Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 9844427815081135973 9 greenredherring the Gusty (level 2, 19/19 HPs) Began as a Demonspawn Air Elementalist on Sept 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (434 turns). greenredherring the Gusty (DsAE) Turns: 434, Time: 00:01:24 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 15 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of mutation {unknown} Skills: + Level 0.2 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 2.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The bat moves out of view. A bat is nearby! A bat is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the bat. x2; The bat closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the bat. The zap hits the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! A quokka comes into view. The quokka moves out of view. An endoplasm comes into view. An endoplasm is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! A quokka is nearby! A quokka is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +...+.....#.# #...# #...###.###.# #...# #...# #.# #.# #...# #...# #.# .) ##... #...# #.######## #... ####......... ##.. #............ ### #.###..###### # #.....@..# ...........# ....r###...# ..... #..... .... #.#.... ... #.#.#...# ... #.#...... #.#####.# You could see a quokka (wandering). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 403 | D:1 | Discovered your monstrous ancestry. 403 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 403 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 434 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic Action || total ---------------------------++------- Attack: Normal || 18 Melee: Whip || 11 Unarmed || 7 Cast: Shock || 15 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 434 | 434 | 0 | 33 | 276 | 1 | 434.0 | Dungeon | 434 | 434 | 0 | 33 | 276 | 1 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 434 daAuts