Dungeon Crawl Stone Soup version 0.34-a0-829-g5b27ca99f2 (webtiles) character file. Game seed: 18251680521971012951 23 greenredherring the Gusty (level 2, -1/19 HPs) Began as a Demonspawn Air Elementalist on Sept 21, 2025. Slain by a scorpion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1142 turns). greenredherring the Gusty (DsAE) Turns: 1142, Time: 00:01:42 Health: -1/19 AC: 2 Str: 6 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1, talons 1, weak 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans c - a riddle talisman Scrolls c - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 1.5 Conjurations * Level 3.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 b - Static Discharge Conj/Air 16% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% 2d2 32% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have sharp toenails. You are weak. (Str -2) You have hidden genetic potential. Message History Found a riddle talisman. You see here a rat corpse. You see here a riddle talisman. You see here a riddle talisman. c - a riddle talisman A scorpion comes into view. A scorpion is nearby! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (68% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. The scorpion is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The scorpion stings you. Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. The scorpion stings you. Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 68% to hit) The zap misses the scorpion. The scorpion is struck by your spines. The scorpion stings you. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. Your toenails lengthen and sharpen. You feel weaker. The scorpion completely misses you. Magic courses through your body. The scorpion stings you! You die... ####### ####################.....## ###..†.......@s†............# ####...##################.......# ...†........# #######.. .......)....# ####........# ###.......... #.<........## #..#........# ..##........# You could see a scorpion. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greenredherring the Demonspawn Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached skill level 3 in Air Magic 278 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 291 | D:1 | Learned a level 2 spell: Static Discharge 1125 | D:2 | Noticed a scorpion 1141 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1141 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1141 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1142 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_ellora Skill XL: | 1 | ---------------+----+----- Air Magic | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 1.5 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Shock || 34 Static Discharge || 2 Drink: Magic || 1 Mutation || 1 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1126 | 15 | 198 | 682 | 2 | 570.5 | Dungeon | 1141 | 1126 | 15 | 198 | 682 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 200 daAuts