gusrb771 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -3, D:1) a quokka skeleton (7, -46, D:1) a +2 ring mail of cold resistance (20, -32, D:1) a ball python skeleton (20, -31, D:1) a +0 dagger a kobold skeleton (24, -12, D:1) a +0 hand axe (25, -27, D:1) a bat skeleton (26, -41, D:1) a +0 ring mail (28, -35, D:1) a +0 short sword a stone (31, -13, D:1) a +0 short sword 5 stones (37, -23, D:1) 5 stones (38, -8, D:1) a rat skeleton (40, 4, D:1) a +0 short sword (41, -7, D:1) a +0 dagger (46, -20, D:1) a +0 plate armour (47, -37, D:1) a hobgoblin skeleton (51, -13, D:1) a frilled lizard corpse (skeletalised by now) (54, -45, D:1) a +0 dagger a goblin skeleton (54, -29, D:1) a rat skeleton (55, -42, D:1) a staff of alchemy (58, -27, D:1) a rat skeleton (60, -37, D:1) a +0 kite shield (62, -54, D:1) a +0 dagger (67, -55, D:1) a +0 dagger Level 2 of the Dungeon (1, -1, D:2) the +5 morningstar of the Yoke {distort, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 1, D:2) the +6 rapier of Disaster {distort, ^Drain rPois rN+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (6, -47, D:2) a +0 mace (6, -41, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, -18, D:2) a +0 ring mail (16, -51, D:2) a +0 spear (16, -47, D:2) a +0 club (16, -36, D:2) a +0 flail a gnoll skeleton (16, -33, D:2) a +0 trident (17, -36, D:2) a +0 dagger a goblin skeleton (18, -51, D:2) a +0 halberd a gnoll skeleton (28, -41, D:2) a rat skeleton (28, -11, D:2) a +0 flail a gnoll skeleton (29, -41, D:2) a bat skeleton (29, -24, D:2) a hobgoblin skeleton (33, -39, D:2) a +0 club (33, -37, D:2) a +0 pair of gloves (50, -30, D:2) a +0 scale mail (51, -33, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (52, -33, D:2) a +0 dagger 3 stones (53, -43, D:2) a +0 hand axe (58, -42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -40, D:2) a +0 whip Level 3 of the Dungeon (13, -31, D:3) a rat corpse (skeletalised by now) (16, -18, D:3) the +0 leather armour of the Tundras {rC+} rC+: It protects you from cold. It cannot be enchanted further. (21, -37, D:3) a +0 hand axe (21, -17, D:3) a +0 dagger an orc skeleton (21, -3, D:3) 2 flux baubles (22, -19, D:3) 3 stones a +0 short sword (22, -6, D:3) a +0 spear (23, -31, D:3) a +0 whip a +0 leather armour (23, -19, D:3) a +0 dagger (23, 2, D:3) a hobgoblin corpse (31, -24, D:3) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (32, -24, D:3) a frilled lizard corpse (skeletalised by now) (33, -7, D:3) a rat corpse (33, -6, D:3) a hobgoblin corpse (35, -21, D:3) a +0 chain mail (36, -23, D:3) a +0 short sword (38, -33, D:3) a hobgoblin corpse (skeletalised by now) (41, -17, D:3) a hobgoblin corpse (skeletalised by now) (42, -17, D:3) a rat corpse (skeletalised by now) (46, -14, D:3) a +0 ring mail (49, -25, D:3) a +0 rapier (52, -26, D:3) a +0 ring mail Level 4 of the Dungeon (3, -3, D:4) a +0 whip a +0 leather armour a +0 halberd a gnoll corpse a gnoll corpse (5, -7, D:4) a +0 dagger 4 stones a kobold corpse (12, -4, D:4) a +0 war axe (15, 4, D:4) a +0 long sword (16, 0, D:4) the +4 dagger "Miabbo Quel" {elec, rPois rC- Will+++ Int+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, 1, D:4) a +0 dagger (19, -1, D:4) a +0 devious dagger a goblin corpse (19, 0, D:4) a quokka corpse (20, -2, D:4) a +0 club a +0 leather armour an orc corpse (24, -5, D:4) a hound corpse the Ecumenical Temple