greenredherring Level 1 of the Dungeon [Shop] Rokowebe's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:1) a +0 short sword (5, 0, D:1) a +0 club a kobold skeleton (8, 14, D:1) a frilled lizard skeleton (9, 16, D:1) a +0 whip (13, -4, D:1) 8 stones (13, 11, D:1) a jackal skeleton (13, 20, D:1) a ball python skeleton (13, 23, D:1) a +0 whip a stone (21, -2, D:1) a +0 dagger (23, 24, D:1) a hobgoblin skeleton (24, 24, D:1) a rat skeleton a hobgoblin skeleton a quokka skeleton (25, -6, D:1) a bat skeleton (25, 0, D:1) a frilled lizard skeleton (28, -6, D:1) a frilled lizard skeleton (28, 24, D:1) a ball python skeleton (29, 33, D:1) a +0 robe (30, 17, D:1) a +0 leather armour (36, 29, D:1) a +0 whip (37, 18, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gekhaop's Book Shoppe a parchment of Cause Fear (189 gold) a parchment of Kinetic Grapnel (75 gold) a parchment of Silence (226 gold) a parchment of Dispel Undead (189 gold) a parchment of Vhi's Electric Charge (189 gold) a parchment of Spellspark Servitor (302 gold) (5, 20, D:2) a +0 dagger a goblin skeleton (8, 14, D:2) a +0 club (15, -2, D:2) a +0 whip (16, -4, D:2) a +0 hand axe (20, 24, D:2) a ball python skeleton (22, 42, D:2) a +0 club (25, 16, D:2) a +0 sling (30, -4, D:2) a +0 club (34, -5, D:2) a +0 dagger (37, 34, D:2) a +0 scale mail (38, -9, D:2) a +0 short sword (58, 0, D:2) an adder skeleton (59, 21, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Cowardice {rPois rN+ Wiz Int+6} (5800 gold) [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). the +2 robe of the Game of Life {Slay+3 SInv} (3470 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. the rimehorn talisman "Ifriaf" {-Tele rC+ rCorr Str+5} (5210 gold) [rimehorn talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). the death talisman of Okawaru, Brewing {rF+ Int+5} (14850 gold) [talisman of death] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). the +0 robe "Rylaj" {rC+} (1490 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 leather armour of the Sturgeon {Harm Regen+} (1400 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring "Tiut" {rC+ rN+ AC+4} (5420 gold) [ring of protection] rC+: It protects you from cold. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). the lupine talisman of Fortitude {rF- rC- Str+5 Int+2} (3150 gold) [lupine talisman] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). the ring "Voapti" {+Blink SInv} (2900 gold) [ring of see invisible] +Blink: It lets you blink. SInv: It lets you see invisible. the ring of the Enchanting Traitor {rElec rC- AC+4 Int+3 Dex+2} (5350 gold) [ring of protection] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the lupine talisman of Rotten New Discoveries {rElec Str-4 Dex+3} (4050 gold) [lupine talisman] rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). the +1 dagger "Xelex" {pain, Will+ Int+5} (3310 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 executioner's axe of freezing (3400 gold) the +6 dagger of Soqog {drain, Will- rCorr Str+2} (4620 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet "Detivaug" {Alch+ rF+ SInv} (4820 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rF+: It protects you from fire. SInv: It lets you see invisible. the amulet "Vontidd" {Rampage Acrobat ^Fragile rElec Will++} (5240 gold) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. the fire staff of Xipnir {rF+ rC+ Fire} (3900 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the ring "Sodacot" {rC+ Int+4} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the serpent talisman "Usoi" {+Blink} (4500 gold) [serpent talisman] +Blink: It lets you blink. the amulet of Conformity {Reflect MP+4 Dex+3 SH+5} (5170 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (0, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, 20, D:3) a +0 whip (12, 3, D:3) a bat corpse (skeletalised by now) (14, 2, D:3) a +0 trident of freezing a +0 chain mail an orc corpse (skeletalised by now) (17, 1, D:3) a +0 halberd (19, -2, D:3) a +0 flail a gnoll skeleton (21, -5, D:3) a +0 robe (26, 20, D:3) a +0 club the human corpse of Jessica (skeletalised by now) (27, 27, D:3) a bat skeleton (27, 35, D:3) a +0 ring mail (29, 2, D:3) a +0 flail a gnoll skeleton (33, 11, D:3) a +0 dagger a goblin skeleton (34, 13, D:3) a +0 hand axe (34, 23, D:3) a +0 dagger a goblin skeleton (41, 32, D:3) a +0 leather armour (43, 32, D:3) a +0 dagger (44, 32, D:3) 2 flux baubles Level 4 of the Dungeon (5, 2, D:4) a +0 pair of boots (27, 15, D:4) a dart slug corpse (37, 11, D:4) a +0 rapier a +0 leather armour a wand of polymorph (10) (39, 11, D:4) a dart of disjunction