gusrb771 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -20, D:1) a +0 leather armour (8, -19, D:1) 7 stones (8, -17, D:1) 7 stones (9, 7, D:1) a +0 club (13, 9, D:1) a +0 club a goblin skeleton (20, -26, D:1) a hobgoblin skeleton (22, -24, D:1) a jackal skeleton (24, -19, D:1) a +0 short sword 3 stones (26, 7, D:1) a +0 dagger (27, -16, D:1) a +0 sling (30, -12, D:1) a rat skeleton (31, -8, D:1) a +0 club (45, -19, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (11, -22, D:2) a +0 club a +0 heavy spear a gnoll skeleton (11, -21, D:2) a +0 whip (11, -20, D:2) a +0 flail (11, 11, D:2) a ball python corpse (skeletalised by now) (16, -8, D:2) a hobgoblin corpse (skeletalised by now) (16, 1, D:2) a +0 robe (22, -14, D:2) a +0 quarterstaff (23, 5, D:2) the +1 hand axe of Lenoded {flame, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (27, 11, D:2) a +0 whip (28, -1, D:2) a +0 dagger (29, 11, D:2) a +0 whip (30, 16, D:2) a +0 dagger (31, -32, D:2) a parchment of Momentum Strike (31, -10, D:2) a frilled lizard skeleton (33, -3, D:2) a bat skeleton a hobgoblin skeleton (36, 3, D:2) a +0 ring mail (41, 13, D:2) a hobgoblin corpse (skeletalised by now) (44, 11, D:2) a ball python skeleton (45, 15, D:2) a +0 dagger a +0 robe (46, -20, D:2) a +0 hammer (51, 4, D:2) a +0 club (52, 4, D:2) a ball python skeleton (60, 10, D:2) a hobgoblin corpse (skeletalised by now) (63, -15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (16, 7, D:3) a +0 dagger (17, 7, D:3) a +0 dagger (23, 4, D:3) a quill talisman (24, 24, D:3) a +0 whip (25, 18, D:3) a +0 short sword 2 stones (28, 17, D:3) a hobgoblin skeleton (30, 17, D:3) a ball python skeleton (31, 15, D:3) a +0 club a +0 leather armour (31, 18, D:3) a rat skeleton (32, 16, D:3) a +0 dagger a +0 robe (32, 17, D:3) a +0 short sword a +0 flail a +0 leather armour a +0 whip an orc skeleton (33, 34, D:3) a +0 mace (46, -3, D:3) a +0 flail a +0 leather armour a +0 mace a +0 hand axe a +0 club 3 boomerangs a +0 ring mail (57, 53, D:3) a ball python corpse (skeletalised by now) (58, 23, D:3) a frilled lizard skeleton (59, 10, D:3) a hobgoblin corpse (skeletalised by now) (59, 22, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a parchment of Awaken Armour (4, 6, D:4) a +0 dagger (7, -9, D:4) the +2 cloak of the Elephant {Fly Will+ Int+2 SInv} Fly: It grants you flight. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (11, 28, D:4) a +0 dagger (12, 28, D:4) a +0 club (16, -3, D:4) a +0 short sword (16, 0, D:4) a +0 robe (30, 25, D:4) a +0 leather armour (41, -15, D:4) a +0 mace (45, -15, D:4) an orb of guile Level 5 of the Dungeon (2, -17, D:5) a +1 whip of flaming a +2 robe of cold resistance (17, -13, D:5) a +0 giant club (19, -37, D:5) a +0 hand axe (22, -25, D:5) a +0 dagger (23, -25, D:5) a +0 club (23, -23, D:5) a +0 ring mail a +0 hand axe a +0 scale mail a +2 dire flail of protection (27, -11, D:5) a spore talisman (30, -24, D:5) a +0 club a +0 ring mail (31, -28, D:5) a +0 dagger a +0 robe (31, -26, D:5) a +0 club (39, -1, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Dugaasag's