gusrb771 Level 1 of the Dungeon [Shop] Ownetost's Distillery a potion of lignification (unknown) (33 gold) a potion of haste (110 gold) a potion of heal wounds (unknown) (88 gold) a potion of curing (unknown) (33 gold) a potion of magic (unknown) (88 gold) a potion of curing (unknown) (33 gold) a potion of moonshine (unknown) (11 gold) a potion of moonshine (unknown) (11 gold) 2 potions of magic (unknown) (176 gold) a potion of invisibility (unknown) (88 gold) [Shop] Lofasut's Antique Weapon Emporium a +0 spear (81 gold) a +6 orcbow of freezing (1058 gold) a +0 war axe (94 gold) a +0 whip (67 gold) a +0 dagger (54 gold) the +1 flail of the Shining Light {protect, rElec rF+ rC+ Int-5} (720 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. [Shop] Apu Xicw's Antique Weapon Shoppe a +0 hand axe of electrocution (256 gold) a +4 vampiric great sword (1404 gold) a +0 short sword (81 gold) a +0 hand axe (81 gold) a +0 short sword (81 gold) a +0 trident (94 gold) a +0 club (13 gold) the +4 dagger of Jyts {freeze, Dex+2} (939 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Sail's Jewellery Shop a +6 ring of strength (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a ring of magical power (unknown) (280 gold) the ring "Zen Puka" {rElec rF- Str+6 Dex+5 SInv} (807 gold) [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a ring of wizardry (unknown) (420 gold) a ring of magical power (unknown) (280 gold) the ring "Juprun" {Str+4 Int+10} (837 gold) [ring of intelligence] Str+4: It affects your strength (+4). Int+10: It affects your intelligence (+10). [Shop] Udwy's Armour Emporium a +0 ring mail (52 gold) a +0 cloak (58 gold) a +1 chain mail of fire resistance (234 gold) the +1 ring mail of Ignis's Benevolence {^Contam Rampage Str+3 Stlth+} (253 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 chain mail "Coler" {rC+++ Str-3 Int-5} (470 gold) rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +6 chain mail of Exclusion {rPois rF+} (704 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (26 gold) the +3 chain mail of Ennui {rPois Will+ Str+2} (546 gold) rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 buckler of protection (279 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 26, D:1) a +0 leather armour (7, 20, D:1) a +0 club a gnoll skeleton (9, 24, D:1) a bat skeleton (22, 14, D:1) a +0 dagger (30, -12, D:1) a ball python skeleton (32, 21, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -5, D:2) an adder corpse (skeletalised by now) (24, -25, D:2) a +0 chain mail (24, -13, D:2) 6 boomerangs (34, -7, D:2) a +0 club (35, 7, D:2) a +1 dagger of venom a goblin skeleton (36, -10, D:2) a frilled lizard skeleton (43, -27, D:2) a bat corpse (skeletalised by now) (45, -20, D:2) a +0 robe (47, -2, D:2) a hobgoblin skeleton (53, -18, D:2) a +0 club Level 3 of the Dungeon (2, -6, D:3) the maw talisman of the Thunderstorm {MP+9 Stlth+} [maw talisman] MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) a sewer (0, 0, Sewer) a +0 dagger a kobold corpse (1, 0, Sewer) a +0 short sword (still there?) 6 poisoned darts (still there?) (2, 5, Sewer) a +0 short sword a stone (3, 6, Sewer) a +0 club (still there?) a curare-tipped dart (still there?) (4, 8, Sewer) a +0 short sword 2 stones (28, 8, Sewer) a rat corpse (30, 8, Sewer) a rat corpse