grn94 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 21, D:1) a hobgoblin corpse (skeletalised by now) (11, -14, D:1) a bat skeleton (16, 2, D:1) a rat skeleton (20, 11, D:1) a +0 club a gnoll corpse (skeletalised by now) (30, -4, D:1) a hobgoblin skeleton (31, 16, D:1) a +0 hand axe (34, 15, D:1) a +0 dagger (36, -2, D:1) a +0 robe (40, -1, D:1) a +0 short sword a kobold skeleton (47, 32, D:1) a +0 dagger (48, 0, D:1) a +0 leather armour (48, 25, D:1) a +0 leather armour (49, -11, D:1) a ball python corpse (skeletalised by now) (49, 17, D:1) a +0 club (60, 7, D:1) a +0 sling Level 2 of the Dungeon [Shop] Suemuo's Antique Weapon Emporium a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 club (12 gold) a +2 morningstar of protection (460 gold) a +0 demon blade (600 gold) a +0 short sword (72 gold) a +2 rapier of flaming (525 gold) a +3 war axe of venom (508 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2342 gold) rF+: It protects you from fire. It cannot be enchanted further. the +0 trident of the Scorpion {flame, Fly rF+++ Will- Dex+5} (1360 gold) Fly: It grants you flight. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 dagger (48 gold) (0, 0, D:2) a +0 dagger (4, -2, D:2) a +0 robe (5, -11, D:2) a frilled lizard corpse (skeletalised by now) (7, -24, D:2) a bat skeleton (10, -31, D:2) an adder skeleton (16, 4, D:2) a rat corpse (skeletalised by now) (18, -17, D:2) a stone a +0 dagger a kobold skeleton (18, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (24, -40, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -40, D:2) a +0 club a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (26, -42, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -41, D:2) a +0 club 2 stones a +0 dagger a goblin corpse (skeletalised by now) (26, -40, D:2) a +0 spear a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (27, -32, D:2) a rat skeleton (28, -41, D:2) 6 javelins (31, -30, D:2) a +0 war axe (31, 0, D:2) a quokka corpse (skeletalised by now) (32, -40, D:2) a ball python skeleton (33, -40, D:2) a ball python skeleton (35, -23, D:2) an adder skeleton (36, 6, D:2) a +0 scale mail (44, 2, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (45, -25, D:2) a +0 quarterstaff (56, -16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, 14, D:3) a +0 chain mail (5, -4, D:3) a +0 flail (6, 21, D:3) an adder skeleton (8, 6, D:3) an adder corpse (skeletalised by now) (23, -3, D:3) a +0 ring mail (24, -18, D:3) a ball python corpse (skeletalised by now) (28, 9, D:3) a +0 club a +0 chain mail (29, 11, D:3) a +0 club an orc skeleton (29, 17, D:3) the +0 robe of Heranaex {^Drain rElec Will+ Dex+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, 10, D:3) a +0 short sword of electrocution an orc skeleton (32, 6, D:3) 6 boomerangs (37, -9, D:3) a +0 leather armour (39, 0, D:3) an adder skeleton (40, 0, D:3) a quokka skeleton (47, 19, D:3) a +0 whip 3 stones (51, 11, D:3) a kobold corpse (skeletalised by now) (52, 12, D:3) an adder corpse (skeletalised by now) (53, 16, D:3) a jackal skeleton (54, 11, D:3) a hobgoblin corpse (skeletalised by now) (56, 13, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (7, 5, D:4) a +0 hand axe