Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 5575007146409158 6 gray1213 the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Sept 26, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (128 turns). gray1213 the Conjurer (Human Conjurer) Turns: 128, Time: 00:00:14 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A jackal comes into view. You see here 15 gold pieces. There are monsters nearby! There are monsters nearby! The magic dart hits the jackal but does no damage. The jackal barks! You hear a shout! A hobgoblin comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal closely misses you. You see here a +0 dagger. b - a +0 dagger The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. b - a +0 dagger (weapon) The jackal bites you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The hobgoblin hits you. The jackal barely misses you. You don't have enough magic to cast this spell. Unknown command. You barely miss the hobgoblin. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...........##......... ..............#.....#####. ...#......................## #. ..................####.....# #. ..................####.....####† ................................ ................................ ................................ #.....###...g@.........##..... #....$......h................. #............................. ##............................ #........................#### #..............####### #..............# #.....†...####.# #.........# #... You could see a jackal and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_shops, nicolae_shop_waterfront, chequers_serial_rivers_micro_c, columned_hall_lemuel Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 1 Unarmed || 1 Cast: Magic Dart || 9 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 94 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 94 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts