Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 11511587714231661937 0 greenredherring the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Oct 12, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (39 turns). greenredherring the Vexing (Demonspawn Enchanter) Turns: 39, Time: 00:00:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} Potions i - 2 potions of invisibility Skills: + Level 0.9 Short Blades + Level 1.7 Dodging * Level 2.7 Stealth - Level 2.0 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. A rat comes into view. The goblin barely misses you. The rat squeaks loudly. You hit the goblin. You kill the goblin! A hobgoblin and a jackal come into view. The jackal barks! A jackal comes into view. Things that are here: a +0 dagger; a goblin corpse A jackal comes into view. The jackal barks! You hit the jackal. The jackal is heavily wounded. You hit the jackal. The jackal is moderately wounded. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The rat bites you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The rat bites you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The rat barely misses you. The jackal barely misses you. You closely miss the jackal. The rat barely misses you. The jackal barely misses you. You miss the jackal. The rat bites you. The jackal bites you. The rat bites you but does no damage. The rat closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... . .######..... #. .........#. .##.###.......... ................. .## ................ .:.###............... ......#......#g.r# .......######..hh# .....##......).h@### ....#..................# ...#.............###...# ..#..............# .# ..#..............# #...............# #.......#........# #........#......... #......#.#......### You could see 3 jackals, a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, serial_shops, nicolae_square_shop Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 14 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 14 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts