gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 11, D:1) a rat corpse (skeletalised by now) (5, 15, D:1) a rat corpse (skeletalised by now) (9, 13, D:1) a rat corpse (skeletalised by now) (9, 17, D:1) a rat corpse (skeletalised by now) (9, 21, D:1) a hobgoblin corpse (skeletalised by now) (16, -8, D:1) a +0 dagger (17, -8, D:1) a +0 short sword 5 stones (18, -8, D:1) a rat skeleton (19, 20, D:1) a quokka skeleton (20, -7, D:1) a +0 club a goblin skeleton (21, -8, D:1) a +0 short sword (21, -7, D:1) a rat skeleton a hobgoblin skeleton (21, -6, D:1) a bat skeleton (26, 21, D:1) a quokka corpse (skeletalised by now) (27, -10, D:1) a +0 short sword 5 stones (31, 23, D:1) a hobgoblin skeleton (38, 12, D:1) a quokka skeleton (40, -4, D:1) a +0 whip (41, 16, D:1) a +0 robe (44, -6, D:1) a ball python skeleton (49, 22, D:1) a bat corpse (skeletalised by now) (52, -3, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Wibboq's Jewellery Boutique an amulet of wildshape (unknown) (390 gold) a ring of willpower (325 gold) a ring of positive energy (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) a quill talisman (97 gold) an amulet of wildshape (unknown) (390 gold) (18, 23, D:2) a +1 spear of venom (19, 1, D:2) a jackal skeleton (20, 0, D:2) a hobgoblin skeleton a jackal skeleton (20, 20, D:2) a +4 falchion (26, -13, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, 10, D:2) a book of Duality (35, 11, D:2) a +0 short sword (35, 12, D:2) a scroll of enchant armour (36, 10, D:2) 7 gold pieces (36, 11, D:2) 6 gold pieces (36, 12, D:2) a parchment of Frozen Ramparts (37, 10, D:2) 10 gold pieces (37, 11, D:2) 4 gold pieces (37, 12, D:2) 11 gold pieces (38, 2, D:2) a quokka skeleton (38, 8, D:2) a rimehorn talisman (40, 12, D:2) a +2 sling of freezing (43, -7, D:2) a ball python corpse (skeletalised by now) (46, -8, D:2) an adder corpse (skeletalised by now) (51, 9, D:2) a +0 mace a hobgoblin skeleton (52, -6, D:2) a bat corpse (skeletalised by now) (53, 13, D:2) a +0 great sword (58, -10, D:2) a +0 short sword (59, 23, D:2) a rat skeleton (60, 22, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -5, D:3) a +0 club an orc corpse (skeletalised by now) (18, -12, D:3) a +0 short sword (32, -9, D:3) a +0 trident a +0 leather armour an orc skeleton (33, -5, D:3) a +0 club a +0 ring mail (33, -4, D:3) a +0 dagger (34, -10, D:3) a ball python skeleton (34, -8, D:3) a +0 club a +0 leather armour a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (34, -1, D:3) a +0 dagger (35, -26, D:3) a quill talisman (41, -24, D:3) a +0 short sword 4 stones (44, 0, D:3) a +0 leather armour (47, -22, D:3) a +0 scale mail (49, -26, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, 0, D:4) a +0 ring mail (9, 12, D:4) a +0 whip (11, 4, D:4) a staff of necromancy (23, 7, D:4) an adder skeleton (31, -20, D:4) a +0 helmet (37, -22, D:4) a +0 scale mail (40, -19, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip "Transmigrator" {protect, rF- rN+ Will++} (5120 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. the earth staff of Outrage {Str+3 Int-2 Dex+2 Earth} (3830 gold) [staff of earth] Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the alchemy staff "Liunergh" {+Blink rElec rPois rCorr Int+4 Alch} (6000 gold) [staff of alchemy] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. the +5 spear of the Dozen Knives {pain, Int+4} (4790 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Didghief" {+Blink Str+3 Dex+9} (6260 gold) [ring of dexterity] +Blink: It lets you blink. Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). the amulet of Nusuicw {Reflect rN+ SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). the ring "Boqaklom" {rF+ rN+ Dex+5} (4450 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). the +2 hand axe of Contradiction {spect, rF- rC++ Str+2 SInv} (4340 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the earth staff of Woe {+Blink rC- Will++ rCorr Earth} (5160 gold) [staff of earth] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. the necromancy staff of Wrongful Imprisonment {^Fragile rPois rN+ Stlth+ Necro Air Alch} (4460 gold) [staff of necromancy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the +1 leather armour of Gohygoly {^Drain Fly rF++ SInv} (3220 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Qayckeav" {Fly Will- Dex+4 SInv} (3290 gold) [ring of flight] Fly: It grants you flight. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Gihoip" {rElec Int+3 Slay+4} (5630 gold) [ring of slaying] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Xyiluimp" {Str+4 Int+2 SInv Stlth-} (3320 gold) [ring of see invisible] Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring of Igehurgh {^Drain rPois Str+4 Dex+2 SInv} (3320 gold) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the +0 ring mail "Toompel" {*Slow +Inv Stlth+} (1520 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the granite talisman of Limitation {Harm} (6000 gold) [granite talisman] Harm: It increases damage dealt and taken. the +5 chain mail of the Game of Life {rPois Regen+ Slay+3} (5480 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring of Contentment {*Corrode +Blink AC+4 Slay+3} (5700 gold) [ring of protection] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet "Catyass" {Chemistry rC+ Will+ rCorr} (5520 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 10, D:5) a +0 scale mail (15, 30, D:5) a +0 ring mail (21, 22, D:5) a +0 leather armour (22, -10, D:5) a +0 leather armour (25, -1, D:5) a +0 dagger a +0 scale mail (25, 0, D:5) a +0 heavy flail a +0 short sword a +0 leather armour a +0 hand axe an orc skeleton (26, -2, D:5) a +0 whip (26, 0, D:5) a +0 club an orc skeleton (31, 12, D:5) a +0 falchion (36, 4, D:5) a +0 orcbow (38, 0, D:5) a +0 dagger (39, 0, D:5) a +0 short sword a +0 mace (43, 19, D:5) a +0 orcbow Level 6 of the Dungeon [Shop] Onete's Assorted Antiques a +0 leather armour (56 gold) a wand of paralysis (2) (134 gold) a phial of floods (1120 gold) a +0 falchion (84 gold) a scroll of teleportation (84 gold) a +0 quarterstaff (140 gold) a +0 ring mail (112 gold) the +6 plate armour of Kifec {rC+ Stlth+} (1814 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a scroll of noise (28 gold) (1, -7, D:6) a +0 rapier a +0 leather armour (2, -7, D:6) a +0 scale mail (5, 24, D:6) a goblin skeleton (5, 30, D:6) a centaur skeleton (7, 28, D:6) a +0 falchion (8, 1, D:6) a quill talisman (27, -17, D:6) a +0 scale mail (41, -20, D:6) a +0 club (42, -20, D:6) a +0 flail a +4 antimagic trident a +0 scale mail (43, -20, D:6) a +0 spear (43, -19, D:6) a +0 halberd Level 7 of the Dungeon (0, 1, D:7) a +0 flail a +0 ring mail a black bear corpse (0, 2, D:7) a +0 dagger 3 boomerangs a +0 leather armour