Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-a0-858-g87a9c9a43c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17178132237857462036, deterministic pregen: 1 Command line: /usr/games/crawl-git-87a9c9a43c -name greenredherring -rc /dgldir/rcfiles/crawl-git/greenredherring.rc -macro /dgldir/rcfiles/crawl-git/greenredherring.macro -morgue /dgldir/morgue/greenredherring/ -webtiles-socket /crawl-master/webserver/sockets/greenredherring:2025-09-28.05:08:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-87a9c9a43c(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x61cc38e2238e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-87a9c9a43c(_Z13do_crash_dumpv+0x43a) [0x61cc38e3045a]: do_crash_dump() /usr/games/crawl-git-87a9c9a43c(_Z20crash_signal_handleri+0x1fa) [0x61cc38e2286a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x76f80013d330]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xae) [0x76f80021ec3e]: /usr/games/crawl-git-87a9c9a43c(_ZN14TilesFramework11await_inputERjb+0x89) [0x61cc395c3bb9]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-git-87a9c9a43c(_Z8getch_ckv+0xc1) [0x61cc395c7621]: getch_ck() /usr/games/crawl-git-87a9c9a43c(+0x7bfd95) [0x61cc39103d95]: /usr/games/crawl-git-87a9c9a43c(_Z25getch_with_command_macrosv+0x210) [0x61cc391079d0]: getch_with_command_macros() /usr/games/crawl-git-87a9c9a43c(+0xc90504) [0x61cc395d4504]: /usr/games/crawl-git-87a9c9a43c(+0xc90fb5) [0x61cc395d4fb5]: /usr/games/crawl-git-87a9c9a43c(main+0x1f7) [0x61cc38d56de7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x76f8001221ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x76f80012228b]: /usr/games/crawl-git-87a9c9a43c(_start+0x25) [0x61cc38d578d5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000076f8002087a7 in __GI___wait4 (pid=124720, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000076f8002087a7 in __GI___wait4 (pid=124720, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000061cc38e22a3c in call_gdb (file=0x76f8002fc4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 124706\000\000\000\000\000\000" #2 0x000061cc38e30478 in do_crash_dump () at dbg-asrt.cc:673 t = 1759036119 dir = "/dgldir/morgue/greenredherring/" name = "/dgldir/morgue/greenredherring/crash-greenredherring-20250928-050839.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x76f8002fc4e0 <_IO_2_1_stderr_> #3 0x000061cc38e2286a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 0x000076f80021ec3e in __GI___select (nfds=4, readfds=0x7ffef5d19480, writefds=0x0, exceptfds=0x0, timeout=0x0) at ../sysdeps/unix/sysv/linux/select.c:69 sc_ret = -4 sc_ret = s = us = ns = ts64 = {tv_sec = 0, tv_nsec = 0} pts64 = 0x0 r = #6 0x000061cc395c3bb9 in TilesFramework::await_input (this=this@entry=0x61cc39b12160 , c=@0x7ffef5d19560: 4124153392, block=block@entry=true) at tileweb.cc:631 result = fds = {fds_bits = {9, 0 }} maxfd = 3 __d = __d = #7 0x000061cc395c7621 in _get_key_from_curses () at libunix.cc:528 c = 4124153392 c = c = #8 getch_ck () at libunix.cc:610 c = #9 0x000061cc39103d95 in _getch_mul () at macro.cc:838 keys = std::deque with 0 elements a = 0 #10 0x000061cc391079d0 in getch_with_command_macros () at macro.cc:897 keys = std::deque with 0 elements #11 0x000061cc395d4504 in _get_next_keycode () at main.cc:2755 keyin = mc = {m_previous_mode = MOUSE_MODE_NORMAL} keyin = mc = #12 _get_next_cmd () at main.cc:2709 keyin = keyin = #13 _input () at main.cc:1238 cmd = real_prev_cmd = player_disabled = {was_disabled = false} #14 0x000061cc395d4fb5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #15 0x000061cc38d56de7 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #16 main (argc=12, argv=0x7ffef5d19d68) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-87a9c9a43c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-87a9c9a43c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-87a9c9a43c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Level build method = , level layout type = open_caves, absdepth0 = 10 Level vaults: layout_cave_shapes grunt_megastairs_1 uniq_cassandra Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (34, 16): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a basilisk (severely wounded, empty space bonus: 7/8) Okay, then. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a basilisk (severely wounded, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the basilisk!! You kill the basilisk! Sif Muna accepts your kill. You hear a bellow! A yak comes into view. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak (wandering, ally target, hasn't noticed you, empty space bonus: 3/8) The air twists around and strikes the yak! The yak bellows! The yak is moderately wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! A yak comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 A yak comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak dies! Sif Muna accepts your kill. The bolt of electricity hits the yak! You feel a surge of power! The zap hits the yak. The yak is severely wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! You feel a surge of power! The zap hits the yak! You kill the yak! Sif Muna accepts your kill. You feel a surge of power! The zap hits the yak. The yak is lightly wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak (moderately wounded, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the yak!! You kill the yak! Sif Muna accepts your kill. Found 9 gold pieces. Cassandra the Doomed Oracle comes into view. She is wielding a +0 dagger. Cassandra shouts! Cassandra says, "I have seen your future, greenredherring! Turn back before you are forced to see it for yourself!" You feel a dangerous fate closing in on you... You see here a wand of digging (6). Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your lightning spire shoots out a bolt of lightning at Cassandra! The bolt of electricity hits Cassandra! Your lightning spire shoots out a bolt of lightning at Cassandra! The bolt of electricity hits Cassandra. Your lightning spire fades away. There is a staircase back to the Dungeon here. Cassandra gestures at you while chanting. The doom bolt hits you! You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Welcome back to the Lair of Beasts! Level annotation: Cassandra Cassandra casts a spell. Cassandra puts on a burst of speed! There is a staircase back to the Dungeon here. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Cassandra gestures at you while chanting. The doom bolt misses you. Casting: Forge Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: Cassandra, wielding a +0 dagger and wearing a +2 robe (lightly wounded, covering ground quickly, ally target, empty space bonus: 8/8) The open air twists around violently and strikes Cassandra! Cassandra is moderately wounded. Cassandra says, "Heed my words or we all shall suffer their consequence." Your lightning spire shoots out a bolt of lightning at Cassandra! The bolt of electricity hits Cassandra! Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: Cassandra, wielding a +0 dagger and wearing a +2 robe (heavily wounded, covering ground quickly, ally target, empty space bonus: 8/8) The open air twists around violently and strikes Cassandra!! You kill Cassandra! Sif Muna accepts your kill. Cassandra gasps with her dying breath, "I... tried to warn you..." You feel an ambush drawing close.... A cane toad comes into view. A bullfrog comes into view. A cane toad comes into view. A yak comes into view. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the cane toad! Things that are here: a +0 dagger; a +2 robe A black mamba comes into view. A cane toad comes into view. Your lightning spire shoots out a bolt of lightning at the black mamba! The bolt of electricity hits the black mamba! You closely miss the bullfrog. Your sting misses the bullfrog. The bullfrog hits you. x2; The cane toad barely misses you. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is lightly wounded. The bullfrog is struck by an arc of lightning. The bullfrog is moderately wounded. You are struck by an arc of lightning. The bullfrog is struck by an arc of lightning! The bullfrog is heavily wounded. The lightning grounds out. You block the bullfrog's attack. The black mamba closely misses you. The cane toad stings you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is lightly wounded. You are struck by an arc of lightning. The black mamba is struck by an arc of lightning. The black mamba is moderately wounded. The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The lightning grounds out. The black mamba is struck by an arc of lightning. The black mamba is heavily wounded. You are struck by an arc of lightning. The bullfrog is struck by an arc of lightning! The bullfrog is almost dead. The lightning grounds out. The bullfrog is struck by an arc of lightning! You kill the bullfrog! Sif Muna accepts your kill. You are struck by an arc of lightning. The black mamba is struck by an arc of lightning. The black mamba is heavily wounded. The lightning grounds out. The black mamba barely misses you. The cane toad stings you but does no damage. The black mamba closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The black mamba barely misses you. You block the cane toad's attack. The cane toad misses you. Your lightning spire shoots out a bolt of lightning at the black mamba! The bolt of electricity hits the cane toad! x2 The bolt of electricity hits the black mamba! The black mamba bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. The yak is struck by an arc of lightning! The yak is moderately wounded. The lightning grounds out. The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. The black mamba is struck by an arc of lightning. The black mamba is severely wounded. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The lightning grounds out. The black mamba is struck by an arc of lightning. The black mamba is severely wounded. The cane toad is struck by an arc of lightning! The cane toad is almost dead. The black mamba is struck by an arc of lightning! The black mamba is almost dead. The cane toad is struck by an arc of lightning. You kill the cane toad! Sif Muna accepts your kill. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The lightning grounds out. The cane toad stings you but does no damage. The black mamba misses you. The yak gores your lightning spire. Your Conjurations skill increases to level 11! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The black mamba is struck by an arc of lightning. You kill the black mamba! Sif Muna accepts your kill. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning! The cane toad is lightly wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The lightning grounds out. The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The yak is struck by an arc of lightning. The yak is moderately wounded. The cane toad is struck by an arc of lightning. The cane toad is almost dead. The lightning grounds out. The cane toad misses you. The cane toad stings you but does no damage. The yak snorts and paws the ground. The yak gores your lightning spire. