D:7) a +0 cloak the +1 ring mail of Optimism {rN+ rCorr Str+2} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe a +0 mace (28, 11, D:7) a +0 dagger a +0 mace a +0 leather armour (31, 12, D:7) a +0 chain mail (49, 35, D:7) 4 javelins Level 8 of the Dungeon [Shop] Jugyaloego's Jewellery Shop a ring of protection from cold (unknown) (450 gold) the ring of the Raven {Fly rF+ rC++ Int+2} (957 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). a ring of poison resistance (unknown) (360 gold) a +4 ring of slaying (648 gold) a ring of see invisible (270 gold) the ring "Quiskibi" {rPois rC+ Int+3} (765 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a spider talisman (225 gold) a ring of resist corrosion (unknown) (360 gold) [Shop] Qonaabid's Antique Weapon Shop a +2 glaive of flaming (630 gold) a +2 broad axe of flaming (592 gold) a +0 heavy war axe (174 gold) the +8 morningstar "Spiderbane" {concuss, Fly rCorr Int+2} (1362 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 flail of draining (174 gold) the +11 mace of Uskayaw's Vengeance {drain, Fly Int+2} (1547 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +8 war axe of Jailufip {protect, rElec Will- Str+2} (1222 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 demon whip of flaming (1092 gold) [Shop] Afeenin's Antique Weapon Shop a +1 hand axe of sundering (200 gold) a +1 falchion of holy wrath (248 gold) a +1 orcbow of freezing (284 gold) a +6 dagger of protection (688 gold) a +2 mace of holy wrath (348 gold) a +2 dagger of flaming (312 gold) a +1 morningstar of holy wrath (356 gold) a +0 vampiric great sword (640 gold) a +6 flail of venom (724 gold) the +5 long sword "Riwkirar" {flame, Fly rElec Will+ Int-2} (976 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 mace of protection (312 gold) [Shop] Ixiskac's Weapon Shop the +2 battleaxe of the People {flame, Int+4 Dex+4} (984 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 flail of protection (212 gold) a +2 vampiric long sword (427 gold) a +3 mace of draining (425 gold) a +3 shortbow (380 gold) (2, 2, D:8) a +0 falchion a +0 ring mail (3, -4, D:8) a staff of necromancy (4, 5, D:8) a +0 whip a +0 leather armour (5, 4, D:8) a +0 trident (6, 1, D:8) a +0 mace a +0 ring mail (10, -12, D:8) a +0 trident (11, -10, D:8) a +0 trident (13, 18, D:8) a +0 club (15, -21, D:8) a +0 vampiric short sword a stone (19, -20, D:8) a +0 short sword a +0 dagger (22, -19, D:8) a +2 vampiric dagger (24, -19, D:8) a +0 whip (25, -25, D:8) a +0 pair of gloves (34, 22, D:8) a +0 whip a +0 dagger a +0 ring mail a +0 club (35, 22, D:8) a +0 robe a +0 dagger (38, 22, D:8) a +0 hand axe (43, -30, D:8) a +0 club (57, 0, D:8) a +0 dagger a +0 robe (57, 3, D:8) a +0 dagger (57, 4, D:8) a +0 dagger a +0 leather armour a +0 mace a +3 chain mail Level 9 of the Dungeon [Shop] Alampoa's Jewellery Emporium a +6 ring of intelligence (unknown) (648 gold) a ring of magical power (unknown) (360 gold) a ring of see invisible (270 gold) an amulet of wildshape (unknown) (540 gold) an amulet of dissipation (unknown) (540 gold) a +5 ring of evasion (648 gold) a +6 ring of dexterity (unknown) (648 gold) an amulet of guardian spirit (unknown) (540 gold) (8, 31, D:9) a +0 war axe (10, -5, D:9) a staff of conjuration (16, 2, D:9) a +0 robe a +0 falchion (17, 2, D:9) a +0 long sword a +0 robe a +2 long sword of freezing a +0 robe (18, 19, D:9) a +0 sling a +0 club (20, 4, D:9) a +3 short sword a +0 robe (23, 38, D:9) a +0 trident (45, 6, D:9) a +0 pair of gloves of hurling (51, 18, D:9) a +0 club (52, 18, D:9) a +0 chain mail (53, -7, D:9) a +0 club (55, -10, D:9) a +0 whip (56, -11, D:9) a +0 spear (56, -10, D:9) a +0 flail (57, -10, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon [Shop] Zofyklo's General Store a parchment of Sublimation of Blood (87 gold) a parchment of Kinetic Grapnel (60 gold) a +6 ring of intelligence (unknown) (540 gold) a parchment of Maxwell's Capacitive Coupling (627 gold) a +6 ring of intelligence (unknown) (540 gold) 2 scrolls of immolation (120 gold) a potion of heal wounds (120 gold) a +2 ring mail of cold resistance (315 gold) a +0 leather armour (30 gold) (0, 0, D:10) a +0 robe (9, 11, D:10) a +0 sling (10, 24, D:10) a +0 plate armour (17, -6, D:10) a +0 mace (18, 23, D:10) a +0 leather armour a +0 sling a +0 quarterstaff (20, -10, D:10) a +5 falchion of electrocution (25, 20, D:10) a +0 broad axe (34, 7, D:10) a +2 partisan of venom +0 steam dragon scales (36, 14, D:10) a +2 pair of gloves (47, -5, D:10) a +0 dagger a +0 robe (48, -6, D:10) a +0 glaive a +0 plate armour (49, -7, D:10) a +0 dagger (50, -7, D:10) a +0 dagger a +0 robe (50, 8, D:10) a parchment of Stone Arrow (51, -8, D:10) a +0 mace (53, 23, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +1 arbalest of freezing a +0 orcbow (10, -32, D:11) a +0 glaive (14, -5, D:11) a +0 war axe (20, 15, D:11) a +0 pair of boots Level 12 of the Dungeon [Shop] Ziemokig's Antique Armour Shoppe (Shop contents are unknown) (4, -9, D:12) a +0 giant club a +0 giant spiked club a +0 rapier (12, 18, D:12) a +0 ring mail (16, 14, D:12) 8 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (18, 2, Lair:1) a +0 short sword (22, -6, Lair:1) a -1 demon whip of venom (24, -24, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (10, 44, Lair:2) a +0 orcbow (11, 45, Lair:2) a +0 dagger of venom a +0 arbalest (13, 40, Lair:2) a +0 scale mail (39, 42, Lair:2) a +2 heavy hand axe (48, 39, Lair:2) an eel talisman (49, 45, Lair:2) the +1 swamp dragon scales of Ziurphirgh {Harm +Inv rPois rN+++ Stlth-} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (58, 48, Lair:2) a +0 plate armour (63, 47, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (10, 3, Lair:3) a +2 dagger of flaming a +2 robe of willpower (14, 8, Lair:3) a +0 pair of boots (19, -45, Lair:3) a +0 helmet (23, -16, Lair:3) a +0 plate armour (40, -43, Lair:3) a +0 war axe (40, -42, Lair:3) a +0 long sword (45, -7, Lair:3) a +0 rapier (56, -42, Lair:3) a +0 whip (57, 4, Lair:3) a scarab talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (7, -20, Lair:4) a +0 robe (15, -3, Lair:4) a +2 buckler (28, 34, Lair:4) a parchment of Sticky Flame (43, -4, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (4, -26, Lair:5) a +2 dagger of venom (6, 6, Lair:5) a +0 scale mail (12, -40, Lair:5) a +0 great mace (12, -30, Lair:5) a +0 short sword (16, -37, Lair:5) a +0 flail (29, -22, Lair:5) a +0 glaive (29, -18, Lair:5) a +0 chain mail (29, -17, Lair:5) a +0 hand axe (31, -6, Lair:5) a +0 mace (32, -12, Lair:5) a +1 mace of protection (34, -14, Lair:5) a +0 dire flail (46, -49, Lair:5) a +0 scale mail (50, 1, Lair:5) a +0 pair of boots (63, 2, Lair:5) a +0 falchion (65, -12, Lair:5) a +0 war axe