Dungeon Crawl Stone Soup version 0.35-a0-760-g1e7925b4b1 (webtiles) character file. Game seed: 2160229799972272709 13 gundle the Grave Robber (level 2, -1/22 HPs) Began as a Deep Elf Necromancer on July 27, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (250 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 250, Time: 00:01:45 Health: -1/22 AC: 21 Str: 5 XL: 2 Next: 24% Magic: 7/8 EV: 2 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (melded) Scrolls w - a scroll of enchant weapon Potions g - a potion of magic L - a potion of lignification Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Construct Spike Launche Frge 6% 2d3 22% 2 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5749 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The quokka bites you but does no damage. The jackal bites you but does no damage. x2 The quokka bites you but does no damage. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The quokka bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The quokka bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The jackal bites you but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka bites you but does no damage. The jackal bites you but does no damage. Your soul wisp touches the quokka but does no damage. You closely miss the jackal. The jackal is severely wounded. The quokka bites you but does no damage. The jackal bites you but does no damage. The quokka bites you. You die... # ####### . #####....r## . ........§.)# ###########..#§.r.... ..........##'##h..... ...⌠..........###.... ............⌠...##... ......[.⌠......h.##.. ...............†♣.# . ...<..........⌠r..# ...............W..# ........⌠........## (...........⌠...## .[.⌠..........### ..........#### ########### You could see a quokka (weak, ally target, soul-splintered), a jackal and a friendly soul wisp (summoned). Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 3 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached skill level 5 in Necromancy 223 | D:1 | Reached XP level 2. HP: 10/15 MP: 8/8 248 | D:1 | HP: 1/22 [jackal (2)] 250 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Dagger || 45 Cast: Soul Splinter || 11 Drink: Lignification || 1 Read: Teleportation || 1 Noise || 1 Enchant weapon || 1 Stab: Sleeping || 1 Armour: Robe || 31 None || 25 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 26 | 60 | 1 | 250.0 | Dungeon | 250 | 250 | 0 | 26 | 60 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 250 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+