greenredherring Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -23, D:1) a rat corpse (skeletalised by now) (1, -22, D:1) a hobgoblin corpse (skeletalised by now) (6, -19, D:1) a rimehorn talisman (14, 18, D:1) a +0 dagger 3 stones (20, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:1) a quokka corpse (skeletalised by now) (22, -16, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (25, 3, D:1) a +0 short sword a bat skeleton (26, 7, D:1) a +0 short sword a kobold skeleton (33, 2, D:1) a +0 mace (37, -11, D:1) a +0 ring mail (38, -24, D:1) a +0 leather armour a rat corpse (skeletalised by now) (39, -1, D:1) a +0 club (40, -1, D:1) a frilled lizard corpse (skeletalised by now) (41, -1, D:1) a +0 whip a stone (44, -13, D:1) a +0 robe (46, -22, D:1) a ball python corpse (skeletalised by now) (47, 10, D:1) a ball python corpse (skeletalised by now) (55, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -26, D:1) a hobgoblin corpse (skeletalised by now) (58, 2, D:1) a +0 dagger Level 2 of the Dungeon (13, 21, D:2) a +0 dagger (17, 20, D:2) a bat skeleton (19, 15, D:2) a +0 flail a gnoll skeleton (21, 17, D:2) a +0 club 5 stones (22, 13, D:2) a +0 club a gnoll skeleton (23, 13, D:2) a +0 whip a +0 flail a gnoll skeleton (26, 10, D:2) a frilled lizard skeleton (31, -6, D:2) a hobgoblin skeleton (46, 3, D:2) a bat corpse (skeletalised by now) (47, 4, D:2) a +0 orcbow (55, 4, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (13, 13, D:3) a +0 whip a kobold corpse (skeletalised by now) (18, -10, D:3) a +0 dagger (19, 2, D:3) a rat corpse (skeletalised by now) (20, 4, D:3) a quokka corpse (skeletalised by now) (32, -1, D:3) a +0 plate armour (39, -19, D:3) a +0 whip (40, -22, D:3) a ball python skeleton (42, 5, D:3) a hobgoblin corpse (skeletalised by now) (43, 13, D:3) an adder skeleton (46, -11, D:3) a frilled lizard skeleton (48, -12, D:3) an iguana skeleton (48, -3, D:3) a +0 leather armour (53, -3, D:3) a +0 leather armour (53, 3, D:3) a +0 whip a stone (54, 14, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Vefear's Overcharged Wands a wand of flame (40) (unknown) (420 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) a wand of light (18) (unknown) (1134 gold) a wand of flame (40) (unknown) (420 gold) a wand of flame (40) (unknown) (420 gold) [Shop] Gozag's Platinum Reserve the +9 spear of Conscience {chaos, *Rage rElec rC+ SInv} (7350 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. the +0 robe of the Villain {Str+3 SInv} (1840 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +7 sling of Beogh, Devouring {freeze, Str+6} (5730 gold) Str+6: It affects your strength (+6). the alchemy staff of Gur Asev {rPois Str+3 Alch} (3830 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. the scarab talisman "Tihaom" {rC+ Will++ Dex-2} (5330 gold) [scarab talisman] rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). the +3 leather armour "Xoujunn" {+Blink rF+} (3800 gold) +Blink: It lets you blink. rF+: It protects you from fire. a +3 rapier of protection (2360 gold) the conjuration staff of Linearity {*Corrode rElec Dex+6 Conj} (4600 gold) [staff of conjuration] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. the +0 leather armour "Maduc" {+Blink Int+6 Dex+3} (3490 gold) +Blink: It lets you blink. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +0 leather armour of Inviolability {Str+4 Int-4 Stlth+} (1180 gold) Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the +5 hand axe "Hydraslayer" {elec, Str+3} (4580 gold) Str+3: It affects your strength (+3). the +1 leather armour "Difiupumn" {Int+4} (2240 gold) Int+4: It affects your intelligence (+4). the ring "Ygekhlue" {rF++ EV+5 Str-3} (5420 gold) [ring of evasion] rF++: It greatly protects you from fire. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). the +2 robe of the Fletcher {Slay+4 Stlth+} (3750 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the necromancy staff of Stained Fortitude {rPois rN+ Str-2 Int+7 Dex-4 Necro} (3830 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). Necro: It increases the power of your Necromancy spells. the +1 short sword of Nufej {spect, +Blink Will+} (3210 gold) +Blink: It lets you blink. Will+: It increases your willpower. the ring "Haruri" {rN+ Dex+4} (3540 gold) [ring of positive energy] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the +3 sling of Taxation {freeze, rC+ rCorr} (3730 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +1 ring mail "Par Pukh" {Rampage Int-4 Dex+5} (1810 gold) Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). the +0 ring mail of Wu Jian's Whim {Will- MP+12 Dex+8 SInv} (5300 gold) Will-: It decreases your willpower. MP+12: It affects your magic capacity (+12). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. (4, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (5, -15, D:4) a ball python skeleton (6, 22, D:4) a jackal corpse (skeletalised by now) (6, 23, D:4) a jackal corpse (skeletalised by now) (17, 15, D:4) a +0 short sword (18, 18, D:4) a +0 trident (26, 7, D:4) 3 stones (27, -21, D:4) a +0 dagger (28, 11, D:4) 6 stones (29, 9, D:4) a +0 spear (32, 5, D:4) 3 stones (34, -13, D:4) a +0 dagger a kobold corpse (35, -13, D:4) a +0 leather armour (56, 3, D:4) 7 stones