gree Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 35, D:1) a +0 short sword 2 stones (2, 32, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, 18, D:1) a +0 club (4, -9, D:1) a +2 leather armour of poison resistance (unseen) (5, -5, D:1) a +0 club (5, -4, D:1) a +0 robe (8, -10, D:1) a ball python corpse (skeletalised by now) (19, -7, D:1) a kobold corpse (skeletalised by now) (19, 3, D:1) a rat skeleton (19, 20, D:1) a frilled lizard corpse (skeletalised by now) (20, 2, D:1) a bat skeleton (23, 25, D:1) a ball python corpse (skeletalised by now) (27, -11, D:1) a bat corpse (skeletalised by now) (32, -5, D:1) a bat corpse (skeletalised by now) (34, 28, D:1) a +0 chain mail (36, 0, D:1) a rat corpse (skeletalised by now) (36, 31, D:1) a +0 robe (52, 17, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Udilik's Weapon Shop a +0 hand axe (33 gold) the +6 long sword "Nena" {freeze, *Noise rC+ Str+3 Stlth+} (614 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 war axe (38 gold) a +0 lajatang (165 gold) a +0 spear (33 gold) a +0 quarterstaff (55 gold) the +7 morningstar "Soobb" {freeze, rElec} (657 gold) rElec: It insulates you from electricity. It cannot be enchanted further. 4 poisoned darts (26 gold) a +0 hand axe (33 gold) a +0 spear (33 gold) (5, 0, D:2) a scarab talisman (6, -1, D:2) a +0 dagger (6, 1, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (8, -17, D:2) a +0 club (8, 2, D:2) a +0 dagger (8, 17, D:2) a ball python corpse (skeletalised by now) (9, -16, D:2) a +0 dagger a +0 club a +0 short sword a +0 helmet a +0 dagger a +2 dagger of venom a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -16, D:2) a +0 club (13, -3, D:2) a +0 leather armour (13, 1, D:2) a +0 dagger a goblin skeleton a ball python skeleton (14, 1, D:2) a quokka skeleton (15, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -16, D:2) a jackal skeleton (17, -15, D:2) a jackal skeleton (31, 9, D:2) an adder skeleton (34, -23, D:2) a frilled lizard corpse (skeletalised by now) (34, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -9, D:2) a hobgoblin corpse (skeletalised by now) (35, -1, D:2) a +0 whip a kobold skeleton (37, -16, D:2) a +0 sling (38, 18, D:2) a +0 hammer (40, -1, D:2) a quokka corpse (skeletalised by now) (41, 17, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (51, 10, D:2) a parchment of Passwall Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (9, 1, D:3) a +0 rapier (11, 2, D:3) a river rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, 1, D:3) a river rat corpse (19, 1, D:3) a rat corpse (19, 3, D:3) a river rat corpse a sewer (0, 0, Sewer) a bat corpse