Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 12932005893496977132 35 gray1213 the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Sept 26, 2025. Slain by an orc ... wielding a +0 war axe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1518 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1518, Time: 00:01:20 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 1/6 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - 2 potions of mutation {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Passwall Erth 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([*: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The orc moves out of view. An orc comes into view. It is wielding a +0 hand axe. Found a scroll labelled QOLIR AT SIAXT. The orc shouts! An orc comes into view. It is wielding a +0 war axe. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! A quokka comes into view. The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (78% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc. The orc is heavily wounded. An endoplasm comes into view. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You barely miss the orc. The orc is severely wounded. The quokka misses you. The orc hits you with a +0 war axe! The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the orc. The orc is severely wounded. The quokka bites you. The orc hits you with a +0 war axe! You die... #?##### ## ## .........# ..J....#.# .......#.## ....)..#..# # .....)..#.## # .......o#..# #r.#.########## #.@o..).......# #...).#######.##### #.....## #...... #......#########... #.>..........(.)... #..........<..#).## #.....##...##...... #................## #............)....# You could see 2 orcs, an endoplasm (wandering) and a quokka. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 3 orcs (D:2) 2 quokkas (D:1) 2 ball pythons 6 bats (D:1) 5 frilled lizards 2 goblins (D:1) 10 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 239 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Found Zoaholoc's Armour Emporium. 446 | D:1 | Found Fetraips's Antique Weapon Shoppe. 716 | D:1 | Found Dixum's Book Boutique. 927 | D:1 | Found Teat Jut's Assorted Antiques. 1245 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1518 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, serial_shops, shop, shop, nicolae_shop_peninsula, shop D:2: layout_rooms, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 9 Club || 1 Whip || 4 Cast: Magic Dart || 64 Searing Ray || 2 Armour: Robe || 19 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1517 | 1484 | 33 | 27 | 1278 | 2 | 758.5 | Dungeon | 1517 | 1484 | 33 | 27 | 1278 | 2 | 758.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:2: 377 daAuts