Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 13569492723226449302 8 greenredherring the Gusty (level 2, 0/19 HPs) Began as a Demonspawn Air Elementalist on Sept 27, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (587 turns). greenredherring the Gusty (DsAE) Turns: 587, Time: 00:01:35 Health: 0/19 AC: 8 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a scarf of shadows (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.3 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is severely wounded. The zap misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You hit the jackal. The jackal is heavily wounded. Your blood congeals into armour. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... .... #.# #.# ....####.# #.# .........# #.# ####...###########.# .... .#................#.# ...##.#.##...#########.#.# +.....>.............###.#.# .#....#...#....####....#.#.# ..........#@#### ##.....#.# ##...#....#h# ###...#.# ......?...#.############...# ##.......................... #........#.#...##########.. #....#####.#.#.......รท....# #.... #...##########.... ####. ######..# ###..... .. #.....####.#...#. You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 586 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 586 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 587 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, solitary_fountain Action || total ---------------------------++------- Attack: Normal || 29 Melee: Short sword || 26 Unarmed || 3 Cast: Shock || 17 Armour: Robe || 27 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 585 | 583 | 2 | 0 | 440 | 1 | 585.0 | Dungeon | 585 | 583 | 2 | 0 | 440 | 1 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts