Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 17525070405159366919 26819 greenredherring the Carver (level 12, -10/101 HPs) Began as a Demigod Warper on Sept 15, 2026. Mangled by a torpor snail (12 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:31:59 (18731 turns). greenredherring the Carver (Demigod Warper) Turns: 18731, Time: 00:31:59 Health: -10/101 AC: 11 Str: 12 XL: 12 Next: 64% Magic: 15/23 EV: 17 Int: 23 God: Gold: 808 SH: 0 Dex: 27 Spells: 11/21 levels left rFire . . . (100%) A - +2 great sword (freeze) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) t - +0 acid dragon scales rPois . (100%) o - +1 hat {SInv} rElec . (100%) (no cloak) rCorr + (50%) B - +0 pair of gloves SInv + E - +0 pair of boots Will ++... d - amulet of dissipation Stlth ++ e - ring of willpower HPRegen 0.36/turn k - +6 ring of dexterity MPRegen 0.18/turn %: no passive effects @: slowed, inugami summoned, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Lair of Beasts. You visited 3 branches of the dungeon, and saw 17 of its levels. You collected 808 gold pieces. Inventory: Hand Weapons f - a +2 spectral quarterstaff r - the +10 spear "Ommik" {drain, Dex+3} (You found it on level 6 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. s - a +1 long sword of holy wrath u - a +0 great sword of venom w - a +1 spectral quarterstaff A - a +2 great sword of freezing (weapon) Missiles c - 4 darts of disjunction g - 7 boomerangs (quivered) l - 28 poisoned darts v - 10 curare-tipped darts {!f} Armour b - +0 steam dragon scales h - the +7 chain mail of the Meager God {rF+ Will+ Slay+2 Stlth-} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. i - a +0 pair of gloves of stealth o - a +1 hat of see invisible (worn) t - +0 acid dragon scales (worn) B - a +0 pair of gloves (worn) C - the +2 helmet "Sokhlo" {Snipe, *Corrode Str+5} (You found it on level 10 of the Dungeon) *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). It cannot be enchanted further. D - a +0 troll leather armour E - a +0 pair of boots (worn) Magical Staves q - a staff of conjuration Jewellery a - a ring of resist corrosion d - an amulet of dissipation (worn) e - a ring of willpower (worn) j - a ring of magical power k - a +6 ring of dexterity (worn) m - a +5 ring of evasion n - a ring of poison resistance p - a ring of see invisible z - a +6 ring of dexterity Wands e - a wand of paralysis (3) a - a wand of flame (14) c - a wand of iceblast (23) Scrolls b - a scroll of blinking f - a scroll of fear x - 3 scrolls of amnesia t - 3 scrolls of teleportation S - a scroll of silence q - 2 scrolls of vulnerability {unknown} w - a scroll of enchant weapon c - 2 scrolls of noise {unknown} v - 3 scrolls of fog {unknown} I - 2 scrolls of immolation y - 4 scrolls of summoning {unknown} z - a scroll of brand weapon {unknown} r - a scroll of revelation h - a scroll of enchant armour {unknown} Potions e - 3 potions of enlightenment M - 4 potions of mutation w - a potion of heal wounds l - 2 potions of moonshine {unknown} c - 7 potions of curing o - 4 potions of lignification {unknown} p - a potion of cancellation {unknown} s - 2 potions of attraction {unknown} t - 3 potions of haste {unknown} d - a potion of might {unknown} g - 2 potions of magic Skills: + Level 8.1 Fighting * Level 11.1 Long Blades - Level 3.0 Throwing + Level 7.9 Armour + Level 7.8 Dodging - Level 5.0 Spellcasting + Level 5.1 Summonings + Level 8.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 86% N/A 1% 2 b - Lesser Beckoning Tloc 86% N/A 1% 2 c - Maxwell's Portable P Tloc 43% (3-9)d5 1% 3 d - Call Canine Familiar Summ 29% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 43% N/A 1% 3 Momentum Strike Conj/Tloc 48% 3d9 3% 2 Volatile Blastmotes Fire/Tloc 48% 2d14 8% 3 Foxfire Conj/Fire 20% 2x1d5 13% 1 Sandblast Erth 10% 2d5 13% 1 Slow Hex 20% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Sublimation of Blood Necr 5% N/A 21% 2 Dimensional Bullseye Hex/Tloc 12% N/A 26% 4 Vhi's Electric Charge Tloc/Air 48% N/A 26% 4 Passwall Erth 5% N/A 36% 3 Stone Arrow Conj/Erth 10% 3d7 36% 3 Anguish Hex/Necr 2% N/A 78% 4 Awaken Armour Erth/Frge 10% N/A 78% 4 Cause Fear Hex 2% N/A 78% 4 Forge Lightning Spire Air/Frge 5% 3d4 78% 4 Ignite Poison Fire/Alch 5% N/A 78% 4 Olgreb's Toxic Radiance Alch 5% N/A 78% 4 Petrify Alch/Erth 2% N/A 78% 4 Detonation Catalyst Fire/Alch 5% 2d11 98% 5 Fireball Conj/Fire 2% 3d4 98% 5 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dragon's Call Summ 14% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:7 Lair (3/5) D:10 Shoals (0/4) Lair:2 Orc (1/2) D:9 Snake: Lair:2-3 Spider: Lair:2-3 Vaults: D:13-14 The Realm of Zot is guarded by orbs of entropy. Shops: D:4 [ D:8 [ Annotations: D:3 2 transporters Orc:1 Gastronok Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The cane toad stings you!!! You wake up. Your inugami closely misses the cane toad. You completely miss the cane toad. The cane toad is heavily wounded. The cane toad barely misses you. Your inugami hits the cane toad. The cane toad barely misses you. You barely miss the cane toad. The cane toad is heavily wounded. The cane toad barely misses you. Your inugami hits the cane toad. The dream sheep closely misses your inugami. The dream sheep barely misses you. The cane toad misses you. Your inugami hits the cane toad. The dream sheep headbutts your inugami. The dream sheep headbutts you. You barely miss the cane toad. The cane toad is severely wounded. The cane toad closely misses you. The dream sheep headbutts your inugami but does no damage. Your inugami completely misses the cane toad. The cane toad closely misses you. The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. The torpor snail closely misses you. The dream sheep headbutts your inugami. You hit the cane toad. The cane toad seems to slow down. You freeze the cane toad. The cane toad is almost dead. Your inugami closely misses the cane toad. The cane toad stings you. The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. Your inugami hits the cane toad but does no damage. The cane toad stings you! The torpor snail bites you! * * * LOW HITPOINT WARNING * * * Casting: Call Canine Familiar (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. The dream sheep misses your inugami. Your inugami barely misses the cane toad. The cane toad stings you! * * * LOW HITPOINT WARNING * * * The dream sheep headbutts your inugami. The torpor snail bites you! You die... ### ### #### ####.###.# #..###### ## #.......#####..##.◊.##... #P....................... P................YY...... #....#.◊.#P#....hwY†..... .#..########....@F#..#### #....# #...##...## ##..#.# #^◊....#....... #..##.. .......+....... #..##...##........P##.# #.