gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -7, D:1) a bat corpse (skeletalised by now) (9, -29, D:1) a ball python corpse (skeletalised by now) (16, -24, D:1) a rat skeleton (20, -1, D:1) a staff of earth (25, -15, D:1) a rat skeleton (27, -8, D:1) an inkwell talisman (27, 1, D:1) 3 flux baubles (33, -14, D:1) a rat corpse (skeletalised by now) (33, -13, D:1) a +0 club (37, 3, D:1) a +0 dagger a kobold skeleton (38, 3, D:1) a +0 club (40, -22, D:1) a quokka corpse (skeletalised by now) (41, -23, D:1) a +0 dagger 2 stones (43, -22, D:1) a rat corpse (skeletalised by now) (47, 3, D:1) a +0 club (48, 4, D:1) a +0 club (52, -5, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qopid's Antique Weapon Shoppe a +4 heavy trident (707 gold) a +0 dagger (50 gold) a +2 hand axe of electrocution (487 gold) a +5 giant club (727 gold) a +0 dagger (50 gold) a +3 great sword of electrocution (1050 gold) a +2 great sword of flaming (750 gold) a +0 whip (62 gold) the +4 quarterstaff "Fuipni Edol" {holy, rC+ Will++ Int+3} (1582 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:2) an adder corpse (skeletalised by now) (3, 0, D:2) 3 stones a +0 whip a kobold skeleton (8, -4, D:2) a bat skeleton (13, 21, D:2) a +0 short sword (13, 34, D:2) a human skeleton (14, 31, D:2) a human skeleton (14, 35, D:2) a human skeleton (15, 21, D:2) a bat corpse (skeletalised by now) (15, 31, D:2) a human skeleton (18, 31, D:2) a human corpse (skeletalised by now) (19, 39, D:2) an adder corpse (skeletalised by now) (20, 31, D:2) a human corpse (skeletalised by now) (21, -2, D:2) a +0 club a goblin skeleton (35, 21, D:2) a frilled lizard corpse (skeletalised by now) (37, 40, D:2) a frilled lizard corpse (skeletalised by now) (41, 12, D:2) a hobgoblin skeleton (41, 14, D:2) a bat skeleton (54, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, -23, D:3) an adder corpse (skeletalised by now) (8, -18, D:3) a bat skeleton (10, -33, D:3) a +0 whip (12, -14, D:3) a +0 dagger (13, -35, D:3) a +0 hand axe a +0 ring mail (14, -39, D:3) a +0 hand axe a +0 hand axe a +0 mace a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -25, D:3) a staff of conjuration (34, -24, D:3) a +0 dagger (40, -31, D:3) a +0 leather armour (42, -15, D:3) an adder skeleton (42, -14, D:3) a hobgoblin skeleton (42, -8, D:3) a +0 buckler (42, -7, D:3) a +0 robe (43, -13, D:3) a +0 flail (43, -10, D:3) a bat skeleton (45, -11, D:3) a ball python skeleton a frilled lizard skeleton (47, -11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (1, -4, D:4) a parchment of Starburst (1, -2, D:4) a +0 short sword a kobold corpse (skeletalised by now) (2, -2, D:4) a +0 dagger a +0 robe (3, -16, D:4) a +0 dagger (4, -23, D:4) a +0 dagger a goblin skeleton (8, -35, D:4) a hound corpse (skeletalised by now) (8, -18, D:4) a +0 leather armour (12, -45, D:4) a hobgoblin corpse (skeletalised by now) (14, 2, D:4) a +0 hand axe (16, 7, D:4) a +0 spear an iguana corpse (skeletalised by now) (17, 7, D:4) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, -1, D:4) a +0 spear (23, -33, D:4) a +0 dagger a +0 robe (40, -23, D:4) a +0 morningstar an orc corpse (skeletalised by now) (40, -22, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (40, -21, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (44, -7, D:4) a +0 whip (44, -5, D:4) a +0 flail (44, -3, D:4) a +1 dagger of venom a +2 robe of willpower the elf skeleton of Dowan (44, -2, D:4) a +0 club a kobold skeleton (44, -1, D:4) a +0 short sword a +0 leather armour (45, -45, D:4) a +0 hand axe (46, -17, D:4) 4 large rocks (47, -37, D:4) a +0 giant club an ogre corpse (skeletalised by now) (62, -9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a staff of conjuration (7, -2, D:5) a +0 hand axe (8, 5, D:5) a +0 ring mail (8, 25, D:5) a black bear corpse (skeletalised by now) (13, 3, D:5) a hound