grn94 Level 1 of the Dungeon (0, 5, D:1) a +0 whip (5, 42, D:1) a rat corpse (skeletalised by now) (7, 41, D:1) a +0 robe (16, 22, D:1) a ball python skeleton (19, 16, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, 29, D:1) a +0 scale mail (20, 35, D:1) a quokka skeleton (31, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (1, 7, D:2) a +0 dagger (3, -14, D:2) a +0 club (3, 9, D:2) an adder skeleton (5, -23, D:2) a +0 scale mail (6, -20, D:2) a +0 leather armour (7, -6, D:2) a rat skeleton (8, -33, D:2) a +0 club a goblin skeleton (12, -20, D:2) 5 darts of disjunction (17, 6, D:2) an adder corpse (skeletalised by now) (19, -27, D:2) a quokka skeleton (19, 4, D:2) a +0 short sword (20, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -15, D:2) an amulet of wildshape (28, 18, D:2) a parchment of Passwall (34, -16, D:2) a frilled lizard skeleton (34, -14, D:2) a +0 dagger a goblin skeleton (34, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 27, D:3) an adder corpse (skeletalised by now) (2, 28, D:3) a +0 scimitar a +0 leather armour (5, -13, D:3) a +0 spear of freezing (8, 13, D:3) a +0 club (15, -16, D:3) a +0 scythe a +0 robe (16, 8, D:3) a +0 hand axe (18, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 19, D:3) a +0 short sword (24, -10, D:3) a ball python corpse (skeletalised by now) (33, 15, D:3) a +0 dagger 7 poisoned darts (35, -15, D:3) a hobgoblin corpse (skeletalised by now) (38, 17, D:3) a scarab talisman (49, -15, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, 15, D:4) a +0 short sword (8, 18, D:4) a +0 shortbow (9, 17, D:4) a +0 chain mail a +0 flail (10, 17, D:4) 8 poisoned darts a +0 short sword a kobold skeleton (12, 0, D:4) a +0 dagger (12, 15, D:4) 3 stones a +0 short sword (13, 14, D:4) 5 stones a +0 dagger a kobold skeleton (14, 15, D:4) a jackal skeleton (16, 15, D:4) a jackal skeleton (16, 17, D:4) a black bear skeleton (25, 36, D:4) a +0 dagger (26, -3, D:4) a +0 short sword (32, 23, D:4) a +0 scale mail a +0 dagger an orc skeleton (32, 25, D:4) a +0 dagger {Bob} a kobold skeleton (34, 2, D:4) a +0 helmet (36, 20, D:4) an adder corpse (skeletalised by now) (38, 16, D:4) a +0 club (40, 28, D:4) a +0 flail a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (40, 29, D:4) a +0 leather armour 2 boomerangs a +0 club (41, 30, D:4) a quokka skeleton (47, 41, D:4) a +0 short sword 2 stones (49, 4, D:4) a +0 short sword 3 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff of the Dungeon {^Contam rElec rC+ Conj Air} (3900 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the ring of Joadwi {rN+ Wiz} (4120 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the ring of Gaanaguec {^Drain rPois Wiz Str+4} (4400 gold) [ring of wizardry] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). the storm talisman of Atil {Int+3 Dex+6 Stlth-} (22010 gold) [storm talisman] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the +5 hand axe of the Bear {antimagic, rElec Int+2} (5220 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). the necromancy staff of the Boiling Point {rN++ Dex+2 Necro} (4040 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the +10 whip of Circularity {elec, rF++ Int+2} (8490 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). the ring of Bopsek {Will+ Str+5 Dex+3} (4880 gold) [ring of willpower] Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). the air staff "Gemixuh" {rElec rF+ Air} (3900 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. the scarab talisman of Jehes {Dex+2} (6500 gold) [scarab talisman] Dex+2: It affects your dexterity (+2). the orb of Satisfaction {Mesmerism, +Inv rElec rF- Summ} (2960 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Summ: It increases the power of your Summonings spells. the +2 leather armour of the Everdark {rN++} (2950 gold) rN++: It greatly protects you from negative energy. the necromancy staff "Guesisho" {*Slow rC+ rN+ Int-2 Dex+8 Necro} (4600 gold) [staff of necromancy] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). Necro: It increases the power of your Necromancy spells. the alchemy staff of Quxeet {^Fragile rPois Will- Int+3 Dex+9 Alch} (4740 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). Alch: It increases the power of your Alchemy spells. the ring of Division {Fly rF- Int+3 Dex+7 Slay+2} (4690 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Mefaleum" {Dex+6 SInv Stlth+} (5000 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Imigehiv" {rC++ Dex+2} (4320 