Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 18075337814125351543 2170 gray1213 the Destroyer (level 9, -2/57 HPs) Began as a Human Conjurer on Sept 26, 2025. Was an Initiate of Vehumet. Slain by Joseph ... wielding a +0 heavy quarterstaff (26 damage) ... on level 7 of the Dungeon. The game lasted 00:10:07 (7174 turns). gray1213 the Destroyer (Human Conjurer) Turns: 7174, Time: 00:10:08 Health: -2/57 AC: 5 Str: 7 XL: 9 Next: 32% Magic: 14/26 EV: 14 Int: 23 God: Vehumet [......] Gold: 316 SH: 5 Dex: 18 Spells: 16/19 levels left rFire + . . (50%) j - +2 short sword (protect) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) k - scarf {rC+ rF+} rCorr . (100%) g - +0 pair of gloves SInv . c - +1 pair of boots Will ..... b - amulet of reflection Stlth ++ h - ring of magical power HPRegen 0.29/turn d - +6 ring of dexterity MPRegen 0.20/turn %: reflection @: no status effects A: explore regen a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons j - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) g - a +0 pair of gloves (worn) k - a scarf of resistance (worn) Magical Staves i - a staff of air Jewellery b - an amulet of reflection (worn) d - a +6 ring of dexterity (worn) e - a ring of willpower f - an amulet of wildshape h - a ring of magical power (worn) Scrolls f - 2 scrolls of fear r - 2 scrolls of revelation I - 2 scrolls of immolation N - 2 scrolls of noise p - a scroll of poison a - a scroll of enchant armour i - a scroll of identify Potions g - 2 potions of magic d - 2 potions of heal wounds {unknown} L - 2 potions of lignification c - 5 potions of curing j - a potion of moonshine e - 3 potions of enlightenment f - 2 potions of resistance {unknown} k - a potion of might {unknown} l - 2 potions of haste {unknown} n - a potion of mutation {unknown} C - 3 potions of cancellation Skills: + Level 6.3 Dodging - Level 2.0 Stealth + Level 5.8 Spellcasting * Level 9.5 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 12% N/A 9% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Poisonous Vapours Alch/Air 24% 1d1 9% 1 Sandblast Erth 12% 2d6 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Fulminant Prism Conj/Alch 14% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 12% 4 Blink Tloc 12% N/A 13% 2 Call Imp Summ 12% N/A 13% 2 Lesser Beckoning Tloc 12% N/A 13% 2 Sublimation of Blood Necr 6% N/A 13% 2 Starburst Conj/Fire 14% 6d6 88% 6 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 94% 5 Fortress Blast Frge 8% 6d4 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:3 [ D:6 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray misses Joseph. The searing ray hits Joseph. Joseph is moderately wounded. You finish channelling your searing ray. Joseph unwields a +0 sling. Joseph wields a +0 heavy quarterstaff. You block Joseph's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 heavy quarterstaff and wearing a +0 leather armour (moderately wounded, 83% to hit) You focus your ray upon Joseph. The searing ray hits Joseph. Joseph is moderately wounded. (Press . to maintain the ray.) Joseph closely misses you. The searing ray hits Joseph. Joseph is heavily wounded. The searing ray hits Joseph! Joseph is heavily wounded. Joseph barely misses you. The searing ray hits Joseph. Joseph is severely wounded. You finish channelling your searing ray. Joseph hits you with a +0 heavy quarterstaff! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 heavy quarterstaff and wearing a +0 leather armour (severely wounded, 83% to hit) You focus your ray upon Joseph. The searing ray hits Joseph! Joseph is severely wounded. (Press . to maintain the ray.) The searing ray misses Joseph. Joseph barely misses you. The searing ray hits Joseph! Joseph is almost dead. Joseph hits you with a +0 heavy quarterstaff!! You die... .............