Dungeon Crawl Stone Soup version 0.34-a0-2080-g3eaa6fa3b2 (webtiles) character file. Game seed: 7385494866389656003 28 guabamon the Shield-Bearer (level 3, -7/30 HPs) Began as a Formicid Fighter on Jan 22, 2026. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:09 (788 turns). guabamon the Shield-Bearer (Formicid Fighter) Turns: 788, Time: 00:01:10 Health: -7/30 AC: 12 Str: 22 XL: 3 Next: 30% Magic: 3/3 EV: 16 Int: 7 God: Gold: 79 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - melded +0 war axe rCold . . . (100%) c - melded +0 buckler rNeg . . . (100%) b - melded +0 scale mail rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-7 -> -10), fungus-form (expiring) A: spores, torment immunity, no casting, terrified, permanent stasis, dig shafts and tunnels, tiny, (antennae 3), four strong arms a: no special abilities You were on level 2 of the Dungeon. You were a sentient fungus. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 war axe (melded) Armour b - a +0 scale mail (melded) c - a +0 buckler (melded) e - a +0 cloak Jewellery d - a ring of resist corrosion (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of noise {unknown} Potions m - 2 potions of might f - a potion of brilliance {unknown} Skills: * Level 3.9 Fighting * Level 2.7 Axes - Level 3.2 Armour + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 80% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a sentient fungus. You are tiny and evasive. Your melee attacks release spores that confuse breathing creatures. You are immune to unholy pain and torment. You cannot cast spells. You become terrified and freeze when enemies are visible. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History Sigmund hits you from afar with a +3 scythe of venom. You are more poisoned. You feel sick. Sigmund gestures at you while chanting. The puff of flame misses you. You're too terrified to move while being watched! You feel sick. Sigmund flickers, as though insubstantial. Sigmund misses you. You have nothing you can fire or use right now. You're too terrified to move while being watched! You feel sick. You feel sick. Sigmund barely misses you. You feel sick. Sigmund misses you. You feel sick. You feel sick. Sigmund barely misses you. You feel sick. You are no longer poisoned. Sigmund hits you but does no damage. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter a quokka. You're too terrified to move while being watched! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund points at you and mumbles some strange words. You resist with some effort. Your transformation is almost over. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund casts a spell at you. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. .....^.....# #........... ##........... ##............ .....r....... # ...@....... . #. #......# ..###.###f#)#.# #.# ..............###.####### #....#..###...#........# ...#...#####...........# . ##.)...###..........# ##..##...##.........# #....).#..#..#......## #......##............. ..........#...##.>....... You could see Sigmund and a quokka. Vanquished Creatures 5 endoplasms 3 hobgoblins 3 jackals (D:1) A quokka (D:1) 5 ball pythons 3 bats (D:1) 3 frilled lizards 3 goblins (D:1) A kobold (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | guabamon the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 36 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 380 | D:1 | Found a faded altar of an unknown god. 581 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 759 | D:2 | Encountered Sigmund 788 | D:2 | HP: 1/30 [poisoned by Sigmund] 788 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, ebering_ecumenical_altar_ruins, chequers_serial_rivers_room_a D:2: layout_rooms, serial_shops, shop, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 70 Melee: War axe || 103 Armour: Scale mail || 82 None || 4 Dodge: Dodged || 71 Block: Buckler || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 816 | 816 | 0 | 31 | 509 | 2 | 408.0 | Dungeon | 816 | 816 | 0 | 31 | 509 | 2 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts D:2: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+