Dungeon Crawl Stone Soup version 0.34-a0-863-g0d9fc5886c (webtiles) character file. Game seed: 2405564316257682024 3 greenredherring the Gusty (level 1, 0/13 HPs) Began as a Demonspawn Air Elementalist on Sept 29, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (181 turns). greenredherring the Gusty (DsAE) Turns: 181, Time: 00:00:20 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +1 pair of gloves Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 0.1 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.2 Conjurations * Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The zap misses the jackal. x2; The jackal barely misses you. You miscast Shock. Nothing appears to happen. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. You are too injured to fight recklessly! Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) You miscast Shock. Nothing appears to happen. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You completely miss the jackal. The jackal bites you. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... #.# #.##...##.###.# #.# # ##.###.# .# #.###.# # #.....# #.###.###.# #.........### # ########......... ##. #...####.######## ###...#..†hhh@.# ..........###### .##...##### ##. # You could see 3 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_corners, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 12 Cast: Shock || 5 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 140 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 140 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts