Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 13662512600318357235 33 greenredherring the Vexing (level 3, 0/24 HPs) Began as a Demonspawn Enchanter on Oct 11, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:01:36 (962 turns). greenredherring the Vexing (Demonspawn Enchanter) Turns: 962, Time: 00:01:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 4/6 EV: 11 Int: 15 God: Gold: 128 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -13) A: horns 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of noise {unknown} d - a scroll of silence {unknown} Potions i - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.1 Dodging * Level 3.2 Stealth - Level 2.0 Spellcasting * Level 3.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 5% 1 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Gloom Hex/Necr 12% N/A 32% 3 Fugue of the Fallen Necr 1% N/A 54% 3 Anguish Hex/Necr 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Why would you want to do that? Found an escape hatch in the floor. Found 13 gold pieces. You now have 128 gold pieces (gained 10). Found an escape hatch in the floor. A scorpion comes into view. A scorpion is nearby! Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to affect: 39%) The scorpion looks drowsy... The helpless scorpion fails to defend itself. You puncture the scorpion! The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion but do no damage. Your headbutt misses the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. The scorpion stings you! You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. You headbutt the scorpion, but do no damage. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. You headbutt the scorpion. You kill the scorpion! You die... ≈≈≈ #≈≈...## #.# ##...#≈≈≈≈#.....####### #.# #..≈≈≈≈.>≈#..≈........# #.# #..≈≈#≈._≈#....######.# #.# ##...≈≈≈≈≈≈#≈≈..# #.####.# #....≈≈.#I#≈≈≈..# #....... #.^..≈..≈.≈≈≈...# ######.# # #.≈.....≈≈≈...## ###.# ###.#........†@.≈..# #...# .......$..######.#.# #####.### ###.....# #...# #........ ##.>.## ###.# #.###.### .....## .# #.# #.## #####.# # #.# #..## #.# #.# #.... #.# #.# #..## #.# #.# #..# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A gnoll (D:2) 4 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) 3 ball pythons 3 bats (D:1) 2 goblins (D:1) 4 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Reached skill level 1 in Short Blades 199 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 199 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/5 508 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 553 | D:1 | You fall into a shaft and drop 1 floor! 674 | D:2 | Reached XP level 3. HP: 5/24 MP: 3/6 678 | D:2 | You fall into a shaft and drop 2 floors! 933 | D:4 | Found a stormy altar of Qazlal. 941 | D:4 | Noticed a scorpion 962 | D:4 | Killed a scorpion 962 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, hex_intersection, minmay_misc_feat_four_crosses D:4: layout_loops_ring, nicolae_qazlal_general_emergency, minmay_temple_entry_nine_rooms, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.2 Dodging | 2 | 2.1 Stealth | 3 | 3.2 Spellcasting | | 2.0 Hexes | | 3.5 Action || total ---------------------------++------- Attack: Normal || 88 Melee: Dagger || 88 Headbutt || 15 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 4 Armour: Robe || 60 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 956 | 0 | 188 | 506 | 3 | 318.7 | Dungeon | 956 | 956 | 0 | 188 | 506 | 3 | 318.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 548 daAuts D:4: 283 daAuts D:2: 124 daAuts