##...# ..........##..††..# ..##.#....# #.......# #...[...# #.......##.# #..........# #.....@##...... #.....@# ...... .........# ..... ..........# >.. ..........# .. ..........# @ .........# .........# .....$...# You could see Joseph. Vanquished Creatures 2 wyverns (D:7) 4 yaks (D:7) A water moccasin (D:5) An orc warrior (D:6) 2 ice beasts (D:5) A black bear (D:6) A bullfrog (D:6) A scorpion (D:5) A bombardier beetle (D:6) A jelly (D:5) 3 hounds A sleepcap (D:6) 4 iguanas A clockroach (D:6) 4 orc wizards 15 adders 7 gnolls 2 ufetubi (D:6) A dart slug (D:2) 28 orcs 10 hobgoblins 2 quokkas 11 ball pythons 2 bats 5 endoplasms 8 frilled lizards 7 goblins 2 jackals (D:5) 3 kobolds 10 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Found Todaeph's General Store. 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 395 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/6 1550 | D:2 | Reached XP level 4. HP: 29/30 MP: 2/7 1690 | D:2 | Found a faded altar of an unknown god. 2087 | D:3 | Reached skill level 5 in Conjurations 2370 | D:3 | Found Poypn's Armour Emporium. 2742 | D:3 | Found a white marble altar of Elyvilon. 3231 | D:4 | Reached XP level 5. HP: 12/35 MP: 8/9 3662 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/10 3780 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4289 | D:5 | Entered Level 5 of the Dungeon 4324 | D:5 | Reached skill level 6 in Conjurations 4576 | D:5 | Reached XP level 7. HP: 20/46 MP: 6/12 4835 | D:5 | Reached skill level 7 in Conjurations 5818 | D:6 | Reached XP level 8. HP: 43/52 MP: 8/14 5960 | D:6 | Found Geq Ysh's Antique Armour Shop. 6220 | D:6 | Reached skill level 5 in Dodging 6309 | D:6 | Reached skill level 8 in Conjurations 6824 | D:7 | Reached skill level 5 in Spellcasting 6884 | D:7 | Reached skill level 9 in Conjurations 6884 | D:7 | Reached XP level 9. HP: 46/57 MP: 16/17 7030 | D:7 | Found a statue of an orb of winter. 7037 | D:7 | Found a staircase to the Ecumenical Temple. 7040 | D:7 | Found a statue of an orb of winter. 7047 | Temple | Entered the Ecumenical Temple 7054 | Temple | Became a worshipper of Vehumet 7054 | Temple | Offered knowledge of Foxfire by Vehumet. 7154 | D:7 | Noticed Joseph 7174 | D:7 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, shop D:2: layout_basic, ebering_ecumenical_altar_rust, chequers_serial_rivers_micro_a, nrook_mini_vaults D:3: layout_loops_ring, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_scrapyard, kennysheep_generic_room_4 D:4: layout_loops_cross, mainiacjoe_overflow_cross_hatched, minmay_snake_closets D:5: layout_loops_corners, serial_library_hellmonk_secret_room D:6: layout_cave_pools, serial_shops, nicolae_shop_flopsided D:7: layout_basic, temple_pool_b, uniq_jeremiah, uniq_joseph Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 9 | 9.5 Dodging | 3 4 5 6 | 6.3 Spellcasting | 3 4 5 | 5.8 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 27 | 5 | || 32 Melee: Whip | 16 | | || 16 Unarmed | 4 | | || 4 Short sword | 7 | 5 | || 12 Cast: Magic Dart | 43 | 88 | 97 || 228 Searing Ray | 3 | 19 | 29 || 51 Read: Identify | 3 | 2 | || 5 Fear | 1 | | || 1 Noise | 1 | | || 1 Revelation | 1 | | || 1 Teleportation | | 1 | || 1 Enchant armour | | 1 | || 1 Immolation | | 1 | || 1 Poison | | 1 | || 1 Fog | | 1 | || 1 Vulnerability | | 1 | || 1 Armour: Robe | 18 | 18 | 38 || 74 Dodge: Dodged | 16 | 8 | 41 || 65 Block: Other | | 2 | 10 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7172 | 7000 | 172 | 683 | 5431 | 8 | 896.5 | Dungeon | 7157 | 6993 | 164 | 683 | 5431 | 7 | 1022.4 | Temple | 14 | 7 | 7 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1695 daAuts D:4: 1308 daAuts D:1: 1065 daAuts D:3: 1041 daAuts D:2: 869 daAuts D:6: 812 daAuts D:7: 364 daAuts Temple: 14 daAuts