Dungeon Crawl Stone Soup version 0.34-a0-1067-g80420c0373 (webtiles) character file. Game seed: 9352005614872087489 77 gurumi2010 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:36 (1141 turns). gurumi2010 the Conjurer (Deep Elf Conjurer) Turns: 1141, Time: 00:04:37 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 13% Magic: 10/12 EV: 12 Int: 25 God: Gold: 48 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -2) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible c - a +6 ring of dexterity d - a ring of poison resistance Scrolls c - a scroll of fog {unknown} d - 6 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of acquirement {unknown} j - a scroll of brand weapon {unknown} k - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Launch Clockwork Bee Frge 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Eringya's Surprising Cr Summ 5% N/A 65% 4 Leda's Liquefaction Alch/Erth 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. You feel sick. The adder completely misses you. You hit the adder but do no damage. You feel sick. The adder bites you. You closely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. You hit the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Your Spellcasting skill increases to level 4! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. There is an open door, spattered with blood here. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# ###.# ##.#.### ##..#...##### ##...'........ ###+####....#...#.... #.)...#.....#...#.... #..[..#....##...#.... +.?$@.'...###...#.... #$.?..#..####...#..## #.....#.###.#...#..# ###+######..#......# ##...'......## ##....#........ ##.....#........ ##.....##.###.... #..)..###.###.... There were no monsters in sight! Vanquished Creatures 5 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats 3 frilled lizards A goblin (D:1) 4 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gurumi2010 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 252 | D:1 | Found a faded altar of an unknown god. 819 | D:2 | Found Zixtuhim's Weapon Shoppe. 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 903 | D:2 | Learned a level 2 spell: Searing Ray 1127 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1140 | D:2 | HP: 1/24 [poisoned by an adder] 1141 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, basic_ecumenical_altar, minmay_tromino_v4_b D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, minivault_24, minmay_quadrilaterals, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Unarmed | | 7 || 7 Cast: Magic Dart | 63 | || 63 Searing Ray | 1 | 1 || 2 Armour: Robe | 2 | 5 || 7 Dodge: Dodged | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 1115 | 25 | 29 | 933 | 2 | 570.0 | Dungeon | 1140 | 1115 | 25 | 29 | 933 | 2 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 774 daAuts D:2: 366 daAuts