Magic Scroll Boutique a scroll of noise (11 gold) a parchment of Manifold Assault (360 gold) a parchment of Hellfire Mortar (360 gold) (0, 0, D:6) a +0 mace (5, 1, D:6) a +0 club (7, -19, D:6) a +0 orcbow (14, -11, D:6) a +0 whip (16, -8, D:6) a +0 robe (20, -21, D:6) a +0 scimitar (21, -24, D:6) a +0 ring mail 3 boomerangs a +0 hand axe (22, -26, D:6) a +0 club a +0 flail (22, -24, D:6) a +0 flail (23, -24, D:6) a +0 ring mail a +0 whip of freezing (33, 8, D:6) a +0 robe a +0 falchion (34, 9, D:6) a +0 robe a +0 long sword (34, 10, D:6) a +0 robe a +4 scimitar of freezing (36, 0, D:6) a +0 club (46, -10, D:6) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (52, -10, D:6) a +0 dagger a +0 robe (55, -10, D:6) a +0 short sword a +0 chain mail (61, 10, D:6) a +0 club (61, 11, D:6) a +0 hand axe a +0 scale mail (61, 12, D:6) a +0 club a +0 leather armour a +0 short sword Level 7 of the Dungeon (0, 41, D:7) a +0 mace a boomerang (5, 35, D:7) a +0 helmet (12, 43, D:7) a +0 ring mail (12, 50, D:7) a +0 ring mail (20, 0, D:7) a +0 shortbow (34, 13, D:7) a +0 short sword (35, 13, D:7) a +0 short sword (35, 14, D:7) a +0 club (35, 16, D:7) a +0 short sword (36, 14, D:7) a +0 short sword a stone (36, 15, D:7) a +0 dagger a stone (36, 16, D:7) a +0 dagger (52, 39, D:7) a +0 plate armour (54, 40, D:7) a +0 ring mail Level 8 of the Dungeon (5, -36, D:8) a +0 battleaxe a +0 robe a +3 falchion of freezing a +0 robe (10, -42, D:8) a +4 war axe a +0 robe (12, -3, D:8) a +0 short sword a +0 leather armour (17, 5, D:8) a +4 dagger a +0 robe a +0 club a +0 club a +0 falchion a +0 leather armour a +0 trident a +0 scale mail (18, 5, D:8) a +7 flail a +0 robe a +0 glaive a +0 plate armour (19, 5, D:8) a +1 flail of concussion a +2 robe of willpower a +2 falchion of freezing a +0 robe a +0 dagger (25, -40, D:8) a +0 whip (27, -38, D:8) a +0 club (28, -38, D:8) a +0 dagger (30, -37, D:8) a +2 short sword of venom (31, 0, D:8) a +0 chain mail (50, -12, D:8) a +0 dagger of holy wrath (52, -12, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, -13, D:8) a +0 dagger (54, -12, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon [Shop] Zowkoh's Assorted Antiques a +0 pair of gloves of fire (537 gold) a potion of mutation (200 gold) a wand of digging (4) (420 gold) a +5 ring of evasion (900 gold) a lightning rod (4/4) (1000 gold) a lightning rod (4/4) (1000 gold) a tin of tremorstones (2/2) (1000 gold) a phial of floods (1000 gold) a wand of flame (9) (157 gold) [Shop] Uduzek's Antique Armour Shop a +1 robe of cold resistance (219 gold) a +0 pair of boots of flying (195 gold) the +5 ring mail of Divine Curiosity {rF+ Str+2 Dex+2} (873 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the orb of Okawaru's Outrage {Stardust, rF++} (824 gold) rF++: It greatly protects you from fire. a +1 ring mail of cold resistance (272 gold) a +0 robe (15 gold) the +8 chain mail of Liberalism {rElec Str+2} (1091 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 pair of gloves "Fuilidah" {rF+ rC+ rN+ Will+} (600 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Upochi's Jewellery Emporium a ring of see invisible (unknown) (330 gold) the ring "Verph" {rElec Will- EV+5 Int-5 Dex+3 Stlth+} (976 gold) [ring of evasion] rElec: It insulates you from electricity. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of flight (unknown) (385 gold) the blade talisman of a Thousand Tables {rCorr} (1848 gold) [blade talisman] rCorr: It protects you from acid and corrosion. a ring of protection from fire (550 gold) the spore talisman of Nyrgh {rElec rF- Dex+4} (855 gold) [spore talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). a ring of see invisible (unknown) (330 gold) an amulet of chemistry (unknown) (660 gold) an amulet of regeneration (660 gold) [Shop] Amutta's General Store 3 atropa-tipped darts (56 gold) a scroll of amnesia (100 gold) a parchment of Rimeblight (688 gold) a phantom mirror (840 gold) a parchment of Mercury Arrow (121 gold) a box of beasts (840 gold) a scroll of enchant weapon (188 gold) a scroll of fog (100 gold) [Shop] Byawkiw's General Store a scroll of enchant weapon (188 gold) a parchment of Summon Cactus Giant (525 gold) a potion of mutation (201 gold) a wand of paralysis (8) (unknown) (483 gold) a lightning rod (4/4) (840 gold) a wand of polymorph (1) (34 gold) a book of Cryoformation (1066 gold) (9, -5, D:9) a +0 hand axe 2 boomerangs (9, -4, D:9) a +0 dagger a +0 robe (9, -3, D:9) a +0 halberd a +0 orcbow a +0 chain mail a +0 flail (11, -2, D:9) a +0 whip of flaming a +0 chain mail (31, 12, D:9) a +0 giant club a +0 giant club (39, 16, D:9) a +0 great mace (44, 38, D:9) a +0 robe a +0 spear a +0 robe a +3 dire flail of freezing (45, 38, D:9) a +0 robe a +0 war axe (46, 38, D:9) a +0 robe a +2 halberd (49, 38, D:9) a +0 robe a +0 morningstar (51, 35, D:9) a +0 quarterstaff (55, 39, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -5, D:10) a +0 ring mail (1, 35, D:10) a +0 short sword (2, -5, D:10) a +0 short sword (2, 35, D:10) a +0 short sword (3, 33, D:10) a +0 short sword (3, 35, D:10) a +0 club a +0 short sword 6 stones a +0 whip a +0 club a +0 dagger (3, 36, D:10) a +1 dagger of draining (4, 34, D:10) a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 robe (4, 35, D:10) a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 short sword (4, 36, D:10) a +0 short sword (5, 13, D:10) a +0 war axe (5, 17, D:10) a +0 falchion (5, 35, D:10) a +0 whip a +0 dagger a +0 short sword (5, 36, D:10) a +0 dagger 5 stones (6, 35, D:10) a +0 dagger (7, 29, D:10) a +0 giant club (7, 30, D:10) 4 large rocks (7, 31, D:10) a +0 giant club (18, 4, D:10) a +0 club (19, 4, D:10) a +0 plate armour a +1 trident of entangling a +0 arbalest (19, 5, D:10) a +0 leather armour a +0 hand axe (19, 6, D:10) a +0 club (20, 4, D:10) a +0 scale mail a +0 hand axe (21, 41, D:10) a +0 whip of electrocution (22, 40, D:10) a +1 flail of protection a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail a +0 flail (22, 41, D:10) a +0 whip a +0 club a +0 mace a +0 leather armour a +0 giant club (22, 42, D:10) a +0 whip a +0 leather armour (23, 39, D:10) a +0 dire flail a +0 chain mail (23, 41, D:10) a +0 spear a +2 antimagic dagger a +0 short sword a +0 trident a +0 scale mail a +0 whip (24, 42, D:10) a +0 spear (26, 17, D:10) a +0 helmet (27, 8, D:10) a +0 flail (27, 10, D:10) an inkwell talisman (37, 3, D:10) a +0 leather armour (42, 21, D:10) 4 boomerangs (43, 21, D:10) 3 boomerangs (44, 21, D:10) 6 large rocks (52, 29, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (8, 11, D:11) 3 large rocks (10, -15, D:11) a +0 whip (10, -14, D:11) a +0 spear a +0 scale mail (13, -15, D:11) a +0 whip a +0 halberd (14, 17, D:11) a +0 short sword (24, 0, D:11) a +0 dagger (28, -27, D:11) a +0 hand axe (28, 1, D:11) a +0 dagger (28, 2, D:11) a +0 dagger (28, 4, D:11) a +0 club (37, 9, D:11) a +0 quarterstaff (43, -23, D:11) a +0 long sword (43, -1, D:11) a +0 partisan (51, -23, D:11) a +0 shortbow a +0 orcbow (51, -22, D:11) a +0 orcbow (51, -21, D:11) a +0 orcbow (52, -16, D:11) a +0 robe (53, -24, D:11) a +3 orcbow (53, -23, D:11) a +0 shortbow (54, 21, D:11) a +0 leather armour (57, 17, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 robe (6, 35, D:12) a +0 hand axe (31, 1, D:12) a +0 mace (34, 7, D:12) a +0 buckler (42, 16, D:12) a +0 robe a +0 rapier (44, 20, D:12) a +0 arbalest (53, 34, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (58, 22, D:12) a +0 robe (58, 26, D:12) a +0 flail (60, -7, D:12) 4 boomerangs (60, 26, D:12) a +0 mace (64, 8, D:12) a +4 hand axe of electrocution (66, 5, D:12) a +0 mace (68, 27, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 great sword (4, 1, D:13) 5 large rocks (6, 17, D:13) the +2 robe "Xidghutt" {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (10, 7, D:13) a +0 short sword (12, 0, D:13) a parchment of Magic Dart (16, 14, D:13) a +0 shortbow (17, 12, D:13) a +0 orcbow (17, 13, D:13) a +0 heavy orcbow (18, 13, D:13) a +0 orcbow (19, 11, D:13) a +0 shortbow a +0 orcbow (19, 13, D:13) a +0 giant spiked club a +0 dire flail a +0 shortbow (24, -6, D:13) a +0 shortbow (25, -5, D:13) a +0 shortbow (26, -10, D:13) a +0 shortbow (26, -9, D:13) a +0 shortbow of draining (27, -12, D:13) a +0 shortbow (27, -10, D:13) a +0 orcbow (27, 1, D:13) a +0 ring mail (28, -9, D:13) 3 large rocks (45, -10, D:13) a +0 shortbow (52, 30, D:13) 6 boomerangs (57, -1, D:13) a +0 antimagic broad axe Level 14 of the Dungeon (6, -26, D:14) a +0 leather armour (7, -18, D:14) a +0 shortbow (9, -27, D:14) a +0 club (11, -27, D:14) a +0 orcbow (11, -25, D:14) a +0 shortbow (12, -27, D:14) a +0 orcbow (12, -26, D:14) a +0 shortbow (13, -24, D:14) a +0 orcbow (14, -23, D:14) a +0 arbalest (15, -22, D:14) a +0 giant spiked club (15, -21, D:14) a +0 giant club (16, -22, D:14) a +0 arbalest (18, -25, D:14) a +0 arbalest (18, -22, D:14) a +0 giant spiked club (18, -16, D:14) a +0 spear a +0 robe (19, -15, D:14) a +0 giant club (22, -30, D:14) a +0 short sword a +0 shortbow a +0 leather armour (23, -5, D:14) a +0 ring mail (31, -45, D:14) a +0 war axe (36, -56, D:14) a +0 spear (36, -24, D:14) a +0 