gree Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 5, D:1) a +0 chain mail (11, 2, D:1) a +0 leather armour (17, -7, D:1) a hobgoblin corpse (skeletalised by now) (18, 24, D:1) a +0 club a goblin skeleton (20, 23, D:1) 5 stones (22, 24, D:1) a ball python skeleton (24, -1, D:1) a +0 leather armour (25, 23, D:1) a ball python skeleton (26, -8, D:1) a ball python corpse (skeletalised by now) (28, 30, D:1) a rat skeleton (33, -17, D:1) a +0 spear (34, -2, D:1) a quokka corpse (skeletalised by now) (38, 20, D:1) a +0 pair of boots (42, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 16, D:2) 8 stones (2, 6, D:2) a human skeleton (3, 9, D:2) a human skeleton (3, 22, D:2) a +0 falchion (4, 5, D:2) a human skeleton (6, 5, D:2) a human skeleton (6, 6, D:2) a human skeleton (6, 7, D:2) a human skeleton (15, 2, D:2) a rat skeleton (17, 28, D:2) a ball python skeleton (23, 42, D:2) a +0 dagger (25, 2, D:2) a ball python skeleton (43, 35, D:2) a +0 leather armour (46, 4, D:2) a bat skeleton Level 3 of the Dungeon (0, 1, D:3) an adder corpse (21, 0, D:3) a +0 flail (23, -3, D:3) a rat corpse (23, -2, D:3) a +0 dagger a +0 robe (23, 0, D:3) a +0 hand axe a rat corpse (23, 14, D:3) a potion of heal wounds (30, 14, D:3) a +0 dagger a goblin corpse