gray1213 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -10, D:1) 6 boomerangs (10, -19, D:1) a +0 dagger (22, -28, D:1) a hobgoblin corpse (skeletalised by now) (22, 7, D:1) a ball python skeleton (25, 16, D:1) a rat skeleton (26, -23, D:1) a +0 hand axe (27, 7, D:1) a +0 leather armour (27, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 9, D:1) a jackal skeleton (35, -23, D:1) a +0 club (35, -21, D:1) a hobgoblin skeleton (35, 7, D:1) a +0 club (45, -30, D:1) a bat corpse (skeletalised by now) (50, 9, D:1) a +0 dagger a stone a +0 club a kobold corpse (skeletalised by now) (52, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -6, D:2) the +4 chain mail of Defiance {Harm rElec rPois Str-3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). (11, 10, D:2) a bat corpse (skeletalised by now) (12, -1, D:2) a +0 mace (44, 23, D:2) a rat corpse (45, 12, D:2) a +0 ring mail (45, 24, D:2) a goblin corpse (48, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 19, D:2) a +0 long sword (55, 32, D:2) a +0 spear (60, 36, D:2) a +0 short sword a kobold corpse