broad axe (38, -40, D:14) 3 large rocks (41, -51, D:14) a +0 club (46, -29, D:14) a +0 short sword (46, -28, D:14) a +0 hand axe (47, -29, D:14) a +0 battleaxe a +0 dire flail (48, -31, D:14) an orb of glass (59, -13, D:14) a +0 short sword a +0 leather armour (61, -13, D:14) a +0 dagger a +0 robe (61, -12, D:14) a +0 hand axe a +0 chain mail (62, -12, D:14) a +0 falchion a +0 leather armour (69, -50, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe a +0 leather armour (1, 0, D:15) a +0 battleaxe a +0 arbalest a +0 ring mail (2, 1, D:15) a +0 helmet (12, -21, D:15) a +0 lajatang a +0 robe (13, -20, D:15) a +3 scimitar of flaming (14, -5, D:15) 3 large rocks (15, -5, D:15) a +0 shortbow (18, -18, D:15) a +0 broad axe (18, -3, D:15) a +0 buckler (20, 13, D:15) a +0 orcbow (30, 7, D:15) a +0 hand axe (31, 0, D:15) a +0 flail (36, 15, D:15) a +1 flail of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a maw talisman (15, 18, Lair:1) a +0 club (20, -13, Lair:1) a +0 glaive (23, -27, Lair:1) a +0 ring mail (24, -14, Lair:1) a +0 leather armour (29, -4, Lair:1) a +1 pair of boots of rampaging (52, -18, Lair:1) a +0 war axe (52, 3, Lair:1) a +0 robe (57, 5, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (5, 25, Lair:2) a +0 short sword (6, 25, Lair:2) a +0 flail (7, 23, Lair:2) a +0 flail (14, 12, Lair:2) a +0 pair of gloves (26, 19, Lair:2) a parchment of Confusing Touch (32, -1, Lair:2) the +3 ring mail "Nuerch" {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (33, 48, Lair:2) a staff of conjuration (38, 22, Lair:2) a +0 partisan (47, 7, Lair:2) a +0 dire flail (52, 41, Lair:2) a +0 ring mail (61, 26, Lair:2) a parchment of Magic Dart Level 3 of the Lair of Beasts (11, 3, Lair:3) a parchment of Jinxbite (12, -13, Lair:3) a parchment of Dimensional Bullseye (15, -6, Lair:3) a +0 sling (17, -42, Lair:3) a +0 long sword (24, -29, Lair:3) a +0 robe (29, -36, Lair:3) a +0 spear (54, -17, Lair:3) a +0 falchion (56, -34, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (14, -22, Lair:4) a +0 dagger (15, 8, Lair:4) a +0 sling (29, 17, Lair:4) a +0 robe (32, 25, Lair:4) a +0 helmet (37, -31, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe of freezing (0, 9, Lair:5) a +0 robe a +0 dagger (1, -16, Lair:5) a +0 robe a +2 dagger of freezing (1, 0, Lair:5) a parchment of Maxwell's Portable Piledriver (2, -4, Lair:5) a +0 leather armour (3, 20, Lair:5) a +0 short sword (4, -9, Lair:5) a +0 robe a +0 dagger (4, 24, Lair:5) a +0 quarterstaff (15, -2, Lair:5) a +0 dagger (19, 15, Lair:5) a +0 helmet (27, -19, Lair:5) a +0 falchion (27, 13, Lair:5) a +0 scimitar (29, 22, Lair:5) a staff of necromancy (31, 19, Lair:5) an orb of energy (35, 14, Lair:5) an amulet of regeneration (36, 15, Lair:5) a parchment of Searing Ray Level 1 of the Snake Pit (0, 0, Snake:1) a serpent talisman (7, -31, Snake:1) a +0 ring mail (11, -11, Snake:1) a +0 trident (11, -7, Snake:1) a +0 shortbow (12, 9, Snake:1) a +0 kite shield of poison resistance a +0 robe a +0 flail a +0 kite shield a +0 chain mail of archery the +4 hat of