gusrb771 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 2, D:1) 2 stones (1, 2, D:1) a bat corpse (skeletalised by now) (4, 6, D:1) a +0 ring mail (9, -12, D:1) a +0 dagger a goblin skeleton (10, -12, D:1) a +0 club (14, -14, D:1) a +0 dagger (18, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -33, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) (22, 9, D:1) a hobgoblin corpse (skeletalised by now) (33, -3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (34, -33, D:1) a quokka corpse (skeletalised by now) (34, -13, D:1) a ball python skeleton (35, -8, D:1) a +0 flail a +0 club a +0 whip a gnoll corpse (skeletalised by now) (37, -34, D:1) a +0 robe (38, -32, D:1) a +0 club (41, -11, D:1) a +0 club a goblin skeleton (46, -28, D:1) a bat corpse (skeletalised by now) (47, -30, D:1) a +0 dagger a ball python corpse (skeletalised by now) (47, -5, D:1) a hobgoblin skeleton (47, -4, D:1) a +0 dagger (49, -21, D:1) 4 javelins Level 2 of the Dungeon [Shop] Ehygh's Jewellery Emporium a ring of protection from fire (unknown) (275 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (498 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). an amulet of wildshape (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) the inkwell talisman "Xuatrusch" {Rampage rF+ rCorr} (298 gold) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (unknown) (396 gold) the ring of Temperance {rElec rF++ Int+6 Stlth+} (773 gold) [ring of intelligence] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (275 gold) a +4 ring of slaying (unknown) (396 gold) (0, 0, D:2) a +0 pair of gloves (18, 22, D:2) a ball python skeleton (21, 4, D:2) a +0 short sword 2 stones (29, 15, D:2) a +0 spear (35, -4, D:2) a +0 club (40, -8, D:2) the +12 flail of Quantum Leap {elec, ^Contam +Blink rElec rF+++} ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. It cannot be enchanted further. (41, -7, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (2, -1, D:3) a +0 club a goblin corpse (2, 0, D:3) a +0 dagger (9, -4, D:3) a bat corpse (10, -4, D:3) a ribbon worm corpse (17, -13, D:3) the ring "Yrybrauwn" {rPois Dex+4} [ring of poison resistance] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (unseen) (21, -10, D:3) a dart slug corpse (21, -5, D:3) a hobgoblin corpse (21, -2, D:3) a +0 chain mail (24, -17, D:3) an adder corpse (25, -10, D:3) 3 gold pieces