gree Level 1 of the Dungeon (5, -5, D:1) a bat skeleton (7, -21, D:1) 6 stones (8, -1, D:1) a +0 club (9, -1, D:1) a +0 whip a kobold skeleton (12, -17, D:1) 5 stones a +0 whip a kobold skeleton a rat skeleton (12, -16, D:1) a rat skeleton (16, 7, D:1) 2 stones (17, -22, D:1) 6 stones (19, 1, D:1) a +0 club (21, 12, D:1) a +0 club (31, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 8, D:1) a quokka corpse (skeletalised by now) (33, 7, D:1) a +0 whip a stone (37, 3, D:1) a rat skeleton (38, -9, D:1) a +0 leather armour (38, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -1, D:1) a +0 whip a stone (40, -2, D:1) a bat skeleton (49, 18, D:1) an inkwell talisman Level 2 of the Dungeon [Shop] Ceink's Book Shop Dihuikhli's Reference Book on the Pyromaniac (532 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 a manual of Dodging (1120 gold) My Sojourn through Swampland (336 gold) the Book of Talus (364 gold) Spells Type Level a - Sandblast Earth 1 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Weapons (672 gold) a book of the Dragon (588 gold) the Papyrus of Generated Arcane Weapons (588 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Starburst Conjuration/Fire 6 d - Summon Cactus Giant Summoning 6 a book of Air (308 gold) [Shop] Yhaosy's Antique Weapon Shoppe a +0 hand axe (81 gold) a +0 whip (67 gold) a +2 dagger of venom (388 gold) a +0 club (13 gold) a +0 trident (94 gold) a +0 mace (81 gold) a +2 whip of electrocution (491 gold) a +0 morningstar (162 gold) a +0 trident (94 gold) [Shop] Urchim's Antique Weapon Boutique a +0 mace (96 gold) a +0 club (16 gold) a +1 flail of protection (358 gold) a +0 war axe (112 gold) a +0 whip (80 gold) a +0 whip (80 gold) a +0 flail (112 gold) a +0 dagger (64 gold) a +0 dagger (64 gold) (0, 0, D:2) 7 stones (2, -23, D:2) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, -1, D:2) a rat corpse (skeletalised by now) (11, -17, D:2) a hobgoblin corpse (skeletalised by now) (18, -8, D:2) a +0 halberd a +0 spear a +0 spear 3 stones a gnoll corpse (skeletalised by now) (22, -17, D:2) a +0 club a kobold skeleton (23, -9, D:2) a +0 dagger a goblin skeleton (23, 3, D:2) a jackal skeleton (27, -20, D:2) 4 stones (28, -26, D:2) a +0 ring mail a +0 whip (29, 8, D:2) a +0 trident (37, -27, D:2) a +0 dagger (44, -27, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (5, -13, D:3) a +0 dagger (7, -13, D:3) a +0 short sword a kobold skeleton (13, -11, D:3) 3 stones (13, 13, D:3) a ball python corpse (skeletalised by now) (16, 0, D:3) a +0 helmet (17, 16, D:3) a frilled lizard corpse (skeletalised by now) (19, -19, D:3) a scroll of vulnerability (25, 16, D:3) a book of Geomancy (36, -21, D:3) a hound skeleton an adder skeleton (36, -20, D:3) a stone a +0 dagger a kobold skeleton (37, -22, D:3) 4 stones a +2 whip of draining a kobold skeleton (42, 17, D:3) a +0 flail an orc skeleton (55, 1, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Seinaom's Jewellery Shoppe the amulet "Fablure" {Faith ^Contam rElec MP+7 Int+2} (807 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). a ring of protection from fire (unknown) (300 gold) a ring of flight (unknown) (210 gold) a storm talisman (960 gold) a ring of see invisible (unknown) (180 gold) the scarab talisman of Kiop {rElec} (900 gold) [scarab talisman] rElec: It insulates you from electricity. a ring of ice (300 gold) an inkwell talisman (240 gold) (0, 0, D:4) a +0 club (1, -5, D:4) a +0 ring mail (2, 13, D:4) a +0 dagger of holy wrath a +0 robe (3, 13, D:4) a +0 war axe an orc corpse (skeletalised by now) (4, -1, D:4) a quokka corpse (skeletalised by now) (4, 14, D:4) a +0 dagger an orc corpse (skeletalised by now) (5, 15, D:4) a +0 club an orc skeleton (5, 16, D:4) a +0 orcbow a centaur skeleton (6, 17, D:4) a +0 sling a +0 club (7, 13, D:4) a hobgoblin corpse (skeletalised by now) (12, 3, D:4) a +0 leather armour (19, 9, D:4) a jackal skeleton (20, 8, D:4) a jackal skeleton (22, 8, D:4) a +0 robe (23, 7, D:4) 4 stones (30, -13, D:4) a bullfrog skeleton (34, 26, D:4) a +0 club (34, 27, D:4) 3 potions of attraction (36, -18, D:4) a +0 dagger a goblin skeleton (40, -11, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (4, 0, D:5) a +0 whip a +0 flail a +0 flail a +0 giant spiked club a gnoll skeleton (5, 0, D:5) a +0 robe a +0 club a gnoll skeleton (7, 0, D:5) a +0 whip (9, 41, D:5) an iguana corpse (skeletalised by now) (10, 9, D:5) a +0 whip (23, -8, D:5) a +2 long sword of electrocution (25, -3, D:5) a +0 dagger (25, 42, D:5) a hound corpse (skeletalised by now) (29, 23, D:5) a +0 spear (30, -10, D:5) an adder skeleton (30, 23, D:5) a +1 whip of venom a +0 leather armour a +0 flail a +0 club a gnoll corpse (skeletalised by now) (31, -11, D:5) an adder skeleton (31, 43, D:5) a +0 ring mail (35, -5, D:5) a +0 giant club (36, 13, D:5) 2 stones (41, -8, D:5) a +0 dagger (59, 14, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (62, 10, D:5) a +0 club a +0 chain mail a +0 trident (63, 10, D:5) a +0 hand axe (65, 15, D:5) a +0 leather armour Level 6 of the Dungeon (3, 13, D:6) a +0 cloak (7, 23, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 24, D:6) a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 31, D:6) a +0 hand axe (14, 10, D:6) an iguana corpse (skeletalised by now) (15, 8, D:6) a +0 whip (15, 23, D:6) a +0 ring mail (27, 14, D:6) a scarab talisman (28, 3, D:6) a potion of berserk rage {!q!q} (30, 27, D:6) a +0 short sword (31, 30, D:6) a +0 falchion (36, 4, D:6) a +0 mace Level 7 of the Dungeon [Shop] Temiron's Armour Shop the +3 robe of Noughts and Crosses {Rampage rN+} (379 gold) Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. a +0 chain mail (84 gold) a +1 robe of fire resistance (180 gold) a +0 robe (12 gold) a +2 barding (490 gold) a +0 robe of resistance (390 gold) a +1 cloak of stealth (231 gold) the +1 hat of the Pit {rN++ Int+3} (459 gold) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 pair of boots of rampaging (161 gold) a +0 pair of boots (63 gold) [Shop] Xuomonk's Jewellery Boutique a storm talisman (960 gold) a ring of poison resistance (unknown) (240 gold) the ring "Keshrikk" {Will+ Dex+3 Slay+4} (658 gold) [ring of slaying] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of ice (300 gold) a ring of resist corrosion (unknown) (240 gold) a +5 ring of evasion (unknown) (432 gold) the ring of Lumeiq {rPois rF++ EV+5 Stlth+} (810 gold) [ring of evasion] rPois: It protects you from poison. rF++: It greatly protects you from fire. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. a ring of see invisible (unknown) (180 gold) a ring of flight (unknown) (210 gold) the ring of Uriddexu {rPois rF+ Dex+5} (534 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (0, 0, D:7) a +0 dagger (13, -27, D:7) 2 stones (14, -20, D:7) a +0 halberd a gnoll skeleton (14, -19, D:7) a +0 flail a +0 club a gnoll skeleton (15, 8, D:7) a water moccasin skeleton (16, -6, D:7) a +0 robe a +0 dagger the elf skeleton of Dowan (17, -6, D:7) a +0 leather armour a +0 short sword (20, -21, D:7) a sanguine talisman (21, -25, D:7) a +0 giant club of venom (21, -24, D:7) a +2 trident of venom (21, -6, D:7) a +0 quarterstaff a +0 scale mail an orc skeleton (22, -7, D:7) a +0 ring mail a +3 trident an orc skeleton (22, -6, D:7) a +0 hand axe a +1 dagger of venom a +0 leather armour a +0 robe a +0 dagger an orc skeleton an orc skeleton (27, -32, D:7) a scroll of vulnerability (27, -15, D:7) a +0 plate armour (30, -21, D:7) a +0 giant club (39, -10, D:7) a +0 shortbow a centaur skeleton (42, 6, D:7) a +0 shortbow a centaur skeleton (49, -10, D:7) a +0 dagger (56, 5, D:7) a water moccasin skeleton (57, -14, D:7) a scroll of vulnerability Level 8 of the Dungeon [Shop] Heyziyme's General Store a +2 short sword of venom (234 gold) a scroll of revelation (112 gold) the ring "Zues" {rPois rF+ MP+9} (573 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a book of Metalworking (570 gold) a +0 pair of gloves (67 gold) a potion of lignification (unknown) (45 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) (1, -3, D:8) a black bear skeleton (2, -5, D:8) a potion of moonshine (2, 14, D:8) 4 stones (4, -3, D:8) a +0 club (4, -2, D:8) a yak skeleton a water moccasin skeleton (8, -1, D:8) a +0 leather armour (17, -11, D:8) a bullfrog skeleton (18, -11, D:8) a +0 club a +0 leather armour an orc skeleton (19, -13, D:8) a +0 flail a +0 robe (20, -22, D:8) a steam dragon corpse (skeletalised by now) (20, -12, D:8) a +0 dagger a +0 robe a +5 battleaxe a +0 robe (21, -13, D:8) a +3 spear of freezing a +0 robe (24, 11, D:8) a bullfrog skeleton (25, 3, D:8) the +0 ring mail of Servitude {rC- Regen+ Str+4 Stlth+} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a potion of attraction a +6 ring of dexterity (25, 12, D:8) a bullfrog skeleton a howler monkey skeleton (27, 13, D:8) a howler monkey skeleton a bullfrog skeleton (28, 10, D:8) a komodo dragon skeleton a howler monkey skeleton (34, 16, D:8) 2 potions of berserk rage {!q!q} (38, -9, D:8) a book of the Hunter (40, -4, D:8) 3 stones Level 9 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) 13 gold pieces (1, 0, Necropolis) a manual of Necromancy (2, 0, Necropolis) 11 gold pieces (3, 0, Necropolis) a +0 robe (4, 0, Necropolis) 24 gold pieces (5, 0, Necropolis) the +6 quarterstaff of Imumim {venom, +Blink Will- Dex+2} +Blink: It lets you blink. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (18, -24, Necropolis) a ring of fire (19, -25, Necropolis) 11 gold pieces (19, -24, Necropolis) a potion of curing (19, -23, Necropolis) 12 gold pieces (19, -22, Necropolis) a wellspring talisman (19, -21, Necropolis) a rimehorn talisman (20, -23, Necropolis) a book of the Wilderness (20, -22, Necropolis) a +0 flail (32, 0, Necropolis) 4 large rocks (32, 5, Necropolis) the +12 long sword of Virtue {freeze, rC+ Dex+5 Stlth+} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (unseen) (33, 3, Necropolis) a large rock (36, 1, Necropolis) a stone (37, 4, Necropolis) 15 gold pieces (38, 0, Necropolis) a stone (38, 4, Necropolis) a potion of enlightenment