Dungeon Crawl Stone Soup version 0.35-a0-758-gf74bb9bb89 (webtiles) character file. Game seed: 14166413534772020403 2 gundle the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on July 27, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (135 turns). gundle the Grave Robber (Deep Elf Necromancer) Turns: 135, Time: 00:00:51 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 5/6 EV: 11 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5864 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (black smoke, chance to affect: 67%) The jackal struggles to resist. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. The jackal completely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. The jackal closely misses your soul wisp. The jackal closely misses you. The jackal barely misses you. The jackal bites your soul wisp. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites your soul wisp but does no damage. Your soul wisp closely misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. x2 Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal misses you. Your soul wisp barely misses the jackal. You barely miss the jackal. The jackal bites you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #.....##.♣.♣∩.......∩♣.♣ #.....##..♣♣..ß.<.ß...... ########.♣♣.∩.......∩.♣♣.. #...♣.∩..ß..∩♣♣.♣ #.#♣♣§♣∩...∩.♣ §# #§#§§♣♣.∩.∩♣§♣ # ##########§§#§♣.♣.♣.♣♣§ .........W§h..§#.♣♣.♣ §§ ........#h.h@........ ## #######.#.##.##.#### #.#.....#.# #.####### # ... ... ... ##### You could see 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gundle the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minmay_tetromino_s2 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Cast: Soul Splinter || 8 Armour: Robe || 13 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 5 | 65 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 5 | 65 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+