skeleton (13, 20, D:5) a black bear skeleton (29, 3, D:5) a +0 hand axe (32, 33, D:5) a +0 club (32, 35, D:5) a +0 hand axe a +0 short sword (33, 32, D:5) a +0 ring mail a +0 hand axe a +0 spear an orc skeleton (33, 33, D:5) a +0 dagger a +0 whip an orc skeleton (34, 32, D:5) a +0 robe a +0 dagger of venom an orc skeleton (35, 39, D:5) a +0 leather armour (39, 1, D:5) a +0 scale mail (40, 0, D:5) a +0 orcbow a centaur skeleton (40, 39, D:5) an iguana corpse (skeletalised by now) (41, 21, D:5) a +0 scale mail (41, 40, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 42, D:5) an adder corpse (skeletalised by now) (46, 2, D:5) an adder skeleton (54, 14, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (1, 41, D:6) a +0 leather armour (7, 18, D:6) a +0 dagger (9, 36, D:6) a +0 sling (18, 25, D:6) a +0 quarterstaff (19, 22, D:6) a black bear skeleton a bullfrog skeleton (19, 32, D:6) a +0 whip (21, 10, D:6) a yak skeleton (21, 11, D:6) a yak skeleton (22, 8, D:6) a +0 spear a gnoll skeleton (22, 9, D:6) a +0 club a +0 club a +0 robe (22, 10, D:6) a +0 hand axe a +0 ring mail (23, 0, D:6) a +0 scale mail (23, 8, D:6) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (25, 7, D:6) a +0 whip (29, 8, D:6) a yak skeleton (35, 29, D:6) a staff of air (46, 44, D:6) 7 stones (47, 40, D:6) 5 stones (47, 42, D:6) 6 stones (50, 41, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 26, D:7) a medusa talisman (8, -3, D:7) a +0 pair of boots of earth (13, -4, D:7) a +0 short sword an orc corpse (skeletalised by now) (13, -3, D:7) a +0 short sword a +0 leather armour (13, -2, D:7) a +0 flail (13, 34, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe an orc skeleton (13, 35, D:7) a +0 mace an orc skeleton (15, 35, D:7) a +0 dagger a +0 robe an orc skeleton (20, 47, D:7) a +0 short sword a +0 chain mail (22, 1, D:7) a +2 battleaxe of freezing a +0 robe (23, -2, D:7) a +0 flail a +0 robe (23, 1, D:7) a +0 dire flail a +0 plate armour (25, -3, D:7) a +0 robe (34, 7, D:7) a +0 hand axe (34, 42, D:7) the +7 whip of Mana {venom, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (37, 7, D:7) a +0 long sword (45, 41, D:7) a +0 whip a +0 war axe a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -11, D:8) a +0 cloak (4, 3, D:8) a +0 sling (6, -10, D:8) a +0 trident of freezing (7, -11, D:8) a +0 dagger a +0 robe a +0 club a +0 scimitar a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (7, 13, D:8) a +4 hand axe a +0 robe (8, 13, D:8) a +0 flail a +0 robe (9, -10, D:8) the human skeleton of Prince Ribbit (9, 11, D:8) a +0 trident a +0 robe (10, 11, D:8) a +3 mace a +0 robe a +0 cloak a +0 dagger (17, -1, D:8) a +0 club (18, 5, D:8) the +1 robe of the Arcane {rElec rF- Int+2 Dex+4} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (22, 5, D:8) a +0 dire flail a +0 giant club (25, -9, D:8) a +4 halberd a +0 robe (25, 3, D:8) the +0 robe of Chill Winds {*Silence rPois rF++ SInv} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (26, -8, D:8) a +3 flail a +0 robe (27, -8, D:8) a +3 mace of freezing a +0 robe (27, -7, D:8) a +0 short sword a +0 robe (40, -12, D:8) a yak skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 short sword an orc corpse (0, 1, D:9) a +0 war axe a boomerang a +0 plate armour a +0 dagger a +0 robe an orc corpse (0, 2, D:9) a +0 hand axe (1, 2, D:9) a +0 dagger a +0 robe (2, 2, D:9) a goblin corpse (2, 8, D:9) a +0 quarterstaff (8, -13, D:9) a scroll of identify (12, -5, D:9) a black bear corpse (13, -5, D:9) a wolf corpse a water moccasin corpse a basilisk corpse a water moccasin corpse (20, 2, D:9) a +0 pair of boots of earth (unseen) (21, -7, D:9) 18 gold pieces a bailey (0, 0, Bailey) a boomerang a kobold corpse (0, 1, Bailey) a +0 war axe 6 poisoned darts a kobold corpse (1, 2, Bailey) a +0 war axe 6 curare-tipped darts a hippogriff corpse a kobold corpse