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The cane toad misses you. The cane toad stings you! Your Invocations skill increases to level 6! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. You kill the cane toad! Sif Muna accepts your kill. The cane toad completely misses you. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the cane toad! The bolt of electricity hits the cane toad. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is severely wounded. The cane toad stings you but does no damage. The yak gores you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning! The cane toad is almost dead. The yak is struck by an arc of lightning. The yak is heavily wounded. The cane toad is struck by an arc of lightning. The cane toad is almost dead. You are struck by an arc of lightning. You block the cane toad's attack. The yak barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The yak is struck by an arc of lightning! The yak is severely wounded. The lightning grounds out. Your lightning spire fades away. The cane toad stings you! You are poisoned. The cane toad poisons you! The yak gores you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning! The yak is almost dead. The cane toad is struck by an arc of lightning. You kill the cane toad! Sif Muna accepts your kill. The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. You are struck by an arc of lightning. You feel very sick. The runic seal fades away. You feel sick. Things that are here: a +0 dagger; a +2 robe; a cane toad corpse You start resting. You feel sick. x8 You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 dagger; a +2 robe; a cane toad corpse There is a staircase back to the Dungeon here. Things that are here: a +0 dagger; a +2 robe; a cane toad corpse d - a wand of digging (7) (gained 6 charges) You now have 1384 gold pieces (gained 5). Found 16 gold pieces. Found a stone staircase leading down. You now have 1393 gold pieces (gained 9). You now have 1409 gold pieces (gained 16). Found a stone staircase leading down. A black mamba comes into view. A black mamba is nearby! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (asleep, empty space bonus: 3/8) The open air twists around violently and strikes the black mamba. The black mamba hisses angrily. The black mamba is lightly wounded. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (lightly wounded, empty space bonus: 8/8) The open air twists around violently and strikes the black mamba! The black mamba is moderately wounded. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the black mamba!! The black mamba is almost dead. You block the black mamba's attack. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The black mamba barely misses you. x2 Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a black mamba (almost dead, ally target, empty space bonus: 6/8) The open air twists around violently and strikes the black mamba!! You kill the black mamba! Sif Muna accepts your kill. Your lightning spire fades away. Key pressed, stopping explore. A cane toad comes into view. Found a scale mail. A cane toad is nearby! A cane toad is nearby! Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The cane toad croaks. You hear an angry hiss. Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (ally target, empty space bonus: 6/8) The open air twists around violently and strikes the cane toad. The cane toad is lightly wounded. A wyvern comes into view. The cane toad closely misses you. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity misses the cane toad. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning! The cane toad is heavily wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning! The cane toad is severely wounded. The lightning grounds out. The wyvern hisses angrily. The cane toad stings you! You are poisoned. The cane toad poisons you! Your lightning spire shoots out a bolt of lightning at the wyvern! The bolt of electricity hits the wyvern! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The cane toad is struck by an arc of lightning! The cane toad is almost dead. You are struck by an arc of lightning. The lightning grounds out. You feel very sick. The cane toad closely misses you. Your lightning spire shoots out a bolt of lightning at the wyvern! The bolt of electricity hits the wyvern! The wyvern dies! Sif Muna accepts your kill. You can now freely open your mind to new spells. Your Fire Magic skill increases to level 2! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (almost dead, empty space bonus: 6/8) The open air twists around violently and strikes the cane toad!! You kill the cane toad! Sif Muna accepts your kill. You feel sick. You feel sick. You start resting. You feel sick. x7 You are no longer poisoned. You start resting. Your lightning spire fades away. Magic restored. You start resting. HP restored. Found a robe. e - 2 scrolls labelled PUG ZIJEGERO (gained 1) Found a stone staircase leading down. You now have 1429 gold pieces (gained 20). A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the bullfrog! The bullfrog hits your lightning spire but does no damage. The bullfrog hits your lightning spire. The bullfrog hits your lightning spire. The bullfrog hits your lightning spire but does no damage. The bullfrog hits your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the bullfrog! The bullfrog dies! Sif Muna accepts your kill. Magic restored. Your lightning spire fades away. You now have 1444 gold pieces (gained 15). A yak comes into view. x2 The yak moves out of view. A yak is nearby! The yak bellows! A yak comes into view. Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The yak bellows! You hear a bellow! A yak comes into view. Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel a surge of power! The zap hits the yak. The yak is lightly wounded. The zap hits the yak. The yak is lightly wounded. The yak bellows! x2; You hear a bellow! You hear an angry hiss. A yak comes into view. You feel a surge of power! The zap hits the yak! The yak is moderately wounded. The zap hits the yak! The yak is moderately wounded. A yak comes into view. x2 You feel a surge of power! The zap hits the yak. The yak is moderately wounded. The zap misses the yak. The zap hits the yak. The yak is lightly wounded. The yak bellows! A yak comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x3 Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The yak attacks as it pursues you! The yak gores you. The yak attacks as it pursues you! The yak gores you! Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The yak gores your lightning spire but does no damage. The wall freezes the yak. The yak gores you. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is heavily wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is severely wounded. The lightning grounds out. The wall freezes the yak but does no damage. The yak gores your lightning spire. The wall freezes the yak but does no damage. The yak gores your lightning spire! The wall freezes the yak. The yak closely misses you. A cane toad comes into view. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is almost dead. The yak is struck by an arc of lightning. The yak is moderately wounded. The yak is struck by an arc of lightning! You kill the yak! Sif Muna accepts your kill. You are struck by an arc of lightning. The wall freezes the yak. The wall freezes the yak! The yak gores your lightning spire! The yak gores your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the cane toad! The bolt of electricity hits the yak! x2 The bolt of electricity hits the cane toad! Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning! The yak is heavily wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. The wall freezes the yak. You block the yak's attack. The wall freezes the yak. The yak gores your lightning spire. Your lightning spire is destroyed! The wall freezes the yak. A komodo dragon comes into view. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is heavily wounded. The yak is struck by an arc of lightning! The yak is almost dead. You are struck by an arc of lightning. The yak is struck by an arc of lightning! The yak is severely wounded. The lightning grounds out. The komodo dragon hisses angrily. The wall freezes the yak! You kill the yak! Sif Muna accepts your kill. The wall freezes the yak. The wall freezes the yak! The wall freezes the yak but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is heavily wounded. The yak is struck by an arc of lightning! The yak is almost dead. The lightning grounds out. The wall freezes the yak. x2 You kill the yak! Sif Muna accepts your kill. The wall freezes the yak but does no damage. The yak gores you but does no damage. The wall freezes the yak. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is severely wounded. The lightning grounds out. The wall freezes the cane toad. The cane toad seems to slow down. The wall freezes the yak. x2 The yak gores you. The wall freezes the yak but does no damage. The wall freezes the cane toad but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. The cane toad is struck by an arc of lightning. The cane toad is moderately wounded. The lightning grounds out. The cane toad is struck by an arc of lightning. The cane toad is heavily wounded. You are struck by an arc of lightning. The cane toad is no longer moving slowly. The wall freezes the yak but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. Something is struck by an arc of lightning. The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. Something is struck by an arc of lightning. The cane toad is struck by an arc of lightning! The cane toad is severely wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. The cane toad is almost dead. You are struck by an arc of lightning. The wall freezes the cane toad but does no damage. The cane toad stings you! The wall freezes the cane toad. The cane toad seems to slow down. The cane toad barely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Static Discharge. Nothing appears to happen. The wall freezes the komodo dragon. The komodo dragon seems to slow down. The wall freezes the yak. You block the yak's attack. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning. The yak is severely wounded. You are struck by an arc of lightning. The cane toad is struck by an arc of lightning. You kill the cane toad! Sif Muna accepts your kill. The komodo dragon is struck by an arc of lightning. The komodo dragon is lightly wounded. The lightning grounds out. The komodo dragon is struck by an arc of lightning. The komodo dragon is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The wall freezes the yak but does no damage. The yak closely misses you. The wall freezes the komodo dragon! The komodo dragon bites you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning! The yak is almost dead. You are struck by an arc of lightning. The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. You are struck by an arc of lightning. The komodo dragon is struck by an arc of lightning! The komodo dragon is severely wounded. The lightning grounds out. The komodo dragon is struck by an arc of lightning! The komodo dragon is almost dead. You are struck by an arc of lightning. The komodo dragon is struck by an arc of lightning. You kill the komodo dragon! Sif Muna accepts your kill. You are struck by an arc of lightning. The frozen ramparts melt away. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning! The yak is heavily wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning! The yak is severely wounded. You are struck by an arc of lightning. The yak gores you but does no damage. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The yak is struck by an arc of lightning! The yak is almost dead. You are struck by an arc of lightning. The yak is struck by an arc of lightning. You kill the yak! Sif Muna accepts your kill. You are struck by an arc of lightning. You have reached level 13! Your demonic ancestry asserts itself... Your tail grows a sharp stinger. You see here a yak corpse. You start resting. HP restored. You start resting. Magic restored. i - 3 scrolls of identify g - a +0 phial of floods i - 4 scrolls of identify (gained 1) A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. A wyvern comes into view. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (empty space bonus: 8/8) The open air twists around violently and strikes the water moccasin!! The water moccasin is almost dead. The wyvern hisses angrily. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (almost dead, empty space bonus: 6/8) The open air twists around violently and strikes the water moccasin!! You kill the water moccasin! Sif Muna accepts your kill. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wyvern (empty space bonus: 8/8) The open air twists around violently and strikes the wyvern! The wyvern is moderately wounded. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a wyvern (moderately wounded, empty space bonus: 5/8) The air twists around and strikes the wyvern! The wyvern is severely wounded. The wyvern bites you but does no damage. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The wyvern is struck by an arc of lightning! You kill the wyvern! Sif Muna accepts your kill. You are struck by an arc of lightning. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! You start resting. Magic restored. You start waiting. Done waiting. The water moccasin hisses angrily. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (empty space bonus: 8/8) The open air twists around violently and strikes the water moccasin! The water moccasin is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (heavily wounded, empty space bonus: 8/8) The open air twists around violently and strikes the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. Magic restored. There is a shaft here. You see here a water moccasin skeleton. Found 6 poisoned darts. You see here a +1 dagger of draining. You see here a +2 robe of willpower. A komodo dragon comes into view. A komodo dragon is nearby! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a komodo dragon (asleep, empty space bonus: 8/8) The open air twists around violently and strikes the komodo dragon!! The komodo dragon hisses angrily. The komodo dragon is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a komodo dragon (heavily wounded, empty space bonus: 5/8) The open air twists around violently and strikes the komodo dragon! The komodo dragon is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a komodo dragon (severely wounded, empty space bonus: 5/8) The air twists around and strikes the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You see here a +0 scale mail. There is a dry fountain here. You see here a yak skeleton. There is a shaft here. You see here a water moccasin skeleton. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Okay, then. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 14 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (asleep, empty space bonus: 8/8) Okay, then. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the water moccasin! Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (empty space bonus: 8/8) The open air twists around violently and strikes the cane toad!!! The cane toad is almost dead. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a cane toad (almost dead, empty space bonus: 8/8) The open air twists around violently and strikes the cane toad!! You kill the cane toad! Sif Muna accepts your kill. Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the water moccasin! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, ally target, empty space bonus: 7/8) The open air twists around violently and strikes the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. Your lightning spire fades away. Magic restored. There is a stone staircase leading up here. You now have 1458 gold pieces (gained 14). Found a chain mail. A polar bear comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a polar bear (asleep, ally target, empty space bonus: 5/8) The open air twists around violently and strikes the polar bear!! The polar bear growls angrily. The polar bear is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a polar bear (heavily wounded, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the polar bear! The polar bear is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a polar bear (severely wounded, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the polar bear!! You kill the polar bear! Sif Muna accepts your kill. You start resting. Your lightning spire fades away. Magic restored. c - 3 scrolls labelled ODAKEULOHICK (gained 1) 3 death yaks come into view. The death yak bellows! x3; You hear a bellow! There are monsters nearby! