greenredherring Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (0, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 38, D:1) a bat corpse (skeletalised by now) (3, 6, D:1) a +0 spear (4, -1, D:1) 4 poisoned darts (6, 8, D:1) a +0 whip (8, 4, D:1) a +0 dagger a goblin skeleton (9, 31, D:1) a +0 dagger a kobold skeleton (9, 42, D:1) a ball python skeleton (10, 31, D:1) a +0 club a goblin skeleton (11, 18, D:1) a frilled lizard skeleton (11, 20, D:1) a +0 dagger (12, 18, D:1) a quokka skeleton (12, 44, D:1) a ball python skeleton (17, -4, D:1) a frilled lizard corpse (skeletalised by now) (19, 28, D:1) a +0 robe (21, 40, D:1) a +1 whip of holy wrath 4 stones (30, 42, D:1) a goblin skeleton (34, 43, D:1) a rat skeleton (40, 49, D:1) a ball python corpse (skeletalised by now) (49, 34, D:1) a bat corpse (skeletalised by now) (49, 49, D:1) a bat corpse (skeletalised by now) (53, 7, D:1) a quokka skeleton (53, 46, D:1) a +0 club (57, 47, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, 14, D:2) a +0 club (10, 12, D:2) a jackal corpse (10, 14, D:2) a jackal corpse (10, 18, D:2) a potion of curing a jackal corpse (16, 20, D:2) a parchment of Chain Lightning