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). the blade talisman "Tapraku" {rF+ Str+4} (11760 gold) [blade talisman] rF+: It protects you from fire. Str+4: It affects your strength (+4). the cold staff "Esunez Ytep" {rElec rC+ Will- Conj Summ Ice} (4600 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the +1 spear of Sin {protect, rF+ Will++} (3660 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. (0, 0, D:5) a +0 club a +2 robe of cold resistance a gnoll corpse (skeletalised by now) (0, 1, D:5) a +0 whip a gnoll corpse (skeletalised by now) (0, 2, D:5) a +0 spear (1, 1, D:5) a +0 club (6, -26, D:5) a +0 flail an orc corpse (skeletalised by now) (6, 5, D:5) a +0 robe (7, -27, D:5) a +0 flail (7, -26, D:5) a +2 whip of freezing a ring of flight (13, -41, D:5) a +0 club (14, -32, D:5) a scarf of harm (18, -23, D:5) a +0 dagger a +0 robe (19, -9, D:5) a +0 robe a +0 dagger an orc skeleton (20, -46, D:5) a +0 robe (20, -9, D:5) a boomerang a +0 club an orc skeleton (20, -8, D:5) a +0 club a +0 falchion an orc skeleton (22, -21, D:5) a +0 giant club (23, -23, D:5) a hound corpse (skeletalised by now) (26, -26, D:5) a +0 club a +0 club (27, -27, D:5) a +0 flail (27, -26, D:5) a +0 spear a +0 ring mail (30, -50, D:5) a +0 dagger (30, -44, D:5) a +0 club a +0 club an orc corpse (skeletalised by now) (30, -43, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (32, -1, D:5) a +0 leather armour a +0 dagger (34, -24, D:5) an amulet of regeneration (34, -5, D:5) a +0 chain mail a +5 dire flail of protection the human skeleton of Edmund (46, -18, D:5) a +0 whip (65, -11, D:5) the ring "Hatonk" {rPois Int+3 SInv Stlth+} [ring of see invisible] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a ring of magical power (7, 15, D:6) a parchment of Forge Blazeheart Golem (16, -1, D:6) a hound skeleton (21, 6, D:6) a +0 club a boomerang a +0 dagger a +0 chain mail an orc skeleton (22, 6, D:6) a +0 whip an orc skeleton (23, 3, D:6) a +0 dagger an orc skeleton (23, 12, D:6) a black bear skeleton (24, -13, D:6) an iguana corpse (skeletalised by now) (24, 5, D:6) a +0 dagger a +0 robe an orc skeleton (30, 0, D:6) a hound skeleton (31, -16, D:6) a water moccasin skeleton an adder skeleton (31, 0, D:6) a +3 flail a +0 whip a +1 whip of flaming a +0 leather armour a gnoll skeleton a gnoll skeleton a gnoll skeleton (32, 0, D:6) a +0 spear a gnoll skeleton (34, -4, D:6) a parchment of Static Discharge (42, 8, D:6) a +0 club (43, -14, D:6) a +0 robe (46, -14, D:6) a +5 flail a +0 chain mail a +0 dagger a +0 robe (47, -14, D:6) a +0 falchion a +0 robe (48, -23, D:6) a +0 falchion (48, -15, D:6) a black bear skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, 0, D:7) a +0 club a +0 robe (2, 0, D:7) a +0 club a gnoll corpse (skeletalised by now) (2, 7, D:7) a +0 orcbow (3, 0, D:7) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (4, 9, D:7) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 shortbow a +1 falchion a +0 robe a +0 giant spiked club an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (4, 10, D:7) a +0 long sword {Eitaro} a +0 robe a +0 plate armour an orc corpse (skeletalised by now) (8, 6, D:7) a +0 whip (22, 27, D:7) a +0 dagger a +0 robe an orc skeleton (23, 26, D:7) a +0 short sword a +0 vampiric hand axe a +0 scale mail (23, 27, D:7) a +2 dagger of pain an orc skeleton (27, 5, D:7) a +0 ring mail (29, 15, D:7) a +0 ring mail (32, 12, D:7) a wyvern skeleton (33, 23, D:7) a wand of charming (8) (36, 20, D:7) a +0 spear (41, 31, D:7) a +0 trident a +0 scale mail a gnoll skeleton (41, 32, D:7) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll skeleton (42, 32, D:7) a +0 spear a gnoll corpse (skeletalised by now) (43, 31, D:7) a +0 spear a gnoll corpse (skeletalised by now) (44, 31, D:7) a +0 spear a gnoll corpse (skeletalised by now) (45, 12, D:7) a +0 shortbow (45, 14, D:7) a +0 spear (49, 26, D:7) +0 acid dragon scales an acid dragon skeleton (49, 29, D:7) a +0 robe (53, 25, D:7) a +0 club a +0 robe (53, 26, D:7) a +0 club a +0 club a +0 whip a +0 flail of holy wrath a gnoll skeleton a gnoll skeleton Level 8 of the Dungeon (0, 0, D:8) a scroll of teleportation (2, -8, D:8) a +1 scimitar (still there?) a +0 robe (still there?) a +2 spear (still there?) a +0 robe (still there?) (6, -28, D:8) a ring of protection from fire (16, -11, D:8) a bullfrog corpse (20, 0, D:8) a +0 giant spiked club a +0 giant club (22, 0, D:8) a +0 mace a +0 mace a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (31, 2, D:8) a +0 leather armour the Ecumenical Temple