Immorality {Str-4 Dex+4 SInv} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 broad axe (12, 10, Snake:1) a +0 scimitar (12, 11, Snake:1) a +0 trident (12, 13, Snake:1) a +0 hand axe a +0 robe (13, 11, Snake:1) a +0 partisan (13, 12, Snake:1) a +0 whip (14, 8, Snake:1) a +0 tower shield a +0 mace (14, 9, Snake:1) a +0 robe a +0 long sword a +0 halberd a +0 club (18, -20, Snake:1) a +0 chain mail (23, 9, Snake:1) the +2 cloak "Usetwea" {^Drain rC- Dex+5 Air} ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Air: It increases the power of your Air spells. It cannot be enchanted further. (32, -23, Snake:1) a +0 whip (32, 7, Snake:1) a +0 robe (40, -28, Snake:1) a +0 hand axe (40, -5, Snake:1) a +0 trident a +0 robe (40, 1, Snake:1) the +5 arbalest "Alamp" {elec, rElec rN+ Dex-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (41, 1, Snake:1) a +0 heavy flail Level 2 of the Snake Pit (2, -29, Snake:2) a +0 dagger (8, -50, Snake:2) a +0 leather armour (20, -48, Snake:2) the serpent talisman of the Other Side {Will+ Stlth+} [serpent talisman] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (22, -33, Snake:2) a +0 halberd (29, -51, Snake:2) a +0 trident (34, -32, Snake:2) a +0 robe (45, -32, Snake:2) a +0 flail a +0 robe (45, -31, Snake:2) a +0 long sword a +0 robe (46, -31, Snake:2) a +0 long sword (47, -20, Snake:2) a +0 trident (57, -44, Snake:2) a staff of conjuration Level 3 of the Snake Pit [Shop] Difavu's Book Shop a parchment of Nazja's Percussive Tempering (441 gold) a parchment of Airstrike (312 gold) a parchment of Maxwell's Portable Piledriver (211 gold) a parchment of Dragon's Call (1248 gold) a parchment of Jinxbite (139 gold) a parchment of Slow (96 gold) [Shop] Xeezizel's Book Shop a parchment of Construct Spike Launcher (139 gold) a parchment of Summon Horrible Things (1003 gold) a parchment of Call Imp (139 gold) a parchment of Fulminant Prism (312 gold) a parchment of Olgreb's Toxic Radiance (312 gold) a parchment of Awaken Armour (312 gold) a parchment of Yara's Violent Unravelling (441 gold) a parchment of Permafrost Eruption (600 gold) a parchment of Gloom (211 gold) a parchment of Hoarfrost Cannonade (441 gold) a parchment of Anguish (312 gold) a parchment of Frozen Ramparts (211 gold) a parchment of Hellfire Mortar (787 gold) a parchment of Borgnjor's Revivification (1003 gold) (8, -9, Snake:3) a +3 scimitar (8, 0, Snake:3) a +2 antimagic battleaxe (9, -10, Snake:3) a +0 spear (9, -9, Snake:3) a +1 spear of flaming a +0 robe (10, -12, Snake:3) a +0 shortbow a +0 mace (10, -9, Snake:3) a +0 trident (11, -9, Snake:3) a +0 halberd (28, -13, Snake:3) a +0 shortbow of flaming (29, -12, Snake:3) a +0 glaive a +0 robe (33, 30, Snake:3) a +0 hand axe (35, 25, Snake:3) 3 poisoned darts (40, -3, Snake:3) a +0 long sword a +0 robe (40, -2, Snake:3) a +0 club a +0 robe a +0 battleaxe a +0 robe (40, 25, Snake:3) 13 gold pieces (41, -2, Snake:3) a +2 heavy dire flail a +0 barding (44, 27, Snake:3) a scroll of teleportation (45, 9, Snake:3) a +0 battleaxe (46, -14, Snake:3) 17 gold pieces