grn94 Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (3, -1, D:1) a +0 dagger (10, -2, D:1) a rat skeleton (11, -12, D:1) a +0 club (11, -11, D:1) a jackal skeleton (14, 1, D:1) a +0 robe (43, -5, D:1) a +0 spear (52, -6, D:1) a +0 club (56, -17, D:1) a +0 hand axe Level 2 of the Dungeon (3, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 0, D:2) a frilled lizard skeleton (9, -10, D:2) a jackal skeleton a jackal skeleton (9, -9, D:2) a jackal skeleton (10, -30, D:2) a +0 club a goblin skeleton (10, -8, D:2) a +0 dagger (13, -10, D:2) a +0 war axe (18, -37, D:2) a +0 dagger a stone a kobold skeleton (23, -16, D:2) a +0 club (35, -16, D:2) an adder corpse (skeletalised by now) (45, -23, D:2) an orb of attunement (46, -11, D:2) a jackal skeleton (57, -33, D:2) a +0 dagger (60, -21, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (5, 35, D:3) a rat skeleton (5, 36, D:3) a +0 dagger a +0 morningstar a +0 hand axe an orc skeleton (5, 37, D:3) an adder skeleton (11, -7, D:3) a staff of cold (11, 13, D:3) a +0 whip 3 stones (21, 40, D:3) a +0 club a goblin skeleton (26, 38, D:3) a +0 dagger (32, 4, D:3) an adder skeleton (33, 5, D:3) a quokka skeleton (34, 4, D:3) a +0 whip (36, -8, D:3) a +0 lajatang (37, 33, D:3) a +0 dagger a kobold skeleton (38, 36, D:3) a +0 chain mail (53, 49, D:3) a +0 hand axe a +0 leather armour (55, 5, D:3) a +0 whip a kobold corpse (skeletalised by now) (60, 17, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, 29, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (12, 21, D:4) a +0 plate armour (19, -15, D:4) a +0 ring mail (26, 12, D:4) a +1 dagger of venom (30, -24, D:4) a +0 flail (31, -24, D:4) a +1 vampiric hand axe a +0 ring mail an orc skeleton (32, -23, D:4) a +0 dagger a +0 robe (37, 19, D:4) a +0 whip (41, -8, D:4) an adder skeleton (52, -22, D:4) the +0 robe "Pinetool" {Harm Int+3 Archmagi} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. Level 5 of the Dungeon (0, 3, D:5) an inkwell talisman (41, 16, D:5) a wand of paralysis (9) (46, 34, D:5) a scroll of noise (46, 38, D:5) a potion of lignification (52, 37, D:5) 3 gold pieces (54, 33, D:5) a +0 dagger a +0 ring mail a +0 falchion a +0 scale mail a +0 club an orc corpse an orc corpse (55, 33, D:5) a +0 whip a +0 chain mail a +0 falchion a +0 dagger an orc corpse an orc corpse an orc corpse an ossuary