Dungeon Crawl Stone Soup version 0.34-a0-649-g9db2fe26c4 (webtiles) character file. Game seed: 4424977495908438933 14 grn94 the Shooter (level 2, -7/21 HPs) Began as a Coglin Hexslinger on Aug 18, 2025. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon on Aug 20, 2025. The game lasted 00:00:44 (1043 turns). grn94 the Shooter (Coglin Hexslinger) Turns: 1043, Time: 00:00:44 Health: -7/21 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 3/3 EV: 11 Int: 12 God: Gold: 23 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Clara} rCold . . . (100%) c - -2 sling {Tochtli} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Clara} c - a -2 sling (offhand) {Tochtli} Armour b - a +0 robe (worn) Scrolls p - 4 scrolls of poison c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of revelation {unknown} Potions f - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Soul Splinter Necr 0% N/A 30% 1 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Fire: a) +1 sling {Clara} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 63% to hit) Okay, then. Unknown command. Okay, then. Fire: a) +1 sling {Clara} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Clara} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .!. #.#....... #.#....... ... #.#....... ....# #.#.$..... ....#. #.#....... ...... #.#..... ......##.#..# .........@@.#.#. ####............+ .......<....###.# ............# .###........# #........# ##.#+#...# .. #...# #.. ...# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grn94 the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 542 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 598 | D:1 | Found a faded altar of an unknown god. 1017 | D:1 | Upgraded the game from 0.34-a0-638-gfceee19c30 to | 0.34-a0-649-g9db2fe26c4 1034 | D:2 | Noticed Terence 1042 | D:2 | HP: 1/21 [Terence/+0 flail (9)] 1043 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, shapermc_ecumenical_altar_mp_highgroup, roderic_malta_cross, supply_closet_lemuel, kennysheep_minor_cross, minmay_misc_feat_doors D:2: kennysheep_the_goblin_king, layout_basic, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.7 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 66 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1052 | 1040 | 12 | 0 | 973 | 2 | 526.0 | Dungeon | 1052 | 1040 | 12 | 0 | 973 | 2 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1037 daAuts D:2: 15 daAuts