greenredherring Level 1 of the Dungeon (8, 2, D:1) a rat corpse (skeletalised by now) (18, -19, D:1) a rat corpse (skeletalised by now) (20, -8, D:1) a hobgoblin corpse (skeletalised by now) (20, 19, D:1) a ball python corpse (skeletalised by now) (21, 23, D:1) a +0 leather armour (22, -1, D:1) a +0 dagger a goblin skeleton (24, -16, D:1) a +0 whip 3 stones (26, -2, D:1) a bat skeleton (31, -16, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a +0 leather armour (33, 4, D:1) a +0 leather armour (38, 7, D:1) a ball python skeleton (46, -31, D:1) a rat corpse (skeletalised by now) (53, -29, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -7, D:2) a +0 short sword (4, -11, D:2) a +0 war axe (4, -7, D:2) a +0 spear (4, 3, D:2) a ribbon worm corpse (5, -10, D:2) the quill talisman "Irgh" {+Inv Fly rPois Dex-4} [quill talisman] +Inv: It lets you turn invisible. Fly: It grants you flight. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). (7, -19, D:2) a wand of warping (6) (10, -22, D:2) a +0 dagger (13, -22, D:2) a frilled lizard corpse (20, -12, D:2) an inkwell talisman