gusrb771 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 16, D:1) a ball python skeleton (3, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 6, D:1) a +0 sling of freezing (6, 25, D:1) a +0 ring mail (7, 26, D:1) a rat skeleton (9, 29, D:1) a +0 ring mail (10, 17, D:1) a quokka skeleton (24, 37, D:1) a +0 leather armour (30, 18, D:1) a quokka skeleton (39, 10, D:1) a ball python corpse (skeletalised by now) (44, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 4, D:2) a +0 dagger (10, -17, D:2) a ball python corpse (17, -27, D:2) a parchment of Magnavolt (18, -23, D:2) a +0 sling (27, -20, D:2) a frilled lizard skeleton (32, -16, D:2) the +5 dagger of Dissolution {elec, ^Contam rPois Int+6} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (39, -2, D:2) a +0 whip