Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 2223662765867062539 10644 gree the Geomancer (level 11, 0/64 HPs) Began as a Gargoyle Earth Elementalist on Aug 4, 2025. Was a Priest of Vehumet. Slain by a harpy simulacrum (7 damage) ... in an ice cave. The game lasted 00:14:00 (11578 turns). gree the Geomancer (Gargoyle Earth Elementalist) Turns: 11578, Time: 00:14:01 Health: 0/64 AC: 12 Str: 19 XL: 11 Next: 65% Magic: 21/24 EV: 11 Int: 19 God: Vehumet [***...] Gold: 488 SH: 0 Dex: 13 Spells: 15/28 levels left rFire . . . (100%) j - +3 hand axe of Nauxitz {freeze, rPois Dex+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) k - +1 pair of gloves SInv . (no boots) Will ..... o - amulet of magic regeneration Stlth ++ g - +6 ring of strength HPRegen 0.30/turn (no ring) MPRegen 0.59/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion You were in an ice cave. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ice Cave. You collected 526 gold pieces. You spent 38 gold pieces at shops. Inventory: Hand Weapons b - a +1 dagger j - the +3 hand axe of Nauxitz (weapon) {freeze, rPois Dex+3} (You found it on level 6 of the Dungeon) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Missiles d - a throwing net {!f!f} e - 6 javelins f - 7 curare-tipped darts (quivered) {!f!f} i - 42 poisoned darts Armour a - a +0 robe (worn) h - a +0 buckler k - a +1 pair of gloves (worn) m - a +1 robe of willpower Magical Staves n - a staff of necromancy Jewellery c - an amulet of the acrobat g - a +6 ring of strength (worn) o - an amulet of magic regeneration (worn) Talismans l - the rimehorn talisman of Absence {*Corrode rElec rC+ Str-2} (You found it on level 8 of the Dungeon) [rimehorn talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Str-2: It affects your strength (-2). Wands a - a wand of flame (13) e - a wand of charming (14) d - a wand of digging (4) Scrolls I - a scroll of immolation t - 3 scrolls of teleportation {!r!r} V - a scroll of vulnerability w - 3 scrolls of enchant weapon a - a scroll of enchant armour r - a scroll of revelation {!r!r} i - a scroll of identify Potions g - 3 potions of magic {!q!q} w - 3 potions of heal wounds {!q!q} c - 4 potions of curing {!q!q} a - 2 potions of ambrosia {!q!q} M - a potion of mutation d - 2 potions of brilliance {unknown} B - 2 potions of berserk rage {!q!q} j - a potion of lignification {unknown} i - 2 potions of invisibility {!q!q} f - a potion of attraction {unknown} Skills: - Level 6.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 9.0 Spellcasting - Level 3.0 Conjurations + Level 7.5 Ice Magic - Level 9.0 Earth Magic - Level 6.0 Alchemy - Level 4.0 Evocations - Level 2.2 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 84% 2d18 1% 1 b - Stone Arrow Conj/Erth 62% 3d10 1% 3 c - Mephitic Cloud Conj/Alch/Air 19% N/A 1% 3 d - Permafrost Eruption Ice/Erth 20% 2x4d5 11% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 1% 2 Foxfire Conj/Fire 56% 2x1d6 1% 1 Poisonous Vapours Alch/Air 76% 1d3 1% 1 Searing Ray Conj 38% 2d5 1% 2 Ozocubu's Armour Ice 37% N/A 1% 3 Passwall Erth 42% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 31% 2d7 1% 4 Petrify Alch/Erth 18% N/A 3% 4 Inner Flame Hex/Fire 8% N/A 7% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 7% 3 Sticky Flame Fire/Alch 19% 2d6 7% 4 Call Imp Summ 16% N/A 12% 2 Construct Spike Launche Frge 16% 2d3 12% 2 Flame Wave Conj/Fire 14% 2d6 12% 4 Rending Blade Conj/Frge 14% 2d7 12% 4 Confusing Touch Hex 8% N/A 24% 3 Fugue of the Fallen Necr 8% N/A 24% 3 Launch Clockwork Bee Frge 8% N/A 24% 3 Sigil of Binding Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Bombard Conj/Erth 15% 9d3 26% 6 Hellfire Mortar Fire/Erth/Frge 9% 4d6 99% 7 Dispersal Tloc 4% N/A 100% 6 Splinterfrost Shell Ice/Frge 11% 6d6 100% 7 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:8 Orc (0/2) D:10 IceCv (1/1) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:6 =(! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +8) Message History Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant simulacrum (heavily damaged, 100% to hit) The stone arrow hits the elephant simulacrum! The elephant simulacrum is almost destroyed. