gusrb771 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a quokka corpse (skeletalised by now) (1, 8, D:1) a ball python skeleton (10, 0, D:1) an inkwell talisman (12, 11, D:1) a rat skeleton (21, 5, D:1) a +0 short sword (27, 19, D:1) a hobgoblin skeleton (30, -17, D:1) a quokka corpse (skeletalised by now) (34, 20, D:1) a +0 dagger (35, -10, D:1) a +0 dagger (37, 25, D:1) a +0 dagger (38, 19, D:1) a bat corpse (skeletalised by now) (39, 3, D:1) a rat corpse (skeletalised by now) (52, 14, D:1) a +0 club Level 2 of the Dungeon (6, 3, D:2) a rat skeleton (26, 12, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, 12, D:2) a quokka corpse (skeletalised by now) (42, 24, D:2) a +0 whip a kobold corpse (skeletalised by now) (46, 6, D:2) an adder skeleton (47, 7, D:2) a +0 sling a +0 dagger a goblin skeleton (47, 27, D:2) an adder corpse (skeletalised by now) (53, 32, D:2) a +0 club Level 3 of the Dungeon [Shop] Qisk's Jewellery Shop the fortress talisman of Wrong Decisions {Int+3} (435 gold) [fortress talisman] Int+3: It affects your intelligence (+3). a +4 ring of slaying (unknown) (360 gold) an amulet of magic regeneration (unknown) (300 gold) the amulet "Worhics" {Harm Acrobat *Corrode rF+ Dex+8} (552 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). a +6 ring of intelligence (unknown) (360 gold) a scarab talisman (125 gold) a ring of positive energy (unknown) (200 gold) a ring of flight (unknown) (175 gold) [Shop] Ebahyso's General Store a potion of might (unknown) (44 gold) a +0 ring mail (44 gold) a parchment of Summon Small Mammal (44 gold) a potion of lignification (unknown) (33 gold) a parchment of Sandblast (44 gold) a +0 falchion (33 gold) [Shop] Houtim's Antique Armour Shop a +2 hat (432 gold) a +2 scale mail of fire resistance (567 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1641 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +1 scale mail of fire resistance (432 gold) the +0 scale mail of Fresh Tender Moments {rC+ Will+ MP+4 Slay+2} (1090 gold) rC+: It protects you from cold. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a scarf of invisibility (324 gold) a +0 barding of fire resistance (810 gold) a +0 robe (24 gold) (0, 0, D:3) a +1 short sword of venom a kobold corpse (skeletalised by now) (1, 7, D:3) a +0 mace a +0 ring mail (3, 7, D:3) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (5, 7, D:3) a +1 flail of holy wrath (12, 10, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (12, 13, D:3) a +0 whip a kobold corpse (skeletalised by now) (13, 13, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 chain mail (19, 11, D:3) a +0 falchion a boomerang (21, 1, D:3) a +0 dagger a stone (26, 18, D:3) a bat skeleton (31, 11, D:3) a rat skeleton (32, 44, D:3) a +0 mace (36, 8, D:3) a +0 short sword (41, 8, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (46, 3, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (50, 53, D:3) a +0 chain mail (60, 44, D:3) an adder skeleton Level 4 of the Dungeon