Dungeon Crawl Stone Soup version 0.34-a0-832-ge7e061af33 (webtiles) character file. Game seed: 1278318507800422970 48 greenredherring the Gusty (level 3, 0/24 HPs) Began as a Demonspawn Air Elementalist on Sept 21, 2025. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1368 turns). greenredherring the Gusty (DsAE) Turns: 1368, Time: 00:02:27 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 50% Magic: 1/6 EV: 11 Int: 17 God: Gold: 31 SH: 4 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging - Level 1.8 Stealth + Level 2.4 Spellcasting + Level 1.6 Conjurations * Level 3.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 b - Static Discharge Conj/Air 20% 3-4/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 13% N/A 14% 3 Sandblast Erth 4% 2d4 19% 1 Frozen Ramparts Ice 4% 1d1 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Airstrike Air 6% 2d(1-17) 43% 4 Animate Dead Necr 2% N/A 88% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History The zap hits the gnoll. The gnoll is almost dead. The zap hits the endoplasm. You kill the endoplasm! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 72% to hit) The zap hits the gnoll. You kill the gnoll! The zap misses the gnoll. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ..........[.# #.#####.##### #..#..<# ..##.## j ..#..# .. #####.#..#### ..j#### #.....#.....# ...'..# #...........# ...##.###......j@...# ## #........)......# #..###..........# #....+..........# ##.###............. #.# #............. ..# ######......... ### #......... #........ You could see a gnoll. Vanquished Creatures A gnoll (D:2) 4 dart slugs 6 endoplasms 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 goblins 5 kobolds (D:1) A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 285 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 285 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 539 | D:1 | Reached skill level 3 in Air Magic 681 | D:1 | Learned a level 2 spell: Static Discharge 1186 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1186 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1368 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, serial_park_tiny_2, due_unseen_surprise D:2: layout_basic, serial_shops, nicolae_shop_stone, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Air Magic | 3 | 3.3 Stealth | | 1.8 Spellcasting | | 2.4 Conjurations | | 1.6 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 21 Short sword || 7 Cast: Shock || 43 Static Discharge || 9 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 20 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1353 | 15 | 117 | 986 | 2 | 684.0 | Dungeon | 1368 | 1353 | 15 | 117 | 986 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:2: 112 daAuts