Dungeon Crawl Stone Soup version 0.35-a0-147-gfc8efd9172 (webtiles) character file. Game seed: 9830709516379539608 35 gusrb771 the Shooter (level 3, -1/27 HPs) Began as a Formicid Hunter on Mar 3, 2026. Slain by Sigmund ... wielding a +2 scythe of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (930 turns). gusrb771 the Shooter (Formicid Hunter) Turns: 930, Time: 00:01:07 Health: -1/27 AC: 3 Str: 15 XL: 3 Next: 52% Magic: 3/3 EV: 11 Int: 8 God: Gold: 23 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Potions d - 2 potions of cancellation {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 85% 3 Ozocubu's Armour Ice 0% N/A 85% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! k - a fizzy yellow potion No target in view! l - an amethyst potion No target in view! No target in view! No target in view! Found a hammer. Found a runed translucent door. No target in view! You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth. Crazy Yiuf shouts! You sense a monster nearby. Found an escape hatch in the floor. There is a stone staircase leading down here. You sense a monster nearby. You encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund shouts! You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund flickers, as though insubstantial. You shoot an arrow. The arrow closely misses Sigmund. Sigmund screams, "Don't try to resist!" Sigmund hits you from afar with a +2 scythe of protection! You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +2 scythe of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (moderately wounded, 61% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund hits you from afar with a +2 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ...#.#.................... ...#.#..#..#.............. ...#.#..#..#.###.......### ...#.......>.# #.#...#.# ##...........# #.......# ########.#### #.#...#.# ## #.# #.......# .##### #.# #.....#.# .....####.# #@#####.# ..........# #..@..... ..##.###### #.#.##### ..##.# ...... .###.# #.# ### .....# #.# ###### #.# ... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 4 quokkas 3 ball pythons A bat (D:2) 7 endoplasms A frilled lizard (D:1) 2 goblins 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 133 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 329 | D:1 | Found a faded altar of an unknown god. 582 | D:2 | Found a sacrificial altar of Ru. 596 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 620 | D:2 | Reached skill level 5 in Ranged Weapons 834 | D:2 | Encountered Crazy Yiuf 925 | D:2 | Encountered Sigmund 930 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_stone_trees_small D:2: layout_loops_cross, basic_altar, dreamdust_mushroom_princess, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 61 Armour: Leather armour || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 943 | 919 | 24 | 0 | 783 | 2 | 471.5 | Dungeon | 943 | 919 | 24 | 0 | 783 | 2 | 471.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts D:2: 353 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+