gree Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -3, D:1) a +0 dagger a goblin skeleton (16, -6, D:1) 4 stones (17, -8, D:1) a frilled lizard skeleton (17, 20, D:1) a hobgoblin skeleton (29, 3, D:1) 5 stones (31, -19, D:1) a quokka skeleton (31, 15, D:1) a +0 club (39, -16, D:1) a +0 leather armour (43, -14, D:1) a +0 club (44, -16, D:1) a bat corpse (skeletalised by now) (51, -16, D:1) a hobgoblin corpse (skeletalised by now) (52, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -7, D:1) a jackal skeleton a jackal skeleton (58, -7, D:1) a +0 club a jackal skeleton a goblin skeleton (63, -9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 9, D:2) a +0 plate armour (2, 30, D:2) a rat skeleton (24, 27, D:2) a +0 short sword (37, 0, D:2) a +0 mace (37, 3, D:2) a +0 war axe (50, -1, D:2) a +0 dagger (53, 9, D:2) a +0 scale mail (54, -11, D:2) the +3 rapier of the Noxious God {pain, *Rage Str+6 Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (56, 28, D:2) a jackal corpse (skeletalised by now) (58, 28, D:2) a +0 club Level 3 of the Dungeon (14, 12, D:3) a +0 robe (16, 3, D:3) 4 stones (18, 9, D:3) a +0 scale mail (27, -21, D:3) a bat corpse (27, -10, D:3) a +0 quarterstaff (38, 10, D:3) a +0 flail