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the death yak! Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (lightly wounded, empty space bonus: 7/8) The open air twists around violently and strikes the death yak!! The death yak is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (heavily wounded, empty space bonus: 3/8) The air twists around and strikes the death yak! The death yak is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (severely wounded, empty space bonus: 3/8) The air twists around and strikes the death yak! The death yak is almost dead. A death yak comes into view. A death yak comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (almost dead, empty space bonus: 5/8) The air twists around and strikes the death yak! You kill the death yak! Sif Muna accepts your kill. The death yak bellows! The death yak completely misses the fungus. Unknown command. Unknown command. Unknown command. There is a stone staircase leading up here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (empty space bonus: 8/8) The open air twists around violently and strikes the death yak! The death yak is moderately wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the death yak! The death yak is heavily wounded. The death yak closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The death yak barely misses you. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the death yak. x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Forge Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (heavily wounded, ally target, empty space bonus: 5/8) The air twists around and strikes the death yak. The death yak is severely wounded. The death yak gores you but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (heavily wounded, ally target, empty space bonus: 5/8) The air twists around and strikes the death yak! The death yak is severely wounded. The death yak closely misses you. Your lightning spire shoots out a bolt of lightning at the death yak! The bolt of electricity hits the death yak! The bolt of electricity hits the death yak. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the death yak but do no damage. You blast the death yak! The death yak is almost dead. The death yak gores you but does no damage. The death yak gores you! You hit the death yak but do no damage. You blast the death yak! You kill the death yak! Sif Muna accepts your kill. You start resting. Your lightning spire fades away. HP restored. You start resting. Magic restored. You start waiting. Done waiting. As you read the scroll of identify, it crumbles to dust. l -> s - 2 scrolls of butterflies As you read the scroll of identify, it crumbles to dust. k -> I - a scroll of immolation As you read the scroll of identify, it crumbles to dust. m -> A - a scroll of acquirement As you read the scroll of identify, it crumbles to dust. n -> T - a scroll of torment Welcome back, greenredherring the Demonspawn Air Elementalist. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! You can't go down here! Cast which spell? (? or * to list) Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (empty space bonus: 8/8) The open air twists around violently and strikes the death yak!! The death yak is moderately wounded. The death yak bellows! The death yak gores you! You climb upwards. There is a stone staircase leading down here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-858-g87a9c9a43c Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [greenredherring] Species: Demonspawn Job: Air Elementalist HP: 69/79; mods: 0/0 MP: 29/33; mod: 0 Stats: 9 20 14 Position: (25, 33), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 12 | 7 | 1906 | 242/476 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 11 | 7 | 2012 | 348/476 Conjurations | X | 2 | 22 | 11 | 3660 | 285/675 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 11 | 2 | 274 | 96/178 Ice Magic | X | 0 | 0 | 5 | 908 | 17/357 Air Magic | X | 2 | 22 | 10 | 3874 | 574/713 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 11 | 6 | 760 | 136/208 Evocations | X | 1 | 11 | 7 | 1686 | 286/400 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #114: 23 Attributes: #12: 1458 #23: 22552 #24: 1627725848 #49: 1392 #71: 44 #73: 256478 Mutations: repulsion field: 2 (innate) icemail: 2 (innate) condensation shield: 1 (innate) weakness stinger: 2 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #15: +0 pair of boots eq slot #9, inv slot #5: ring of magical power eq slot #9, inv slot #4: ring of wizardry eq slot #1, inv slot #10: staff of conjuration eq slot #10, inv slot #12: amulet of dissipation eq slot #4, inv slot #6: +0 helmet eq slot #5, inv slot #13: +0 pair of gloves eq slot #3, inv slot #16: +0 acid dragon scales }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.............÷........... ####.#.........#............. #....##...................... #............................ #####........................ ##....................... #######........................ #..#.........................÷. ##...##......Y@......##.....#.. ####.####.............##.....#.. #.##.P#......#P......##......#⌠. ##...........................#.. #.##......#.).............#..#.. ###.....[##...........#.....##.. ##..................##...##... ##....#............###....... ##......(..................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>