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant simulacrum (almost destroyed, 100% to hit) The stone arrow hits the elephant simulacrum!! The elephant simulacrum vaporises! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. HP restored. A harpy simulacrum and an ice devil come into view. A two-headed ogre simulacrum comes into view. You are engulfed in freezing vapours. The harpy simulacrum claws you. The harpy simulacrum freezes you! The harpy simulacrum closely misses you. You take 20 damage, and have 44/64 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a harpy simulacrum (91% to hit) The stone arrow hits the harpy simulacrum! The harpy simulacrum is heavily damaged. You are engulfed in freezing vapours. The harpy simulacrum claws you. * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum claws you! * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! You die... ...... ..... #... #.. #..## #..##### # ##.§##.# #.. ##..☼§§§## .... ##...#§§@☼# ..... #...###§○Z##.....Z #...##.§§§§§.4.... ##...##§§§#§#..... ##...###§§§## ... ##.....###### # #...∩...# #.......# ##..∩..## You could see a harpy simulacrum. Vanquished Creatures A manticore (D:11) Maggie (D:6) An unseen horror (D:11) A kobold demonologist (D:10) A komodo dragon (D:8) 2 ice devils (D:11) Psyche (D:8) 2 trolls Grinder (D:5) A hornet (D:10) 4 slime creatures A shadowghast (D:11) 2 wyverns A two-headed ogre simulacrum (IceCv) A wraith (D:7) 2 death yak simulacra (IceCv) 7 yaks 4 basilisks (D:8) An acid dragon (D:8) 4 water moccasins Duvessa (D:6) 5 orc warriors A sky beast (D:7) 3 black bears 2 elephant simulacra (IceCv) A centaur (D:10) 2 phantoms (D:5) A cane toad simulacrum (IceCv) 6 kobold brigands A bullfrog (D:7) 3 gnoll sergeants (D:10) 3 scorpions A troll simulacrum (IceCv) A polar bear simulacrum (IceCv) 3 wights Dowan (D:6) 4 killer bees (D:9) 3 howler monkeys (D:10) A spriggan simulacrum (IceCv) A bombardier beetle (D:4) 4 hounds 2 orc priests A drude (D:5) 3 sleepcaps 5 iguanas 11 orc wizards 4 gnolls 10 adders A shadow imp (D:5) 2 white imps 6 ufetubi 5 dart slugs 34 orcs 5 endoplasms 9 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 5 bats 5 frilled lizards (D:3) 4 giant cockroaches 7 goblins 21 kobolds 6 rats 243 creatures vanquished. Vanquished Creatures (collateral kills) An elephant simulacrum (IceCv) An ogre (D:10) 2 gnolls (D:10) 2 orcs (D:10) 6 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:8) 1 creature vanquished. Grand Total: 250 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gree the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 400 | D:1 | Reached skill level 1 in Fighting 400 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 708 | D:1 | Found Ekyufizi's Assorted Antiques. 711 | D:1 | Bought a glowing grey potion for 19 gold pieces 711 | D:1 | Bought a sapphire potion for 19 gold pieces 1144 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/6 1148 | D:2 | Learned a level 3 spell: Stone Arrow 1439 | D:2 | Found a faded altar of an unknown god. 2307 | D:3 | Reached XP level 4. HP: 24/25 MP: 4/8 3090 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 3090 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 3091 | D:3 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 3091 | D:3 | Lost mutation: You have hidden genetic defects. [potion of | mutation] 3091 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3091 | D:3 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 3128 | D:4 | Noticed a black bear 3131 | D:4 | Noticed a black bear 3137 | D:3 | Killed a black bear 3138 | D:3 | Reached skill level 5 in Earth Magic 3138 | D:3 | Reached XP level 5. HP: 29/29 MP: 5/10 3178 | D:4 | Killed a black bear 3179 | D:4 | Reached XP level 6. HP: 18/34 MP: 6/12 3425 | D:4 | Found a bloodstained altar of Trog. 3513 | D:4 | Reached XP level 7. HP: 18/38 MP: 5/13 3986 | D:5 | Entered Level 5 of the Dungeon 3996 | D:4 | Reached skill level 5 in Spellcasting 4349 | D:5 | Found a statue of an orb of winter. 4350 | D:5 | Found a staircase to the Ecumenical Temple. 4351 | D:5 | Found a statue of an orb of winter. 