Dungeon Crawl Stone Soup version 0.34-a0-868-g7f2bc5db9b (webtiles) character file. Game seed: 4305046538725033166 97 gray1213 the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Sept 30, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:00 (1920 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1920, Time: 00:02:01 Health: -1/30 AC: 3 Str: 7 XL: 4 Next: 68% Magic: 8/8 EV: 11 Int: 27 God: Gold: 83 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) d - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec x (150%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -20) A: explore regen, electricity vulnerability a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls t - a scroll of teleportation Potions j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} Skills: + Level 2.8 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are vulnerable to electric shocks. (rElec-) Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe of venom. You are poisoned. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. You feel very sick. Sigmund hits you but does no damage. You are more poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (severely wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) You feel very sick. Magic courses through your body. You stop channelling your searing ray. You feel very sick. Sigmund barely misses you. It was a potion of mutation. You feel extremely strange. You feel vulnerable to electricity. You feel more energetic. You feel less energetic. You feel sick. Sigmund hits you from afar with a +0 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of might. You feel very mighty all of a sudden. You die... ## #.#.#### .. #.#.# .. ## #)#.# .> .) #.#.# ## #. #.#.# ## #.. #.#.###. ####.@# #..)..#. #......############.#)#. #.†...@........# #..... #.....########.# ###.#. #..... #.# #.#. #...... #.# #.#. #.#.#.# #.# #.## ...... #.# #.# ..#.## #.# #.# .$ . #.#####.## ######### #......... You could see Sigmund. Vanquished Creatures Robin (D:2) 5 adders (D:2) 3 dart slugs 3 endoplasms 6 hobgoblins A ball python (D:1) 6 bats 3 frilled lizards (D:1) 15 goblins 3 kobolds (D:1) 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 382 | D:1 | Learned a level 2 spell: Searing Ray 722 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 1288 | D:2 | Reached XP level 4. HP: 26/30 MP: 4/7 1437 | D:2 | Reached skill level 5 in Conjurations 1500 | D:2 | Found a faded altar of an unknown god. 1775 | D:2 | Noticed Robin 1779 | D:2 | Killed Robin 1912 | D:2 | Noticed Sigmund 1919 | D:2 | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 1919 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1919 | D:2 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1920 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, minmay_misc_feat_tower, minmay_misc_feat_x, minmay_misc_feat_chi, corexii_item_surrounded_by_moat D:2: layout_loops_ring, nicolae_ecumenical_lake_church, minmay_statues_item, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Dodging | | 2.8 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 5 || 9 Melee: Unarmed | 1 | || 1 Whip | 3 | || 3 Dagger | | 5 || 5 Cast: Magic Dart | 59 | 2 || 61 Searing Ray | 3 | 11 || 14 Drink: Might | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Read: Teleportation | 1 | || 1 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 17 | 7 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1920 | 1902 | 18 | 161 | 1435 | 2 | 960.0 | Dungeon | 1920 | 1902 | 18 | 161 | 1435 | 2 | 960.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 859 daAuts