gree Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (0, 8, D:1) a ball python corpse (skeletalised by now) (1, -17, D:1) a rat corpse (skeletalised by now) (15, -13, D:1) a bat skeleton (22, -22, D:1) 3 stones (24, 12, D:1) a bat skeleton (28, 8, D:1) a jackal skeleton (28, 9, D:1) a jackal skeleton (31, -13, D:1) a +0 dagger (46, 18, D:1) a rat corpse (skeletalised by now) (47, 11, D:1) a +0 whip (49, -34, D:1) a ball python corpse (skeletalised by now) (51, 18, D:1) a +0 sling (55, -20, D:1) a +0 robe (58, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, 26, D:2) a +0 ring mail (10, -5, D:2) a bat corpse (skeletalised by now) (17, 16, D:2) a ball python corpse (skeletalised by now) (28, 16, D:2) 2 boomerangs (30, 13, D:2) an adder corpse (skeletalised by now) (30, 16, D:2) a +0 dagger (30, 19, D:2) a bat corpse (skeletalised by now) (42, -11, D:2) a +0 dagger 4 stones (42, -5, D:2) a +0 whip (44, 2, D:2) a +0 sling (51, 8, D:2) a +0 robe (52, 1, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) an atropa-tipped dart {!f!f} (1, 0, D:3) a potion of brilliance (7, -6, D:3) a +0 leather armour