Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 16776700455050950129 67 gusrb771 the Shooter (level 4, -3/33 HPs) Began as a Formicid Hunter on Mar 2, 2026. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (722 turns). gusrb771 the Shooter (Formicid Hunter) Turns: 722, Time: 00:00:47 Health: -3/33 AC: 4 Str: 15 XL: 4 Next: 40% Magic: 4/4 EV: 11 Int: 9 God: Gold: 47 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) e - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 5 poisoned darts Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) Jewellery d - a +6 ring of intelligence Scrolls s - a scroll of butterflies c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} f - 2 potions of magic {unknown} Skills: - Level 2.1 Fighting * Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 58% 2 Sublimation of Blood Necr 0% N/A 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the hobgoblin but does no damage. You encounter a gnoll. It is wielding a +0 flail. The hobgoblin hits you but does no damage. You shoot an arrow. The arrow barely misses the gnoll. The hobgoblin hits you but does no damage. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll hits you but does no damage. The hobgoblin barely misses you. You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! The hobgoblin hits you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 68% to hit) You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! The gnoll hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (68% to hit) You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll closely misses you. The hobgoblin misses you. The gnoll closely misses you. The hobgoblin completely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (68% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You die... #.##.................. ......)..####..#.##### .....###..# ##....### .#.#...#..####..#...## .......####..........# .......###.....>.)...# .....................# ......#..†.......j...##. ......###.......@g...?.. ......# #........j...... ......# #.....##.....).. ......# ##.............. ......# ####........... ......# ##.......... ####### .......... #.......... ###### You could see 2 gnolls and a hobgoblin. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) 6 endoplasms 3 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:2) 3 ball pythons A bat (D:1) 3 frilled lizards (D:1) 4 goblins 2 kobolds 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gusrb771 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 263 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 516 | D:1 | Reached skill level 5 in Ranged Weapons 711 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 722 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: kennysheep_big_flooded_room, layout_rooms, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.6 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 91 | 12 || 103 Armour: Leather armour | 13 | 12 || 25 Dodge: Dodged | 21 | 9 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 740 | 718 | 22 | 0 | 536 | 2 | 370.0 | Dungeon | 740 | 718 | 22 | 0 | 536 | 2 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 577 daAuts D:2: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+