4359 | Temple | Entered the Ecumenical Temple 4383 | Temple | Became a worshipper of Vehumet 4383 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4872 | D:5 | Reached XP level 8. HP: 43/43 MP: 10/15 5073 | D:5 | Identified a scroll of acquirement 5073 | D:5 | Acquired the Atlas of Dense Iosis 5079 | D:5 | Learned a level 3 spell: Mephitic Cloud 5139 | D:6 | Found Toufekah's Jewellery Boutique. 5212 | D:6 | Noticed Duvessa 5213 | D:6 | Noticed Dowan 5219 | D:6 | Reached skill level 1 in Alchemy 5224 | D:6 | Killed Duvessa 5227 | D:6 | Killed Dowan 5232 | D:6 | Found Valetiank's Weapon Shoppe. 5376 | D:6 | Found Zulel's Distillery. 5421 | D:6 | Identified the +3 hand axe of Nauxitz {freeze, rPois Dex+3} 5525 | D:6 | Noticed Maggie 5554 | D:6 | Noticed Grinder 5696 | D:6 | Reached skill level 5 in Fighting 5701 | D:5 | Killed Grinder 5702 | D:5 | Reached XP level 9. HP: 36/54 MP: 2/16 5945 | D:6 | Killed Maggie 6215 | D:7 | Reached skill level 5 in Alchemy 6622 | D:7 | Reached skill level 1 in Evocations 6952 | D:7 | Reached * piety under Vehumet 7429 | D:8 | Identified the rimehorn talisman of Absence {*Corrode rElec | rC+ Str-2} 7468 | D:8 | Noticed Psyche 7474 | D:8 | Killed Psyche 7475 | D:8 | Reached XP level 10. HP: 55/60 MP: 4/17 8326 | D:8 | Found a staircase to the Lair. 8856 | D:10 | Entered Level 10 of the Dungeon 9034 | D:9 | Reached ** piety under Vehumet 9034 | D:9 | Offered knowledge of Scorch by Vehumet. 9845 | D:9 | Reached skill level 1 in Shapeshifting 9846 | D:9 | Reached skill level 1 in Ice Magic 10058 | D:9 | Reached XP level 11. HP: 52/64 MP: 9/23 10377 | D:10 | Noticed a sun demon 10665 | D:10 | Offered knowledge of Static Discharge by Vehumet. 10668 | D:10 | HP: 1/64 [troll (10)] 10682 | D:10 | Found a staircase to the Orcish Mines. 11016 | D:11 | Reached skill level 5 in Ice Magic 11199 | D:11 | Found a frozen archway. 11219 | IceCv | Entered an ice cave 11226 | IceCv | Reached *** piety under Vehumet 11456 | IceCv | Learned a level 6 spell: Permafrost Eruption 11578 | IceCv | Slain by a harpy simulacrum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_corners, chequers_ecumenical_altar_grove, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_lined_3_way, infiniplex_forest_split, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_straight_5, infiniplex_forest_straight_2, kennysheep_doodads, minmay_pentomino_u4 D:3: minmay_diamond_boxcup, layout_loops_cross, minmay_misc_feat_tiny D:4: layout_rooms, trog_ov_bears_minmay D:5: layout_gridville, minmay_temple_entry_glass, minmay_fountain_box D:6: layout_cave_pools, serial_shops, nicolae_shop_gaudy_bauble, nicolae_shop_bloodbath_and_beyond, shop, uniq_duvessa, uniq_grinder, uniq_maggie D:7: layout_cave_pods D:8: layout_basic, erik_lair_dragon, uniq_psyche D:9: layout_long_grid, roderic_lattice_a D:10: layout_gridville, kennysheep_orc_monster_closet_entryway D:11: layout_irregular_city, portal_ice_cave_demonic_guard, blue_anna_alchemist Temple: mainiacjoe_temple_trianglar_array IceCv: ice_cave_small_necro Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 5 6 | 6.0 Earth Magic | 4 5 6 8 9 | 9.0 Spellcasting | 3 4 5 8 9 | 9.0 Conjurations | 3 | 3.0 Alchemy | 3 6 | 6.0 Dodging | 3 | 3.0 Evocations | 3 4 | 4.0 Stealth | 3 | 3.0 Shapeshifting | 1 2 | 2.2 Ice Magic | 1 7 | 7.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 12 | 4 | 8 | || 24 Hand axe | | | 11 | 36 || 47 Throw: Dart | | | 10 | || 10 Cast: Sandblast | 52 | 53 | 140 | 105 || 350 Stone Arrow | | 4 | 38 | 89 || 131 Mephitic Cloud | | | 3 | 26 || 29 Evoke: Wand | | | | 5 || 5 Use: Scroll | 6 | 3 | 10 | || 19 Potion | | 2 | 2 | 2 || 6 Stab: Confused | | | | 4 || 4 Armour: Robe | 16 | 28 | 196 | 107 || 347 Dodge: Dodged | 18 | 23 | 155 | 69 || 265 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11748 | 11379 | 369 | 881 | 8558 | 13 | 903.7 | Dungeon | 11340 | 11016 | 324 | 615 | 8558 | 11 | 1030.9 | Temple | 47 | 2 | 45 | 0 | 0 | 1 | 47.0 | Ice Cave | 360 | 360 | 0 | 266 | 0 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1575 daAuts D:5: 1301 daAuts D:7: 1249 daAuts D:2: 1224 daAuts D:3: 1119 daAuts D:8: 1053 daAuts D:1: 922 daAuts D:4: 873 daAuts D:10: 840 daAuts D:6: 821 daAuts IceCv: 360 daAuts D:11: 359 daAuts Temple: 47 daAuts